Base Ops Flashcards

1
Q

Breechblock

A

Seals the breech and blocks gases from exiting the chamber. Gives gases direction

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2
Q

Cartridge

A

Consists of cartridge case and bullet

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3
Q

Cartridge case

A

Does not contain a bullet

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4
Q

Fluted chamber

A

Slots cut into the chamber which allow gases from fired cartridge to enter the chamber and create a buffer between case and chamber wall that aids in extraction of cartridge case
Will leave horizontal burn marks on the case

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5
Q

Lands

A

Raised portion of rifling that impart the spinning motion

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6
Q

Grooves

A

The valley portion that in conjunction with lands impart spinning motion

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7
Q

Extractor

A

Component that engages extractor grooves on the cartridge case. Used to pull the case from the chamber

attached to the bolt

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8
Q

Internal Ballistics

A

All that happens within a firearm from the moment the primer ignites until the bullet leaves the barrel

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9
Q

External ballistics

A

Concerned with the path of the bullet from the muzzle to the target

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10
Q

Terminal ballistics

A

What happens to the bullet after it hits the target and what the bullet actually does to the target upon impact

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11
Q

Caliber

A

The distance across the bore of a weapon measured from land to land expressed in hundredths of an inch

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12
Q

Trajectory

A

The path of the bullet from the muzzle to the target

  1. Rising branch
  2. Maximum ordinate
  3. Falling branch

Bullet will never rise above bore line

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13
Q

5 types of firing

A
Single Action
Double Action
Semi-Auto only
Auto-only 
Selective fire
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14
Q

Single Action

A

The weapon will only fire when it has been manually cocked

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15
Q

Double action

A

The trigger bar will cock the weapon when the trigger is pulled and the sear will release the hammer when the trigger has reached its maximum rearward movement

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16
Q

Semi-Auto only

A

The weapon will fire only one round per pull of the trigger

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17
Q

Auto-Only

A

The weapon will fire continuously until the trigger is released

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18
Q

Selective Fire

A

The weapon can fire semi-auto or fully auto

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19
Q

MOA->Inch

A

1 MOA= 1.047 inches or 1 inch at 100 yards

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20
Q

MOA->cm

A

1 MOA= 2.87cm or 3cm at 100m

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21
Q

MIL->MOA

A

1 MIL=3.375 MOA or 3.5 MOA

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22
Q

Types of Feeding Mechanisms

A

Magazines
Belts
Clips

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23
Q

Types of Magazines

A

Box (Staggered/In-line)
Pan
Drum

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24
Q

Types of Belts

A

Split Link
Fully Incased Link
Disintegrating Link
Non-Disintegrating Link

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25
types of clips
Stripper | En-Block
26
Types of military Cartridge
``` Rimmed Semi-Rimmed Rimless Belt Rebated ```
27
Types of Ammo
Center Fire | Rim Fire
28
parts of cartridge
Bullet Case Primer Powder
29
types of bullet tips
Spitzer | Round Nose
30
Choke
Tapered constriction at the muzzle end of a shotgun’s barrel | Increases effective range
31
types of chokes
Full Modified Improved cylinder Cylinder
32
Breech
The outside rear face of the barrel that meets the face of the bolt
33
Headspace
The distance from the breechblock to the part of the chamber that stops forward movement of the cartridge case
34
Muzzle Brake
Device attached to end of muzzle that deflects emerging gases. Energy imparted pulls weapon forward to offset rearward recoil
35
Rifling
Spiral grooves in the bore of the barrel which impart a spinning motion on the bullet
36
Ejector
Presses against cartridge case to push it out of the mechanism - 180* opposite of the ejection port - Fixed or spring loaded
37
Disconnector
Prevents the firing of more than one shot per pull of the trigger. Prevents firing until the action is fully closed
38
Sear
Component retained under spring tension that releases, by means of a trigger, either a firing pin, hammer, or bolt
39
Trigger
Finger actuated lever that activated the firing mechanism. When pulled, fires the weapon
40
Battle Sight
The range at which you can hit a target between the throat and waist without making a sight adjustment
41
Trigger Bar
Mere extension of the trigger. Connects the sear and trigger
42
Ballistics
The study and science of the motion and impact of projectiles
43
5 categories of firing pins
``` Free floating Striker Percussion Inertia Fixed ```
44
3 types of ballistics
Internal External Terminal
45
8 types of locking systems
``` Rotating bolt Rising/lowering bolt Swinging bolt Rotating barrel Rising barrel Locking flaps Locking block Roller ```
46
8 cycles of operation
``` Feeding Chambering Locking Firing Unlocking Extracting Ejecting Cocking ```
47
8 types of operating systems
``` Bolt action Blowback Delayed blowback Recoil Recoil with gas assist Gas operated Manual pump Rotating cylinder ```
48
3 types of gas operated
Gas blast Gas tappet Gas direct
49
types of primer
Boxer (reloadable, one flash hole) | Berdan (two flash holes)
50
4 rules of weapon safety
Treat every weapon as if it’s loaded Never aim at something you aren’t willing to destroy Keep your finger off the trigger until ready to fire Be sure of your target and what’s beyond it
51
Angular Measurements
1 MIL= 10cm at 100m | = 1m at 1,000m or 1km
52
Hybrid muzzle device
Combined reduction in flash signature, recoil, and muzzle climb
53
Compensator
Device attached to muzzle allowing gases to be deflected upward through the top slots. Lower portion is solid causing gases to push muzzle down, retarding muzzle climb
54
Flash suppressor
3 or 4 pronged device attached to the muzzle designed to cool hot gases as they leave the muzzle behind the round, reducing flash
55
3 ways to measure headspace
1. Pistol cartridge= breechblock->straight wall/mouth of the cartridge case 2. Rimmed Case= just the width of the rim 3. Rimless case= breechblock->Datum line
56
Silencer
Device attached to muzzle end of firearm which muffles the sound of the expanding gases when a round is discharged
57
Types of muzzle devices
1. Flash suppressor 2. Muzzle brake 3. Compensator 4. Hybrids
58
Shot shell components
``` Crimp Case Shot Wad Powder charge Brass head Primer ```
59
Civilian cartridge measurement (caliber)
The distance across the bore of a weapon, measured from land to land, expressed in hundredths of an inch
60
Military cartridge measurement
Bullet diameter x cartridge case length expressed in mm
61
Bullet bases
Boat tail | Flat base
62
Types of recoil operating systems
1. Long action= barrel and bolt recoil all the way back as a complete unit 2. Short action= barrel and bolt recoil only a short distance together before unlocking and separating. (Glock) 3. Inertia action= entire firearm recoils while the bolt stays in place (Bennelli)