Vocabulary Flashcards

1
Q

Narrative

A

A sequence of events told in a significant way

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2
Q

Design

A

A group of elements including gameplay, environment, rules, and interface

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3
Q

Performance

A

physical, imaginative, and strategic actions that a player takes

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4
Q

Mechanic

A

Rules and methods designed to enable a player to interact with the game state

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5
Q

Interface

A

The informational framework that shapes player interaction

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6
Q

Narrator

A

The subject that constructs the narrative

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7
Q

Interactivity

A

A dialogue between a user and a computer program

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8
Q

Ontological Interactivity

A

Those aspects of a player’s performance that change a game-state in significant ways

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9
Q

Cognitive Interactivity

A

Those aspects of player’s performances that change a game-state in objectively insignificant ways

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10
Q

Game

A

A form of play that involves goals, rules, challenges, and interaction

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