Absolute Basics, Introduction to Blender Flashcards

1
Q

How is editor type option helpful which is at the top left of every platform?

A

It is helpful as I can change a particular area into another desired area. e.g. I can make the 3d view port as the outliner and so on and change the view of my workspace in the software.

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2
Q

How to add more views on the windows?

A

i can bring my mouse over any corner of the editor from where I want to split the screen into two views and repeat te process until i have the desrired no. of views.

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3
Q

What is the advantage of a multiple no. of views in the editor?

A

I can change the angle of the object am modelling or animating to look at it from different views to make the animation or modelling more efficient and accurate.

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4
Q

How to join back multiple no. of views on the window?

A

Right click on the partition line and click on join areas and hover your mouse on the direction you want it to be.

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5
Q

Where is the prefernces option?

A

In the edit tab.

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6
Q

How to move an object?

A

Select the object and press G to move the object freely. Press G and X,Y or Z consecutively if u want to move it on a particular axis. Left click to confirm position and right to go back to previous position.

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7
Q

How to scale an object, i.e., resize it?

A

Select the object and press S to scale the object freely. Press S and X,Y or Z consecutively if u want to scale it along a particular axis. Left click to confirm and right to go back to previous size.

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8
Q

How to rotate an object?

A

Select the object and press R to rotate the object freely. Press R and X,Y or Z consecutively if u want to rotate it along a particular axis. Left click to confirm position and right to go back to previous position.

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9
Q

Viewports panel (shows output properties) shortkey.

A

N

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10
Q

How to reset parameters like rotation scale or position of an object to its orignal values

A

press alt + the command u want reset. e.g. if u want to reset the size, press alt+ s.

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11
Q

How to make a particular parameter as the original parameter?

A

ctrl + a and then select all transforms or hit the search bar and search all transforms option and select it to make the current parameters your default parameter if u reset your object.

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12
Q

How to add objects,camera or light to the 3d view port

A

shift+a and a drop down menu appears from where we can select what we want to add or hit the search bar and search up the item you want to add.

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13
Q

zoom in and zoom out

A

mouse’s middle wheel scroll

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14
Q

pan view

A

middle wheel press and move mouse

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15
Q

shift view

A

shift + middle mouse wheel press and move.

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16
Q

numpad usage

A

1 (-y), 3(x), 7(z) and 9 for their opposite side same axis.
2 and 8 for down and up bit by bit and 4 and 6 for left and right bit by bit.