Battle Sequence Flashcards

1
Q

Spell Action

Characters must prepare and cast spells etc

A

Spell Action

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2
Q

Spell Results

Spells cast and results are

A

Spell results

Immediate

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3
Q

Spell Orientation

Characters who cast spells must make a roll to determine what they can do

A

Spell Orientation

Low roll could be unfortunate,
middle roll could be neutral depending on roll
high roll could be successful

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4
Q

Fire Phase

user must specify missile type and target/target area

A

Fire

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5
Q

Fire Result Phase

All missile attacks are resolved simultaneously unless an exception occurred

A

Fire results

Results are applied immediately

Melee with -50 mode to OB
or
Move/maneuver at 50% of normal
Fire normally in phase b if it occurs

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6
Q

Movement/Maneuver

Characters move, draw weapons, change weapons

A

Movement/Maneuver

Work around this

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7
Q

Melee

All characters may melee unless incapacitated or have some sore of issue

A

Melee

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8
Q

Melee Results

Determine order of attack - quickness or external sources

First combatant attacks and results applied immediately

Second, third …. applied in order

First character attacks with useable second weapon

Second, third ,… applied in order

A

Melee Results

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9
Q

Final Orientation

Make a roll and or determination about the characters here.

A

Orientation

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10
Q

Opportunity Action

in the case of spell casters or snipers to spot their targets

A

Opportunity Action

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11
Q

Opportunity Fire

Right of a character but they can not do anything else

A

Opportunity fire

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12
Q

Orientation Roll -

A

Required sometimes

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