Chapter 8-15 Flashcards

1
Q

determine those organizational factors that either facilitate or inhibit training effectiveness

A

Organizational Analysis

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2
Q

use the job analysis to identify the tasks performed by each employee, the conditions under which these tasks are performed, and the competencies needed to perform the tasks under the identified
conditions

A

Task Analysis

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3
Q

the easiest method of needs analysis
• Several types of rating scores can
reduce the accuracy of scores
• Rarely are there situations in which all
employees score either high or low on a
dimension

A

Performance Appraisal Scores

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4
Q

– asks the employees what knowledge and skills they believe should be
included in the future training

A

Survey

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5
Q

can yield even more in-depth answers to questions about training needs

A

Interviews

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6
Q

few tests are available for this purpose, expensive and
time-consuming

A

Skill and Knowledge Tests –

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7
Q

sorted into dimensions and separated into examples of good and poor performance

A

Critical Incidents –

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8
Q

allowing the employees to choose and plan the types of
training offered.

A

Increase employee buy-in –

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9
Q

an employee participates in a training program that is designed to increase a
particular skill an employee needs either to be
promoted or receive a pay raise

A

Skill-based pay –

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10
Q

– pay for skill in a single job

A

Vertical Skill Plans

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11
Q

focus on skills used
across multiple jobs

A

Horizontal skill plans –

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12
Q

rewards employees for
learning specialized skills

A

Depth skill plans –

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13
Q

focus on such basic skills as math and English

A

Basic Skills Plans –

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14
Q

used when training program will be presented too frequently to justify the cost

A

In-House trainers –

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15
Q

when the trainers in
an organization lack the expertise on a particular topic or when the cost of
internally developing a training program exceeds the cost of contracting with an external trainer

A

External Trainers –

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16
Q

– can be repeated many
times

A

Videotapes

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17
Q

– lower costs,
access to excellent training facilities,
access to well-known faculty, and the
potential for employees to receive
college credit for completing the training

A

College/Universities

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18
Q

behaviors that is need to
be corrected

A

Learning points

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19
Q

employees
learn by watching how other employees
perform or model a behavior

A

Modeling (Social learning) –

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20
Q

takes in two forms: experienced employees and professional coaches

A

Coaching –

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21
Q

highly effective, allowing the employee learn
from the expert

A

Experienced Employees –

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22
Q

experienced
workers are temporarily assigned to training department

A

Pass through Programs –

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23
Q

similar to consultants and hired to coach a particular employee

A

Professional Coaches –

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24
Q

– veteran in the organization takes special interest in a new employee and helps him not only to adjust to the job but also in the organization

A

Mentoring

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25
Q

practicing a task even after it
has been successfully learned

A

Overlearning

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26
Q

one group will undergo training but wont be taking pretest;
second group will take the pretest and training;
third group will not undergo training but will
take pretest; fourth group will not have pretest
nor training

A

Solomon four-groups design –

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27
Q

comparing training content
with the knowledge, skills and abilities required to perform a job

A

Content Validity

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28
Q

– involve asking the trainee if they enjoyed the training and what they learned

A

Employee Reactions

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29
Q

creating a test to
determine whether an employee actually learned

A

Employee Learning

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30
Q

the extent to which employees actually can use the learned material

A

Application of Training –

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31
Q

determined by evaluating whether the goals of the training were met

A

Business Impact –

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32
Q

after accounting for the
cost of the training, did the organization actually saved money?

A

Return on Investment –

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33
Q

– the internal force that drives a worker
to action as well as the external factors that
encourage that action

A

Motivation

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34
Q

– the extent to which a person views himself as valuable and worthy

A

Self-Esteem

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35
Q

employees who feel good about themselves are motivated to perform better at work than employees who do not feel that they are valuable and worthy people

A

Consistency Theory –

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36
Q

– person’s overall feeling about himself

A

Chronic Self-Esteem

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37
Q

person’s feeling about
himself in a particular situation

A

Situational Self-Esteem

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38
Q

how a person
feels about himself on the basis of the
expectations of others

A

Socially Influenced Self-Esteem –

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39
Q

– employee is given a
task so easy that he will almost certainly succeed

A

Experience-with-Success

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40
Q

states that an
individual will perform as well or as poorly as he expects to perform

A

Self-Fulfilling Prophecy –

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41
Q

the relationship between self-expectations and performance

A

Galatea Effect –

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42
Q

– if an employee feels that the
manager has confidence in him, his self-esteem
will increase

A

Pygmalion Effect

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43
Q

occurs when negative expectations of an individual cause a decrease in that individual’s actual performance

A

Golem Effect

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44
Q

they will seek to perform well
because they either enjoy performing the actual tasks or enjoy the challenge of successfully completing the task

A

Intrinsic Motivation –

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45
Q

they don’t particularly enjoy the tasks but are motivated to perform well to receive some type of reward or to avoid negative consequences

A

Extrinsic Motivation –

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46
Q

measures the intrinsic and extrinsic motivation

A

Work Preference Inventory

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47
Q

employees differ in the extent to which they are motivated by the need for achievement, affiliation, and power

A

Needs for Achievement and Power –

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48
Q

a discrepancy between what an
employee expected a job to be like and the reality of the job can affect motivation and satisfaction

A

Job Expectations –

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49
Q

employees desire jobs that are meaningful, provide them opportunity to be
personally responsible for the outcome of their work, and provide them with feedback of the results of their efforts

A

Job Characteristics –

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50
Q

– employees would be motivated by and satisfied with their jobs at any given point in time if certain needs were met

A

Maslow’s Need Hierarchy

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51
Q

recognition and success

A

Ego needs –

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52
Q

interaction with others

A

Social Needs –

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53
Q

– physical, psychological, financial

A

Safety Needs

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54
Q

food, air, water, shelter

A

Basic Biological Needs

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55
Q

needs theory with three levels: existence, relatedness, and growth
▪ A person could skip levels
▪ Jobs in many organizations, advancement to the
next level is not possible because of such factors

A

ERG Theory –

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56
Q

could be divided into Hygiene
factors and motivators (Aldefer)

A

Two-Factor Theory –

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57
Q

– those job-related elements that result from but do not involve the job itself
• Pay, security, coworkers, working conditions, company policy, work schedule,
supervisors

A

Hygiene Factors

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58
Q

job elements that do concern
actual tasks and duty (Herzberg)
• Responsibility, growth, challenge, stimulation, independence, variety,
achievement, control, interesting work

A

Motivators

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59
Q

employee is given a goal such as increasing attendance, selling more products, or reducing the number of grammar error in reports

A

Goal Setting –

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60
Q

– the more specific goal, the greater productivity

A

Specific

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61
Q

SMART

A

Sustainable
Measurable
Attainable
Relevant
Time -bound

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62
Q

employee monitor their own progress toward attaining goals and then make
the necessary adjustments; that is to self-regulate

A

Self-Regulation Theory –

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63
Q

employees will engage in behaviors for which they are rewarded and avoid
behaviors for which they are punished

A

Operant Conditioning –

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64
Q

– reinforcer or punisher is most effective if it occurs soon after the performance of
the behavior

A

Timing of incentive

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65
Q

reinforcement is relative and that a supervisor can reinforce an employee
with something that on the surface does not
appear to be a reinforcer

A

Premack Principle –

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66
Q

can be used to motivate better worker performance either by making variable pay an integral part of an employee’s
compensation package or by using financial rewards as a bonus for accomplishing certain goals

A

Financial Rewards –

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67
Q

– reward through recognition program

A

Recognition

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68
Q

consists or personal
attention, signs of approval, and expressions of appreciations; informal recognitions

A

Social Recognition –

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69
Q

– offer travel rewards rather than financial rewards

A

Travel

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70
Q

designed to make
high levels of individual performance financially
worthwhile and the research is clear monetary
incentive increase performance over the use of a guaranteed hourly salary

A

Individual Incentive Plans –

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71
Q

also called as earnings-at-risk (EAR) plans, pay employees according to how much they individually
produced

A

Pay For Performance –

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72
Q

– base their incentives on performance appraisal scores rather than on
such objective performance measures as
sales and productivity

A

Merit Pay

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73
Q

get employees
participate in the success or failure of the
organization

A

Group Incentive Plans –

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74
Q

provide employee with percentage of profits above a certain amount

A

Profit Sharing –

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75
Q

– ties groupwide financial
incentives to improvements in
organizational performance

A

Gainsharing

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76
Q

employees are given the opportunity to purchase stock in the future

A

Stock Options –

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77
Q

Expectancy Theory – has three components

A

Expectancy
Instrumentality
Valence

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78
Q

The perceived relationship between the
amount of effort an employee puts in and the resulting outcome;

A

Expectancy

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79
Q

The extent to which the outcome of a worker’s performance, if noticed, results in a particular consequence

A

Instrumentality

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80
Q

(the extent to which an employee value a particular consequence

A

Valence

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81
Q

(the extent to which an employee value a particular consequence

A

Valence

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82
Q

based on the premise that our levels
of motivation and job satisfaction are related to how
fairly we believe we are treated in comparison with
others

A

Equity Theory

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83
Q

those elements that we put into our jobs

A

Inputs –

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84
Q

– elements we receive from our jobs

A

Outputs

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85
Q

If employees are treated fairly, they will be more satisfied and motivated

A

Organizational Justice –

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86
Q

– the attitude an employee has
toward her job

A

Job Satisfaction

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87
Q

the extent to which an employee identifies with and is involved with an organization

A

Organizational Commitment –

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88
Q

stronger relationship with job
satisfaction and performance

A

Complex jobs =

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89
Q

the extent to which an employee wants to remain with the organization, cares about the organization, and
is willing to exert effort on its behalf

A

Affective Commitment –

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90
Q

the extent to which an employee believes she must remain with the organization due to the time, expense, and effort that she has already put into it or the difficulty she would have in finding another job

A

Continuance commitment

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91
Q

the extent to which an employee feels obligated to the organization
and, as a result of this obligation, must remain
with the organization

A

Normative Commitment –

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92
Q

postulates that
some variability in job satisfaction is due to an
individual’s personal tendency across
situations to enjoy what she does

A

Individual Difference Theory –

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93
Q

when an employee’s expectations are not met, the results are lower
job satisfaction, decreased organizational
commitment, and an increased intent to leave the organization

A

Discrepancy theory –

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94
Q

the extent to which rewards, salary, and benefits received by employees are perceived to be consistent with their efforts and performance

A

Needs/Supplies fit –

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95
Q

employees observe the
levels of motivation and satisfaction of other
employees and then model those levels

A

Social Information Processing Theory (Social
Learning Theory) –

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96
Q

our levels of job satisfaction
and motivation are related to how fairly we
believe we are treated in comparison with
others

A

Equity Theory –

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97
Q

perceived fairness of the methods used to arrive at decision

A

Procedural Justice

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98
Q

perceived fairness of the
actual decisions made in an organization

A

Distributive Justice –

99
Q

perceived fairness of the interpersonal treatment employees receive

A

Interactional Justice –

100
Q

employee is given the same
number of tasks to do at one time but the tasks
change from time to time

A

Job Rotation

101
Q

employee is given more
tasks to do at one time

A

Job Enlargement –

102
Q

employee assumes more
responsibility over the tasks

A

Job Enrichment –

103
Q

enriched jobs
(allow variety of skills to be used) are the most
satisfying

A

Job Characteristics Model

104
Q

– measure the extent towhich these characteristics are present in a
given job

A

Job Diagnostic Survey

105
Q

one of the first methods for measuring job satisfaction

A

Faces Scale

106
Q

most commonly used
scale and yield scores on five dimensions of
job satisfaction: supervision, pay, promotional
opportunities, coworkers, and the work itself

A

Job Descriptive Index

107
Q

yield
scores on 20 scales (more specific)

A

Minnesota Satisfaction Questionnaire

108
Q

– measure the overall
level of job satisfaction rather than specific
aspects

A

Job in General Scale

109
Q

– measures
three aspects of commitment

A

Organizational Commitment Scale

110
Q

– paying employees for their unused sick leave

A

Well Pay

111
Q

– employee with perfect attendance receives bonus

A

Financial Bonus

112
Q

paid-leave bank

A

▪ Paid Time off program –

113
Q

– the extent to which
employees have links to their jobs and community, the importance of these links, and
the ease with which these links could be Broken and reestablished elsewhere

A

Embeddedness

114
Q


motivated to help the org and colleagues by
doing little things they are not required to do

A

Organizational Citizenship Behaviors

115
Q

– the message is relayed from an employee to her supervisor, who relays it to her supervisor, who, in turn, relays it to her
supervisor, and so on until the message reaches the top

A

Serial Communication

116
Q

– administering a questionnaire by asking them to rate their opinions on such
factors (pay, working conditions, and
supervisors) and list complaints or suggestions
that they want management to read

A

Attitude Surveys

117
Q

outside consultant meets with the groups of current employees to get their opinions and suggestions

A

Focus Groups and Exit Interviews –

118
Q

– aka complaint boxes; allow employees to immediately communicate their feelings in an anonymous fashion

A

Suggestion Boxes

119
Q

– responsible for taking employee complaints and suggestions and personally working with management to find solutions

A

Third-Party Facilitators

120
Q

– communicate non-work-
related opportunities; it is low cost and widely exposed to employees and visitors (In-house
message networks: electronic bulletin boards)

A

Bulletin Boards

121
Q

– posting important changes in policy or procedure

A

Policy Manual

122
Q

– usually specific and length, contains all the rules and policies under which the organization operates

A

Policy Manual

123
Q

– much shorter and contains only the most essential policies
and rules, as well as general summaries of
less important rules

A

Employee Handbook

124
Q

– designed to bolster employee morale by discussing happy or innocuous events such as the three B’s

A

Newsletters

125
Q

– organization-wide versions of the internet

A

Intranets

126
Q

– provides detailed information to a large number of people in a short period of time

A

Memos

127
Q

– only appropriate when the
message was short and when only few people needed to receive the communication

A

Telephone Calls

128
Q

used to exchange
general and/or timely information and ask
questions

A

Email and Voice Mail

129
Q

– organizations adopted an “open”
or “landscaped” office design, and informally
called “cube farm”

A

Office Design

130
Q

– all desks are placed in a large area that is completely open

A

Freestanding design

131
Q

desks are placed at uniform distances and are separated by panels into
cubicle areas

A

Uniform Plans

132
Q

– use a
combination of designs so that the different needs of each worker can be accommodated

A

Free-form workstations

133
Q

wide hallway that runs through several departments

A

Boulevard

134
Q

– contains an employee’s computer, files, and supplies that can be wheeled into a walled office or cubicle when privacy is needed

A

Portable Offices

135
Q

– unofficial employee communication that is thought to be distorted which provides employees power, information, and
entertainment

A

Grapevine

136
Q

– passes to each person until everyone knows the news

A

Single-Strand Grapevine

137
Q

– passes to a group of
people

A

Gossip Grapevine

138
Q

– passes to few other employees and randomly pass to other employees

A

Probability Grapevine

139
Q

– select only few employees, who in turn select few others to pass on

A

Cluster Grapevine

140
Q

– employees who received less than half of the information

A

Isolates

141
Q

– both received most of the information and passed it on to the others

A

Liaisons

142
Q

– heard but seldom passed

A

Dead-enders

143
Q

– not process certain types of information

A

Omission

144
Q

– employee attempts to deal with every message she receives

A

Error

145
Q

– placing the work on waiting line

A

Queuing

146
Q

– absenteeism or resignation

A

Escape

147
Q

– a person screens
potential communication and allows only the most important to go through

A

Use of a Gatekeeper

148
Q

– going to one person by directing some of it to another

A

Use of Multiple Channels

149
Q

– measure an
employee’s listening style

A

Attitudinal Listening Profile

150
Q

– practiced by “good-time” people who listen only for words that indicate pleasure

A

Leisure Listening

151
Q

– the style of the person
who listens for the main ideas behind any communication

A

Inclusive Listening

152
Q

– practiced by the person who listens to the way the communication is presented

A

Stylistic Listening

153
Q

– hears and retains
large amounts of detail, but does not hear the meaning of details

A

Technical Listening

154
Q

– tunes in to the feelings of the speaker and most likely to pay attention to nonverbal cues

A

Empathic Listening

155
Q

– individuals
attends only to information that is consistent with her way of thinking

A

Nonconforming Listening

156
Q

– two or more people who perceive
themselves as a group and interacts with each other

A

Group

157
Q

– members are similar in
some or most ways

A

Homogenous Group

158
Q

– members are more different than alike

A

Heterogenous Group

159
Q

– those for which the group’s performance is equal to the sum of the performances by each group member; each contribution is important

A

Additive Tasks

160
Q

– group performance depends on the least effective group member

A

Conjunctive Tasks

161
Q

– group performance is
based on the most talented group member

A

Disjunctive Tasks

162
Q

– If the group is already
stable and cohesive, adding another member might be disruptive

A

Social Impact Theory

163
Q

– involves behaviors such as offering new ideas, coordinating activities, and finding new information

A

Task-Oriented Roles

164
Q

– involve encouraging cohesiveness and participation

A

Social-Oriented Roles

165
Q

– blocking group activities, calling attention to oneself, and avoiding group interaction

A

Individual Role

166
Q

– involves positive effect of presence of others on individual’s behavior

A

Social Facilitation

167
Q

– involves the negative effects of other’s presence

A

Social Inhibition

168
Q
  • takes place when a group of people passively watch an individul
A

Audience Effects

169
Q

– the effect on behavior when two or
more people are performing the same task in
the presence of one another

A

Coaction

170
Q

– considers the effect on Individual performance when people work together on a task

A

Social Loafing

171
Q

when things are going
well, a group member realizes that his effort is not necessary and this does not work hard as he would if he were alone

A

Free-Rider Theory

172
Q

– social loafing occurs when a group member notices that other group members are not working hard and does are
“playing him for a sucker”

A

Sucker Effect

173
Q

– when several people individually work on a problem but do not
interact

A

Nominal Group

174
Q

– when individuals interact to solve a problem

A

Interacting Group

175
Q

– group members are
encouraged to speak out their ideas

A

Brainstorming

176
Q

– group members will shift their beliefs to a more extreme version of what they already believe individually

A

Group Polarization

177
Q

– extent to which group members identify with the team rather than in other groups

A

Identification

178
Q

– one member does greatly influences what another member does

A

Interdependence

179
Q

– overstepping roles, challenge opinions, interrupt each other, gives orders and use sarcasm

A

Power Differentiation

180
Q

– an imaginary space that separates two colleagues such as treating them formally and very politely rather than being casual

A

Social Distance

181
Q

– group of expert specialist that have specific role positions, perform brief events that are closely synch with each other, and repeat
Parallel Teams

A

Crew

182
Q

– team members get to know each other and decide roles

A

Forming

183
Q

– begins to disagree with each other; frustration starts individually

A

Storming

184
Q

– easing the tension from the previous stage

A

Norming

185
Q

– begins to accomplish the goals

A

Performing

186
Q

– rather than forming
in stages, teams develop direction and strategy
in the first meeting, follow this direction for a period of time, and then drastically revise their strategy about halfway through

A

Punctuated Equilibrium

187
Q

– psychological and behavioral reaction to a perception that another person is keeping you from reaching a goal

A

Conflict

188
Q

– keeps people from working together, lessens productivity,
spreads to other areas, and increases turnover

A

Dysfunctional Conflict

189
Q

– moderate levels of conflict can stimulate new ideas, increase friendly competition, and increase team effectiveness

A

Functional Conflict

190
Q

– occurs between two
individuals

A

Interpersonal Conflicts

191
Q

– usually occurs when the individual’s needs are different from
the group’s needs, goals, or norms

A

Individual-Group Conflicts

192
Q

– occurs between two or more groups

A

Group-Group Conflict

193
Q

– group members
depends on the performance of other group members

A

Task interdependence

194
Q

– geographical boundaries or lines of authority are unclear

A

Jurisdictional Ambiguity

195
Q

– geographical boundaries or lines of authority are unclear

A

Jurisdictional Ambiguity

196
Q

– ignore conflict and hope it will resolve itself

A

Avoiding Style

197
Q

– occurs when an employee discusses the conflict with a third party

A

Triangling

198
Q

– a person is so intent on settling a conflict that he gives in and risks hurting himself

A

Accommodating Style

199
Q

– handles conflict in a win-lose fashion and does what it takes to win, with little regard for the other person

A

Forcing Style

200
Q

– wants to win but also wants the other person win as well

A

Collaborating Style

201
Q

– adopts give-and-take tactics that enable each side to get some of what it wants

A

Compromising Style

202
Q

– when they can’t agree to resolve the
conflict

A

Dispute

203
Q

– all department
reps come over to solve the problem

A

Cooperative Problem Solving

204
Q

– neutral third party is asked to help both parties reach agreeable solution
to the conflict

A

Mediation

205
Q

– neutral third party listens to both sides and make decision

A

Arbitration

206
Q

-wide attempt to get rid of the
practices that are no longer useful

A

Organization

207
Q

– unnecessary paperwork – usually forms and reports that organizations money to
prepare, distribute, and read

A

Paper Cow

208
Q

– number and length of meetings

A

Meeting Cow

209
Q

– unnecessary deadlines

A

Speed Cow

210
Q

– continual process of upgrading or improving processes

A

Evolutionary Change

211
Q

– drastic changes

A

Revolutionary Change

212
Q

– people who enjoy change and often make changes just for the sake of its

A

Change Agents

213
Q

– not afraid to change or make changes but want to make changes only if the changes will improve the organization

A

Change Analysts

214
Q

– people who probably will not instigate change but are willing to change

A

Receptive Changers

215
Q

– not instigate or welcome change, but they will change if necessary

A

Reluctant Changers

216
Q

– hate changes

A

Change resisters

217
Q

– process whereby new employees learn the behaviors and attitudes they need to be successful in the organization

A

Organizational Socialization

218
Q

– procedures in which employees participate to become “one of the gang”

A

Rituals

219
Q

– communication tools that convey certain messages to employees

A

Symbols

220
Q

– work schedule in which employees have some flexibility in the hours they work

A

Flextime

221
Q

– total no of potential hours available for work each day

A

Bandwidth

222
Q

– everyone must work and typically consist of the hours during which an organization is busiest with its outside contacts

A

Core Hours

223
Q

– remain in bandwidth and in
which the employee has a choice of working

A

Flexible Hours

224
Q

– employees can choose her own hours without advance notice or scheduling

A

Gliding Time

225
Q

– employee enjoying greater flexibility in working hours, although it must be scheduled in advance

A

Flexitour or Modified Flexitour

226
Q

– employees are encourage to work only part time but are paid at higher hourly rate for those hours than employees
who work full time

A

Peak-Time Pay

227
Q

– employee works on an irregular or as-needed basis

A

Casual Work

228
Q

– two employees who share work hours

A

Job Sharing

229
Q

– employee uses computer to electronically interact with the central office

A

Telecommuting

230
Q

– using outside vendors to provide services previously performed internally

A

Outsourcing

231
Q

– negative and psychological consequences of stress

A

Strains

232
Q

– occurs when stressors result in feelings of challenge or achievement (positive)

A

Eustress

233
Q

– optimal level of arousal; having little arousal or too much arousal results to poor performance; moderate results in highest levels

A

Inverted-U Theory

234
Q

– when there is too much stress and when nothing is done to eliminate, reduce, or
counteract its effects (negative)m

A

Distress

235
Q

– talk and walk fast, gets impatient easily and always in a hurry
-Characterized by mainly achievement striving, impatience and time urgency, and
anger and hostility

A

Type A Personality

236
Q

– more laid-back, relaxed, and agreeable

A

Type B Personality

237
Q

– anxious, often depressed, pessimistic, and lack hopefulness

A

Neurotics

238
Q

– when our work expectations and what we think we should be doing don’t match

A

Role Conflict

239
Q

– when individual’s job duties and performance expectations are not clearly defined

A

Role Ambiguity

240
Q

– develops when individuals either feel they lack the skills or workplace
resources to complete a task

A

Role Overload

241
Q

– how well such
factors as your KSAO’s, expectations,
personality, values, and attitudes match those
of the organization

A

Person-Organization Fit

242
Q

– self-serving behaviors employees use to increase probability of obtaining positive outcomes in the organizations

A

Organizational politics

243
Q

– working more than one job

A

Moonlighting

244
Q

– the state of being overwhelmed by stress

A

Burnout