Describing Motion Flashcards

0
Q

Biomechanics

A

The application of the laws of mechanics to animate motion.

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1
Q

Speed

A

Scalar quantity, how fast an object is moving

Average Speed= distance travelled / time of travel

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2
Q

Kinesiology

A
Scientific study of human movement can describe any form of anatomical, physiological, psychological, or mechanical human movement evaluation. 
Describes the content of a class in which human movement is evaluated by examination of its source and characteristics.
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3
Q

Functional anatomy

A

Is the study of the body components needed to achieve or perform a human movement or function

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4
Q

Kinematics

A

Science of describing motion, includes linear and angular motion.
Movement or motion is a change in place, position, or posture occurring over time and relative to some point in the environment.

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5
Q

Linear motion

A

Movement along a straight or curved pathway in which all points on a body or an object move the same distance in the same amount of time.

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6
Q

Angular motion

A

Is motion around some point so that different regions of the same body segment or object do not move through the same distance in a given amount of time.

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7
Q

Kinetics

A

Examines the forces acting on a system, such as the human body, or any object. A kinetic movement analysis examines the forces causing a movement.

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8
Q

Statics

A

Is a branch of mechanics that examines systems that are not moving or are moving at a constant speed = equilibrium

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9
Q

Dynamics

A

Is the branch of mechanics used to evaluate this type of movement because it examines systems that are being accelerated. Dynamics uses a kinematic or kinetic approach or both to analyze movement.

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10
Q

Basic movements

A
Flexion
Extension
Hyperflexion
Hyperextension
Medial rotation
Lateral rotation
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11
Q

Distance

A

Scalar quantity that refers to how much ground an object has covered during its motion.

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12
Q

Displacement

A

Vector quantity that refers to how far out of place an object is, overall change in position.

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13
Q

Velocity

A

Vector quantity, rate at which an object changes its position. Direction aware. Velocity is speed with direction.
Average velocity= change in position / time
= displacement / time

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14
Q

Acceleration

A

Vector quantity, rate at which an object changes its velocity.
Average acceleration = change in velocity / time
= Vf - Vi / T
Units = m/s/s, mi/hr/s, km/hr/s, m/s^2

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15
Q

Constant acceleration

A

Velocity changing by a constant amount each second.

16
Q

Positive acceleration

A

Object is speeding up and the acceleration is in the same direction as the velocity.

17
Q

Negative acceleration

A

Object moving in positive direction and is slowing down

18
Q

Gravity

A

g = change in velocity / time

= -9.8m/s / 1s