Final Flashcards
4 Ways to Segment a Market
Geographic - based on location
Demographic - age, family size, life cycle, income, occupation, education, ethnicity/culture, gender etc
Psycho-graphic - social class, lifestyle, values, motivations, opinions, and activities. Personality-how they take in information, decision making, personality type
Behavioural - product-related behaviour - knowledge, attitudes, uses or response to a product
BCG Matrix
High Growth Rate, High Market Share - Star
-profit potential, attract competition &need heavy investment to finance rapid growth
High Growth Rate, Low Market Share - ?
-build into stars or phase out, heavy investment to hold or increase market share
Low Growth Rate, High Market Share - Cash Cow
-competition weakened, no serious investment, produce cash & hold market share for short term cash
Low Growth Rate, Low Market Share
-low profit potential, often discontinued
Product Market Expansion Grid
Existing markets Existing products - Market Penetration
Existing products New products - Product Development
New markets Existing products - Market Development
New markets New products - Diversification
Factors that Influence Customers - CULTURAL
CULTURE - basic values, perceptions, wants behaviours
SUBCULTURE - smaller groups w/in a culture w/ shared value systems based o common life experiences &; situations
SOCIAL CLASS - relatively permanent & ordered divisions in a society whose members share similar values, interests &; behaviours
Factors that Influence Customers - SOCIAL
REFERENCE GROUPS- membership, aspirational, dissociative/avoiding, opinion leader
FAMILY- roles: information gatherer, influencer, decision maker, purchaser, user
ROLES + STATUS
Factors that Influence Customers - PERSONAL
STAGE OF LIFE - ppl have similar wants/needs at stages like new parents, empty nester, retiree etc.
LIFESTYLE- social relations, consumption, entertainment + dress
PERSONALITY- sincerity, excitement, competence, sophistication, ruggedness -> self concept
Factors that Influence Customers - PSYCHOLOGICAL
MOTIVATION
PERCEPTION- selective attention, selective distortion, selective retention
LEARNING- changes in behaviour from experience, vicarious learning, rehearsal, reasoning
BELIEFS/ATTITUDES- constant evaluation towards an object, idea, etc. difficult to change -> descriptive thought
Consumer Decision Making Process
Need recognition > Information search > Evaluation of alternatives > Purchase decision > Postpurchase behaviour
Market Research Process
Defining the problem + research objectives > Developing the research plan + collecting information > Implementing the research plan, collecting + analyzing the data > Interpreting and reporting the findings
Research Objectives
Explore
Describe
Establish Causality
Create Normative Implications
Pros + Cons of Surveys
PROS
cheap, access to large samples, fairly in depth
CONS
non-casual, difficult to design well, low response rate, response bias
Pros + Cons of Online Marketing Research
PROS
faster response rate, high response rate, cheaper, more interactive + engaging, less fatigue
CONS
more difficult to control who is in the online sample
5 Ways to Segment a Market
- Need
- Geographic
- Demographic
- Pyschographic
- Behavioural
Geographic Segmentation
where you live
Need Segmentation
adv a customer receives from the product - quality, value, convenience, reliability
Pyschographic Segmentation
social class, lifestyles, values, motivations, opinions + activities
how people take in information, decision making
Behavioural Segmentation
knowledge, use, attitudes, or response to a product
user status, usage rate, loyalty status
Geographic Pros + Cons
PROS- easy to identify
CONS- ignores heterogeneity within segments
underlying needs may be low
Demographic Pros + Cons
PROS
easy to identify
CONS
ignores heterogeneity between segments, correlation to underlying needs may be low
Pyschographic Pros + Cons
PROS
reveals people’s interests, opinions + values, guides message design
CONS
difficult to identify
Behavioural Pros + Cons
PROS
understand who your most important customers are, guides message design
CONS
difficult to identify
Market Targeting Strategies
- Undifferentiated (mass) marketing
- Differentiated (segmented)
- Concentrated (niche)
- Micromarketing (local or individual)
When choosing a strategy, consider:
- company’s resources
- product variability
- product’s stage in life-cycle
- market/customer variability
- competitors marketing strategies
3 Levels of a Product
- Core Benefit - core problem - solving benefits customers are seeking
- Actual Product - specific attributes of the product
- Augmented Product - additional benefits + services (warranty, etc)
Product Class - CONVENIENCE
- frequent purchases w/ minimal effort
- low price, widespread distribution, mass promotion
Product Class - SHOPPING
- less frequent, more effort + more comparisons
- higher price, selective distribution
Product Class - SPECIALITY
- consumer product w/ unique characteristics
- a group of buyers is willing to make a special purchase effort
- brand preference and loyalty, high price + exclusive distribution
Product Class - UNSOUGHT
- little product awareness and knowledge, sometimes negative awareness/connotations
- -aggressive advertising
Individual Product
- specific version of a product that can be designated as a distinct offering among an organization’s products
- product attributes, branding, packaging, labelling, product support services
Product Line
- a group of closely-related product items
- line stretching (adding products that are differently priced)
- line filling (adding products that are the same price)
Product Mix
- all products that an organization sells
- width, depth, consistency
4 Parts of a Service
- INTANGIBILITY - cannot be seen, tasted, heard, or smelled before purchase
- INSEPARABILITY - cannot be separated from their providers
- VARIABILITY - quality depends on who provides them and when, where + how
- PERISHABILITY - cannot be stored for later sale or use
Buyer Adoption Process
- AWARENESS - aware but lacks information
- INTEREST - seeks information about the new product
- EVALUATION - decides whether or not to try the product
- TRIAL - tries product to estimate its value
- ADOPTION - buy and make full use of the product
Product Life Cycle
- Product Development
- Introduction
- Growth
- Maturity
- Decline