Industry Flashcards
What is demand of toys influenced by?
demographic change
consumer preferences
UK economy (fragile in last two years)
disposable income (fell in 2020-21)
Which types of companies are likely to gain a competitive edge?
Companies that create a wide range of products and can adapt them to meet consumer demand
What size of companies operate in the industry?
Industry characterised by small, local businesses selling a narrow range of products.
Which big behemoth failed in 2018?
o Collapse of Toys ‘R’ Us (major specialist) in 2018 caused dip; return in 2022 may stimulate growth.
State the 8 key Industry KPIs
o UK sales: £3 billion.(1/3 online)
o Grew by 5% in past few years; expected to drop by 4% in 2021-22.
o 10-20% of consumers bought a board game for the first time in 2020-21, often going on to buy another one.
o 25% aimed at adults: mainly board games and jigsaws.
o Seasonality: 50% of sales are made in the run-up to Christmas (Nov and Dec).
o Channels: 1/3 are sold online
o Short product lifecycle (especially around film); relatively few last longer than one or two years.
o East of England is home to the highest share (over 20%) of toys and games companies in the UK.
What are the five key areas of growth/oppurtunity?
- Jigsaws and Board Games
- Digital games
- Sophisticated variations e.g. 3D puzzles are popular.
- Online sales
- sustainable toys and games