Lighting Flashcards

1
Q

Channel #

A

The # YOU HAVE CHOSEN to call a certain light or group of lights. (any # – 1 or even 17)

Designer usually organizes

Circuit numbers irrelevant to channel number

Magic sheets only list channel #s

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2
Q

A Circuit #

A

The physical # associated w/ where you plug the light in.

e.g, circuits 1-32 are in the catwalk

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3
Q

A Dimmer #

A

Power is sent to circuits by the dimmers.

Usually the same as the circuit #, but in some theaters there are more circuits than dimmers. In that case, they are hard patched and not always the same

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4
Q

Addresses

A

The numbers on the light board

All dimmer #s are the same as the address #

Are patched to channels in the lighting console

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5
Q

Hard patch

A

Physically connecting circuits to dimmers

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6
Q

Soft patch

A

Done in the lighting board

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7
Q

Patching

A

Connects the address #s to the channel numbers

Usually done prior to focus

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8
Q

Intensity

A

How bright the light is

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9
Q

Focus

A

Size of the light’s beam

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10
Q

What are the basic channel commands?

A

5 @ Full Enter – Brings Channel 5 to 100%

5 @ 50 Enter – Brings Channel 5 to 50% intensity

5 @ 0 Enter – Brings Channel 5 to a HARD Value of Zero – meaning the board will CONTINUE TO keep it at ZERO and override other commands. This is called a captured channel - These are RED

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11
Q

Sneak Enter

A

Releases captured channels

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12
Q

Cues

A

Recorded looks that happen in a specified Time

The board runs a cue, like you play a song.

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13
Q

How do you get out of a cue?

A

“Go To Cue”, then “Out”

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14
Q

What are the primary colors in light?

A

Red, green, and blue

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