Marketing Industry Examples and Buzzwords Flashcards

1
Q

Word of Mouth

A
  • When customers spread the word about a product/brand
  • Organic word of mouth marketing isn’t influenced by the company, but rather happens simply because a product is good
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Value Proposition

A
  • The specific thing about your product/business that makes it stand out from the competition
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

User-Generated Content

A
  • Taking advantage of an online community’s own content in various ways
  • Running a giveaway or promoting people to share, requires minimal effort, yet creates awareness

  • GoPro: user videos are placed in advertisements
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Touchpoints

A
  • Every instance where a customer/potential customer interacts with your business

  • seeing an advertisement
  • talking to a sales person
  • visiting a physical store
  • viewing a website
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Social Mention

A
  • Online tool that allows you to track user mentions of your company, product/service, or specific tags in real time

  • Google Alerts
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Product / Brand Positioning

A
  • The image of the product/business in the customer’s POV
  • Understand your market with market definition and a brand promise

Ways to position:
- price and quality
- features and benefits

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Niche Marketing

A
  • Catering marketing efforts towards a specific, but well-defined part of the population

  • Fred: specialty goods
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Instead of Social Media…

A

Use terms such as:
* Social media advertising
* Video marketing
* Infuencer marketing
* UGC (user generated content)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Growth Hacking

A
  • Using creativity and rapid experimentation across different marketing channels to find the most effective way to grow a business
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Freebie Marketing

A
  • Giving away additional free items or services with a product as an incentive to purchase

  • Amazon: free shipping
  • Gillette: razor and blade deals
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Emotional Branding

A
  • Tactics used to create a more profound emotional bond between the advertised product and consumer

  • Coca-Cola
  • Apple
  • Nike
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Direct Distribution

A
  • Direct distribution through company-owned stores requires a great deal of capital investment
  • Allows for much more control over a company’s marketing strategy and customer touch points

  • Tesla Motors: company-owned stores instead of licensed dealerships
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Co-Branding

A
  • A joint effort between two brands where a product/service is advertised under both of the brands’ names

  • Genius and Spotify: annotated song lyrics
  • Redbull and GoPro: Stratos
  • Doritos and Taco Bell: Doritos taco shell
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Cause Marketing

A
  • An initiative between a for-profit and non-profit organization for mutual benefits

  • Procter and Gamble: Tide Dawn + Oil Spills
  • TOMS Shoes: for every pair sold, a pair is donated
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Brand Promise

A
  • Covers every aspect of your company
  • Should be simple, memorable, credible, different, inspiring
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Brand Loyalty

A
  • Positive association consumers attach to a particular product or brand
  • Consumers will repeat purchases with one brand

This can be built by:
- authenticity
- engaging with customers
- recognize their needs before the customers do

Example:
- Apple has created brand loyalty with their ecosystem, that makes it difficult to escape the ecosystem

17
Q

Brand Image

A
  • Value of the product in the customer’s mind
18
Q

Advergaming

A
  • Using interactive games as a promotional tool for a product or company

  • Cineplex Timeplay