Midterm Flashcards

1
Q

Are used to specify an object’s characteristics.

A

Properties

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Is a set of programming statements associated with an object.

A

Method

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Mode is used to add objects to an Alice world

A

Scene editor

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

The position of the camera, including the direction in which it points is called camera’s

A

Viewpoint

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

The program terminology for executing a method is _____ a method.

A

Calling

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Additional information to s call method is provided via one or more

A

Arguments

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Method is used to change the direction an object is facing

A

Turn

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Method is used to turn an object so it faced in the same direction as another object

A

Orient to

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Method is unique to a specific class

A

Custom

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Variable belongs to a specific method

A

Local

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Is a type of method that returns a value

A

Function

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Function returns values indicating an objects proximity to another object.

A

Proximity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

In the ____ -alternative decisions structure is else part is empty.

A

Single

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Operators are used to compare two numeric values

A

Relational

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Operators are used to join two or more Boolean expressions

A

Logical

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

When you _____ a number, you drop the factional part

A

Truncate

17
Q

The complicated version of the loop instruction shows that the loop uses a counter variable named

A

Index

18
Q

Variable belongs to a specific object

A

Class-level

19
Q

Local variables are created in the _____ area of the method editor

A

Variable

20
Q

The ______ function is used to input a numeric value from the user.

A

Ask user for a number

21
Q

The ______ function is used to input a Boolean value from the user.

A

Ask user for yes or no

22
Q

World.______ is the default world method that automatically runs when Alice program is executed

A

My first method