Pim Flashcards

1
Q

What abilities does rage give?

A
  • Advantage on strength saving throws and checks
  • rage damage
  • resistance to piercing, bludgeoning, and slashing damage
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2
Q

Reckless attack

A

Advantage on attack, but opponents also get advantage for one round

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3
Q

Danger sense

A

Advantage on dexterity saving throws against things you can see

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4
Q

Path of the Totem Warrior

A

Bee ability

  • gain an extra 10 ft. of movement
  • deal another 1d4 while raging
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5
Q

Extra attack

A

Attack twice for attack action

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6
Q

Artificer’s Lore

A

When making an intelligence or History check related to magic items, alchemical objects, or technological devices, add twice your proficiency bonus, if you are proficient at all.

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7
Q

Tinker

A

Proficiency with artisans tools (tinker tools) and can spend 1 hour and 10 gp worth of material to construct a tiny clockwork device. Needs to be reworked every 24 hours

  • clockwork toy. (AC 5, 1 HP)
  • fire starter. Basically an overzealous lighter. Takes an action to use.
  • music box. Self explanatory
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