VR Flashcards

1
Q

what is VR?

A

A three-dimensional image or environment that can be interacted within a seemingly real way by a person using special electronic equipment, such as a helmet, glove, or remote

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2
Q

what are the aspects of VR?

A

imagination
immersion
interaction

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3
Q

what is touch base VR?

A

Desktop, touch screen, mouse or keyboard control

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4
Q

what is Physical world/VR mixes?

A

Kinect/Wii/Xbox

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5
Q

what is Immersive VR?

A

helmet/goggles

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6
Q

what is an avatar?

A

Representations of the player or other characters that are embedded within VR environments

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7
Q

why use VR in rehab?

A

Early initiation of rehabilitation is a strong predictor of improved outcome

Expenses and time are barriers

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8
Q

what are benefits of VR?

A

motivation
safe and convenient
less time and cost effective

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9
Q

what does SWOT analysis stand for?

A

strengths
weaknesses
opportunities
threats

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10
Q

when a client works with VR what kind of feedback can they receive?

A

extrinsic: knowledge of results, knowledge of performance

intrinsic: proprioception, vision, auditory, tactile

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