Week 8-9 Flashcards
Define play
- pleasurable, done for its own sake, with little thought about consequences
Explain the outcome of play
- uncertain; possibility for social, personal and physical risks
What are the specific qualities of play?
- social groupings/order
- engaging in make believe
- secrecy (play can be private
- can be individual or interacting with others
What does play allow for?
development of reaction to emotions, reasoning, learn from mistakes
What are the 7 principles of Universal design?
- Equitable use
- Flexibility in use (lots of ability levels)
- Simple and intuitive use
- Perceptible information
- Tolerance for error
- Low physical effort
- Size and space for approach and use
Explain equitable use (7 principles of universal design)
- provide the same means of use for all users that are identical whenever possible
- avoid segregating or stigmatizing any users
- make the design appealing to all users
Explain flexibility in use (7 principles of universal design)
- provide choice in methods of use
- accommodate right or left handed access and use
- facilitate the user’s accuracy and precision
- provide adaptability to the user’s pace
Explain simple and intuitive use (7 principles of universal design)
- eliminate unnecessary complexity
- be consistent with user expectations and intuition
- accommodate a wide range of literacy and language skills
- provide effective prompting and feedback during and after task completion
Explain perceptible information (7 principles of universal design)
- use different models (pictorial, verbal, tactile) for redundant presentation of essential information
- maximize “legibility’ of essential information
- differentiate elements in ways that can be described
Explain tolerance for error (7 principles of universal design)
- arrange elements to minimize hazards and errors
- provide warnings of hazards and errors
- provide failsafe features
- discourage unconscious action in tasks that require vigilance
Explain low physical effort (7 principles of universal design)
- allow users to maintain a neutral body position
- use reasonable operating forces
- minimize repetitive actions
- minimize sustained physical effort
Explain size and space for approach and use (7 principles of universal design)
- provide a clear line of sight to important elements for any seated or standing user
- make the reach to all components for any seated or standing user
- accommodate variations in hand and grip size
- provide adequate space for the use of assistive devices or personal assistance
How does sport differ form play?
play may have some rules but they are not formal
games and sport have rules and predictable outcomes
- they are based on winning
Game and sport require:
competition and specific structures
How is sport more than just a competitive game?
it is a microcosm of society