#1 Test Flashcards

(45 cards)

1
Q

Introduction

A

Situation established

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2
Q

Complicating incident

A

Start of the main conflict

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3
Q

Suspense

A

Uncertainty; important information with held (after complicating incident)

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4
Q

Flashback

A
  • sudden switch in the story from the present to the past

- used to illustrate an important point or to aid in revealing more about characters (after suspense)

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5
Q

Crisis

A

-a moment of intense conflict (after the flashback)

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6
Q

Dilemma

A

2 undesirable choices (after crisis)

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7
Q

Foreshadowing

A

Hints or warnings of important events to come, especially the climax (after dilemma)

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8
Q

Climax

A

Turning point in conflict;

- point of highest emotional tension (after foreshadow)

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9
Q

Denouncement/ falling action

A
  • we see IF the conflict has been resolved and how;

- events that were hidden, missed, or thought unimportant are something made clear here (after climax)

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10
Q

Conclusion

A

How the story ends (after falling action)

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11
Q

Basic plot line elements

A

1) introduction
2) complicating incident
3) raising action
4) climax
5) falling action
6) conclusion

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12
Q

Tone

A

Authors attitude towards his readers and his subjects

-tone is different from mood describes how the author feels towards his characters

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13
Q

First person

A

Told as if experiencing it first hand

- uses I, We, Us etc.

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14
Q

Third person omniscient

A

Has an all knowing, can enter the minds of all the characters

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15
Q

Second person

A

-you

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16
Q

Third person limited omniscient

A

Narrator is limited to the thoughts and feeling of only one major or minor character

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17
Q

Objective

A

The narrator has no special knowledge inside the characters minds or thoughts

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18
Q

Setting

A
  • time
  • place
  • mood (atmosphere)
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19
Q

Characterization

A
  • revealed through dialogue, action and description

- know them by what they say, think and do

20
Q

Three principles of characterization

A

1) must have consistent behaviour
2) must be clearly motivated
3) must be plausible (realistic)

21
Q

Simile

A
  • comparison using like or as
22
Q

Metaphor

A

A direct comparison between two things without using like or as

23
Q

Hyperbole

A

A exaggerated comparison

24
Q

Irony

A

A contrast between two elements

-intended meanings or outcome is different than expected

25
Verbal irony
Difference between what is said and the actual meaning (sarcasm) -hyperbole, understatement, sarcasm
26
Dramatic irony
Says or believe something the what the reader knows - character unaware of irony - reader aware
27
Situational irony
When what takes place contrasts in what is expected, no parties expect the outcome
28
Theme
- central idea - underlying purpose - full sentence - not to specific
29
Moral
Stated or implied lesson in the story
30
Types of conflict
Internal - man vs. Self External - man vs. Man - man vs. Environment
31
Protagonist
Central/ main character
32
Antagonist
Major character or force who opposed the protagonist
33
Character foil
A character whose behaviour, attitudes and/or opinions contrast the protagonist or another main character
34
Flat character
A limited, minor character with only one quality
35
Round character
Many character traits are shown
36
Dynamic character
Undergoes significant change
37
Static character
A character who doesn't change
38
Stock/ stereotype
A flat character who appears so often his traits are known and predictable (wicked step mother)
39
Satire
Literary work that ridicules the subject in exaggeration, reversal, incongruity, parody
40
Exaggeration
Enlarge, increase or represent something beyond reasonable bounds
41
Incongruity
To have things out of place or are absurd in the surrounding
42
Reversal
To present something the opposite of normal order
43
Parody
To imitate techniques and/ or style of a person, place or thing
44
5 types of myths
1) creation 2) nature 3) ritual 4) catastrophic 5) etiological myths (origin myths)
45
Symbol
-any object, image, character, action beyond literal meaning