3 - Technology and Experience Flashcards

1
Q

experience intertwine technology, people, and business

A

technology: enables execution of experiences and improves data collection and analysis
business: experiences must fit with organizational capabilities and a viable business model
consumers: people must desire the experience, be able to use the technology, and be able to afford the product or service

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2
Q

scale creates a?

A

decrease in price

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3
Q

example of 3d television

A

high technology, businesses were focused on this (2013), but wasn’t robust for consumers who didn’t necessarily desire it (not much different, not much content, and was pricey)

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4
Q

cyber-attacks affect multiple stakeholders

A
  • the company
  • its partners
  • its customers
  • its industry
  • possibly society at large
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5
Q

leveraging customer networks - new consumer expectations

A
access
engage
customize
connect
collaborate

from The Network is your customer by David L. Rogers

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6
Q

types of secondary data to analyze

A

survey: census (population,employment), regular (household spending), adhoc
organizational: written, other media
multi-source: area-based, time-series based

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7
Q

data analysis method

A
cluster analysis
cohort analysis
regression analysis
factor analysis
neural networks
text analysis
data mining
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8
Q

design thinking principles

A
empathize
define
ideate
prototype
test
implement
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9
Q

goal is clear experience, but process can be chaotic

A
define problem - design never ends
needfinding and benchmarking - understand the users, design space
bodystorm - ideate
prototype - build
test - learn
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10
Q

design principles for UI/UX dev

A
Functionality
Aesthetics
Flexibility
Clarity
Tolerance for user error
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11
Q

the process

A
goal: define the problem or opportunity
choose experimentation effort
ideation:
- early stage
- aim to determine value
- develop minimum viable product
- test with smaller groups
- iterate and launch, or cancel
optimization:
- established need
- finding most effective stimulus to get goal
- a/b test and control 
- statistically significant audience
- iterate/adjust KPIs
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12
Q

KPI

A

key performance indicator

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