1.1 Teleological Argument - concepts Flashcards

1
Q

Aquinas’ Inductive Argument / Fifth Way

A
  • observe beneficial order in the universe
  • this could not happen by chance ‘not fortuitously, but designedly’
  • objects do not have the intelligence to work towards a purpose or end
  • ‘some intelligent being exists by whom all natural things are directed to their end’
  • ‘and this being we call God’
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2
Q

The Inductive Leap

A

the seemingly large stretch between Aquinas stating the need for an intelligent designer, and then identifying this designer as God

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3
Q

Design Qua Regularity

A

the order and consistency observable in the universe (eg Newtonian physics) is evidence of a designer

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4
Q

Design Qua Purpose

A

the universe and everything in it seem to fulfil a purpose - this is evidence of a designer

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5
Q

Paley’s Analogical Argument overview

A
  • if you see a rock on a heath, you would likely assume it has always been there in that state due to its simplicity
  • if you were to see a watch, even if you had never come across one before, you would assume it had an intelligent maker due to its complexity
  • the universe too is intricate and complex, so implies an intelligent designer
  • ‘the marks of design are too strong. design must have a designer. that designer is God.’
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6
Q

Paley’s 5 criteria for a complex item

A
  • specific materials
  • several parts
  • works to a purpose or end
  • regular motion
  • indispensable parts
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7
Q

the crux of Paley’s Analogical Argument

A

‘like effects have like causes’

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8
Q

the type of argument Paley’s Analogical Argument is

A

inductive; a posteriori; argument by analogy

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9
Q

argument by analogy

A

inductive argument which likens familiar situation to less similar situation and suggests that to maintain consistency, the same conclusions must be drawn about them

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10
Q

comparison of Aquinas’ inductive teleological arg and Paley’s analogical teleological arg

A

Paley essentially developed Aquinas’ qua regularity ideas into a qua purpose argument - Aquinas focused on observation of order, Paley used analogy to explain the reason for assemblage of such order, aiming to ground it in objective fact (watch factually has a designer)

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11
Q

telos general definition & Aristotelian definition

A

Greek term meaning purpose/aim/end

According to Aristotle: the ‘final cause’ required for something to exist, and the goal it naturally tends towards

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12
Q

teleology

A

account of a given thing’s purpose as an explanation of the cause of the thing

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13
Q

aim inductive reasoning / arguments

A

cannot prove, but try to persuade by providing evidence from human experience in support of the conclusion

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14
Q

a posteriori

A

knowledge gained by logical deductions made from observation and experience of the material world

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15
Q

3 general weaknesses of Paley’s analogical argument

A
  • appears to be assuming order in the universe simply because there is order in a watch
  • unclear if the watch is analogous to the world or whole universe
  • is the world not too different to the watch to withstand comparison
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16
Q

Paley’s response to evidence of bad design

A

watches often go wrong, this does not mean they were not designed. it may simply be we do not understand the full workings of the world and less competent then the designer

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17
Q

Cleanthes & views

A

character in Hume’s ‘Dialogues’ who using natural theology argues from the world to God, stating there are parallels between design present in the world, and design of the world, and like effects have like causes

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18
Q

Philo & views

A

character in Hume’s ‘Dialogues’ who acts as a spokesperson for Hume’s own views. Comments on how the universe may well have come about through chance, and that even if there are the grounds to assume the universe was designed, there are not the grounds to make claims about the character or nature of the designer

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19
Q

Paley’s analogical argument assumptions

3

A
  • assumes analogy is appropriate
  • assumes effects are predictable
  • assumes existence of god from evidence of design
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20
Q

Hume: limitation of the design argument

A

the argument may be able to ‘assert the universe arose sometime, from something like design: but beyond that position he cannot ascertain one single circumstances’

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21
Q

Hume: criticism of effectiveness of analogy

A

‘unless the cases be exactly familiar, they repose no perfect confidence in applying their past observations to any particular phenomenon’ - eg from the fact that humans circulate blood we may assume other animals do too, but if we extend this to the idea vegetables circulate sap we would be proven wrong

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22
Q

Hume on the nature of a universal designer

A

cannot confidently make any claims - for all we know we could be ‘the first rude essay of some infant deity’, or many deities cooperating together

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23
Q

Paley v Hume view of nature

A

sees the design and creation of a benevolent God vs sees ‘nothing but the idea of a blind nature’

24
Q

Hume: infinite regress as criticism of teleological arg

A

Hume’s argument that if human-like intelligence appears designed and humans have a designer, then so must the designer of humans and so forth to infinity

25
analogical argument premises
1 - there exists an object in nature (n) resembling a manmade artifact (m) in a significant way (R) 2 - m has R because it was created deliberately by human design 3 - similar effects have similar causes conclusion: probable that n has R because was designed by something with human-like intelligence
26
Hume objection to analogical argument premise 1 | that nature resembles a man made artifact
universe more similar to a living thing than an artifact. nature is alive and self sustaining, an artifact is not
27
Hume objection to analogical argument premise 3 | the universe appears to be, and therefore is, designed
there are other ways to explain away design. the universe may be a product of chance - if matter is eternal then there may be enough possible worlds that all possibilities are realised
28
Hume: meaning of his idea the world resembles more an 'animal or vegetable' than a machine
animal and plant adaptations are irrelevant in proving design since without these features they simply would not survive (essentially predicted the findings of Darwin) - the same can be applied to features of the world
29
3 dangers of anthropomorphism
- removes divine distinctiveness - emphasises limitedness, changeability, fallibility - implies god is then non-moral, limited, fallible
30
how the teleological argument risks anthropomorphism of god
arguments drawing parallels between human design and design of the universe to assume a designer also implicitly assume similarities between humans and the universal designer
31
Swinburne: regularities of co-presence
spatial order - the observable tendency for things to be arranged in ordered ways eg a town with roads all at right angles to each other
32
Swinburne: regularities of succession
temporal order - simple patterns of behaviour of objects over a time period - eg behaviour in accordance to Newton's laws
33
18th century spatial argument
animals are similar to machines made by rational agents. it therefore seems probable that the first animals were made by a rational agent since couldnt have come to be via generation
34
adaptations to spatial argument since theory of evolution
since evolution is only able to occur due to presence of specific laws within nature, nature itself can be compared to a machine which makes machines. rational agent -> machine-making machine (nature) -> machine
35
Swinburne: ineffectiveness of spatial argument
analogy between nature and 'machine-making machine' is weak - nature only behaves in this way under rare circumstances (the 'paucity of organisms throughout the universe). can be argued we only see order in the universe since we try to impose it and coincidence has thus far allowed it
36
Swinburne: temporal argument
- temporal order, on grounds of common sense, continues despite varying initial conditions and interference from humans, therefore is independent of man and a genuine part of the nature of the universe
37
meaning of Swinburne's card-shuffling analogy
of course we see order in need of explanation since without that order we probably wouldnt exist. however this doesnt mean the order is not extraordinary or not in need of explanation: the presence of order is not remarkable because we perceive it, but simply because of its objective existence at all
38
the weak anthropic principle
the observable parameters of the universe are limited to those which allow our existence, because otherwise we would not exist to observe them - does not extend this to argue for design
39
Swinburne: argument that the success of science provides grounds for belief in design | and what this provides
shows us how 'deeply orderly the natural world is'
40
the strong anthropic principle | + common arguments / evidence used
claims the entire universe was designed to produce human life. arguments often include physics / astronomy eg the goldilocks zone, ozone, gas giants
41
strong anthropic principle criticism: confused cause and effect
assumes the laws of the universe are as they are because of human existence when surely it is actually that we are as we are since we evolved within the conditions of the universe
42
strong anthropic principle criticism: anthropocentric attitudes
supposed to be a modern theory, but arguably reverts back to already debunked ideas such as Ancient Greek idea humans are at the centre of all things (albeit not literally)
43
strong anthropic principle criticism: science suggests rejection of deterministic universe
science suggests entire universe not determined by conditions at Big Bang since too many random / chaotic factors at work
44
Tennant's aesthetic principle
beauty is present and we perceive it. there is no reason for the universe to be beautiful and no evolutionary need for humans to be capable of appreciating it. this suggests a designer who arranged for universe to not only be habitable but beautiful for human enjoyment
45
criticisms of aesthetic principle: cause and effect
confuses causes with effects - we probably find universe beautiful because it is what we evolved around. if it looked different we would find that beautiful instead
46
Tennant's Weak Anthropic Principle
holds that the universe is set up so stars and planets will form, some of which will support life, and to ensure once life appears some will evolve to become intelligent and self-aware. the preciseness of the physical constants required for this are more probable to be a product of intelligent design
47
Argument from Fine-Tuning
surprising the universe is biophilic due to the amount of factors which if slightly different would not support life. the universe is like a radio that must be tuned to a specific frequency to 'pick up' life
48
how the argument from fine-tuning avoids anthropocentrism
centres on the idea of life in general, not specifically human
49
argument against design: minimally biophilic universe
most of the universe is inhospitable. surely designer would create an optimally biophilic universe
50
Dawkins' criticism of Paley's argument: evolution has no purpose
there is no long term goal of evolution which it makes selections according to - criteria is always short time for survival or reproductive success
51
Dawkins' 'The Selfish Gene' - human life has no grand purpose, 'we are survival machines ...
... robot vehicles blindly programmed to preserve the selfish molecules known as genes'
52
problem with Fine Tuning Argument: improbability does not mean impossibility
- assumption that there must be a designer due to the improbability of the universe occurring by chance is entirely intuitive and hence unsound
53
Hume and Mill: dysteleological argument overview, including examples
there is an absence of order, and presence of poor design - appendix is pointless and can be fatal - genetic disorders - wings on flightless birds
54
Michael Behe: apparency of intelligent design within biology
observing cells is 'like going into an automobile factory'. in biology many terms implicit of design eg 'molecular machines' are used, and all biologists acknowledge appearance of design
55
Michael Behe: bacterial flagellum
has the structure of rotary motor - too elegant and intricate to not have required design
56
Michael Behe: argument that Darwinism is outdated
was more probable when it was proposed, before the realisation we are dealing with complex molecular machines
57
Michael Behe: irreducible complexity - the flagellum
evolution claims things become more complex in stages, but the flagellum could not have had a simpler stage - with any part missing it would not function. 'any precursor that is missing a part is by definition non-functional'