Motor Control: Key Terminology Flashcards

1
Q

Closed System Model

A

The transfer of information that incorportates [multiple feedback loops] and {larger distribution of control}

  • Nervous system is [active participant] rather than solely reacting to stimuli.

{does not rely on reacting to an “open-system”; environment/stimuli, but relies on information from multiple feedback loops within the body- a closed system}

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2
Q

Compensation

A

Ability to utilize alternate motor and sensory strategies dut to an impairment that limits the normal completion of a task.

{utilizing others strategies: motor/sensory in order to achieve the same goal due to an impairment that is normally used to achieve that goal}

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3
Q

Habituation

A

The decrease in response that will occur as a result of consistent exposure to non-noxious stimuli

{sensation of clothing on our skin is decreased because it is non-noxious}

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4
Q

Learning

A

The process of acquiring knowledge.

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5
Q

Non-associative learning

A

A single repeated stimulus (habituation, sensitization)

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6
Q

Associative Learning

A

Gaining the understanding of the relationship between two stimuli.

Can be either:
- Casual relationships
- cause and effect (operant conditioning, classical conditioning)

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7
Q

Procedural Learning

A

Learning tasks that can be performed without attention or concentration.

  • task is learned by forming movement habits. (habit can be formed via repetitive practice)

automatic - carrying out something

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8
Q

Declarative Learning

A

Knowledge that is conciously recalled (mental practice)

  • recalling knowledge
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9
Q

Motor Learning

A

The acquisition of, or modification of movement

(Learning movement)

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10
Q

Motor Program

A

Concept of a central motor pattern that can be activated by sensory stimuli or central processes

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11
Q

Open-System Model

A

Characterized by the [single] transfer of information [without] any feedback loop.

  • [Reflexive Hierarchal Theory]
  • The nervous system is awaiting a stimuli in order to react

{based on a chain reaction of reflexes}

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12
Q

Performance

A

[Temporary change] in motor behavior seen during a particular session of practice that is a {result of many variables}

[Performance IS NOT an absolute measure of learning] - since there are {many variables} that affect performance

PERFORMANCE [IS NOT] LEARNING

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13
Q

Plasticity

A

The ability to {modify or change at the synapse level}

  • either temporarily or permanently in order to perform a particular function.
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14
Q

Postural Control

A

The ability of the motor and sensory system to stabilize position and control movement

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15
Q

Recovery

A

The ability to use previous strategies to return to the same level of functioning

  • ability to return to baseline
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16
Q

Sensitization

A

The increase in response that will occur as a result of noxious stimulus

  • making someone more sensitive to a noxious stimuli

{hypersensitivity}

  • opposite of habituation*
  • heightened response to a noxious stimuli
17
Q

Strategy

A

Plan used to produce a specific result or outcome that will influence the structure or system

Strategy = Plan to execute a movement