1. Identifying requirements (1.3 How can usability be considered when designing prototypes?) Flashcards

1
Q

Impact on user lifestyle

A

It is important to consider how the design solution will impact the user’s lifestyle. This may include factors such as convenience, time saved, and the overall quality of life for the user.

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2
Q

Ease of use and inclusivity

A

The design solution should be easy to use and accessible to all users. Inclusivity should be considered to ensure that the solution can be used by people with disabilities, different age groups, cultures and abilities.

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3
Q

Ergonomic considerations

A

Ergonomics is the science of designing products that are comfortable and efficient for people to use. Anthropometric data can be used to determine the optimal size and shape of the product to support ease of use. This includes the consideration of factors such as hand size and range of motion.

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4
Q

Aesthetic considerations

A

The aesthetic design of a product can impact user interaction by influencing the user’s emotional response to the product. Aesthetic considerations may include the use of color, texture, and shape to create an appealing and engaging user experience.

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5
Q

Anthropometric data

A

Anthropometric data can be used to define design parameters associated with the human body. This data includes measurements of the human body, such as height, weight, and body proportions. By using this data, designers can create products that are optimised for user comfort and safety.

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6
Q

User comfort

A

Comfort is an important factor to consider when designing products. This includes factors such as the shape and size of the product, the materials used in the construction of the product, and the overall weight and balance of the product. A comfortable product is more likely to be used frequently and for longer periods of time.

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7
Q

Layout of controls

A

The layout of controls can impact the usability of a product. Controls should be positioned in a way that is intuitive and easy to reach for the user. Labels and symbols should be clearly visible and easy to understand.

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8
Q

Software user-interface

A

The software user-interface is another important factor to consider. The interface should be designed in a way that is easy to use and navigate. Icons and text should be clearly visible and easy to understand. The interface should be designed to minimise user errors and maximise productivity.

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