DOCKERS Flashcards

1
Q

Type of dialogue box

A

DOCKER

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2
Q

Allow you to quick access to commands

A

DOCKERS

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3
Q

Allow you to modify your work, to control your drawing in many ways

A

DOCKERS

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4
Q

There are _ of dockers that you may choose to keep open at all times

A

NUMBER OF DOCKERS

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5
Q

Can be minimized to keep your workspace as large as possible

A

DOCKER

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6
Q

TYPES OF DOCKERS:

A

OBJECT PROPERTIES, TRANSFORMATION, UNDO, OBJECT MANAGER, SHAPING DOCKERS

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7
Q

Are opened through a window-drop menu

A

DOCKERS

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8
Q

Create or import in a precision way

A

TRANSFORMATION DOCKER

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9
Q

Move objects to a precise location, rotate, mirror, size, and skew accurately

A

TRANSFORMATION DOCKER

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10
Q

Allows you to move objects between layers and pages

A

OBJECT MANAGER DOCKER

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11
Q

You can do this by dragging the item to another layer or page

A

OBJECT MANAGER DOCKER

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12
Q

to manage your page efficiently and productively

A

LAYERS

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13
Q

Viewing, printing, and editing of individual layers

A

LAYERS

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14
Q

Example of layer:

A

Printed carton

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15
Q

Will be created on one layer

A

IMAGES THAT ARE PRINTED ON THE CARTON

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16
Q

Used for the creation of the vector cutting and scoring part of the file

A

SECOND LAYER

17
Q

Contains and controls three default layers

A

MASTER PAGE

18
Q

THE THREE DEFAULT LAYERS:

A

GRID, GUIDES, DESKTOP LAYERS

19
Q

Contain the grid, guidelines, and objects outside

A

GRID, GUIDES, DESKTOP LAYERS

20
Q

Let’s you create drawings you might want to use later

A

DESKTOP LAYER

21
Q

You can specify settings for the grid and guidelines on the _

A

MASTER PAGE

22
Q

List the sequence of events

A

UNDO DOCKER

23
Q

Allows you to get back to a specific point

A

UNDO DOCKER

24
Q

Go back to a point

A

UNDO DOCKER

25
Q

If you go back to a previous point and then change something, you will _

A

Lose the other work

26
Q

Default steps

A

20 steps

27
Q

If you have reasonable amount of _, you can increase this to around 50 steps of more

A

RAM