Chapter 6: Rates of Chemical Reactions Flashcards
1
Q
Activation energy
A
- The energy required to break bonds of reactants so that a reaction can proceed
- Required for both endothermic and exothermic reactions
NOTE: Endothermic reactions have a larger activation energy.
2
Q
Collision theory
For a reaction to occur, reactants must…
A
- Collide with each other
- Have sufficient energy to break the reactants’ bonds
- Collide with the correct orientation to allow particular bonds to break and new bonds to form
3
Q
Rate of reaction
A
= change in concentration / time
Change in concentration of a reactant / product per unit of time
4
Q
Transition state
A
- New arrangement of atoms when activation energy is absorbed
- Occurs at the state of maximum energy potential
- Bonds are both breaking and forming at this stage
- Atoms in this state rearrange into products as the reaction progresses
5
Q
Activation energy and reaction rate
A
- Reactions only occur when the energy of a collision is equal to or greater than the activation energy
- Low activation energy = fast reaction rate
- High activation energy = slow reaction rate
6
Q
How can reaction rate be increased?
A
- ↑ frequency of successful collisions by increasing the number of collisions that can occur in a given time
- ↑ proportion of collisions that have energy that is equal or greater than or the activation energy by increasing the energy of all collisions
7
Q
Catalysts
A
- Provide an alternative reaction pathway with a lower activation energy to increase reaction rate
- They DO NOT change the value of △H for a reaction (as they do not alter extent of reaction)
- Not used up in the reaction (can be collected and reused)
- Can be homogeneous (same) or heterogeneous (different)
NOTE: Catalysts can speed up or slow down a chemical reaction.
8
Q
Effect of increasing temperature on reaction rate
A
- The proportion of successful collisions (collisions with energy greater than activation energy) increase
- The particles are moving faster (have higher kinetic energy), so there is a higher frequency of collisions per second