3.2.3 - Psychology In sport Flashcards

All A Level PE psychology topics (complete) (177 cards)

1
Q

Define Personality.

A

A unique and psychological make-up (Diane Gill)

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2
Q

Describe an Introvert.

A

Someone who is..
- quiet
- keeps to themselves
- prefers to be alone
- prefers individual sports

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3
Q

Describe an Extrovert.

A

Someone who isโ€ฆ
- loud
- sociable
- likes to be around others
- prefers team sports
- can lead

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4
Q

What does Nature vs Nurture mean?

A

Nature - youโ€™re born with it (innate)
Nurture - learned behaviour

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5
Q

Describe Trait Theory.

A

NATURE
- Individuals are born with innate characteristics called traits.
- Behaviour is consistent meaning the person will behave the same way in different situations
- Does not take into account personality change

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6
Q

Who created the Trait Theory model?

A

Eyesenck and Cattell

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7
Q

What is the formula for trait theory?

A

B = F(P) - Behaviour is the function of your personality

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8
Q

What is the narrow band approach?

A

Trait theory simplified by ๐—š๐—ถ๐—ฟ๐—ฑ๐—ฎ๐—ป๐—ผ - two types of characteristics:
๐—ง๐˜†๐—ฝ๐—ฒ ๐—” - Competitive, Works fast, strong desire to succeed, likes control, prone to stress.
๐—ง๐˜†๐—ฝ๐—ฒ ๐—• - Non-competitive, works slowly, lacking in desire to succeed, doesnโ€™t enjoy control, less prone to stress

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9
Q

Describe the Social Learning Theory.

A

NURTURE
- we learn different characteristics from other people like our role models, friends and family through a process called ๐—ฆ๐—ผ๐—ฐ๐—ถ๐—ฎ๐—น๐—ถ๐˜€๐—ฎ๐˜๐—ถ๐—ผ๐—ป
- likely to pick up consistent behaviour
- likely to pick up powerful and successful behaviour
- more likely to copy in-person behaviour than online behaviour

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10
Q

What components make up the Social Learning Theory model?

A

Observe โ†’ Identify โ†’ Reinforce โ†’ Copy

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11
Q

What is the formula for Social Learning Theory?

A

B = F(E) - Behaviour is the function of the environment (who youโ€™re learning from)

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12
Q

Describe the Interactionist perspective.

A

NATURE AND NURTURE
- combines trait approach and social learning theory
- aspects of personality can be influenced and developed by both genetic and environmental influences

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13
Q

What is Lewinโ€™s approach to personality?

A
  • Traits we are born with adapt
  • Behaviour adapts to the situation
  • B = F(PxE) - Behaviour is determined by personality and the environment
  • Helps coaches decide how a player will react in a specific situation
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14
Q

What is Hollanderโ€™s approach to personality?

A
  • suggests that interaction can predict behaviour
  • target model:
    outer layer- role related behaviour
    second layer - typical response
    middle and final layer - psychological core (the real you)
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15
Q

Define Attitude.

A

A value aimed at an attitude object (something)

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16
Q

Example of a Positive Attitude?

A

โ€œWeโ€™re going to win!โ€
Praise from your coach will allow you to form a positive attitude for your sport and a positive response to your coach

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17
Q

Example of a Negative attitude?

A

โ€œWe stand no chanceโ€
Negative role models who do not champion the values of sport when a bad experience within the sport happens such as an injury

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18
Q

What is the name for the 3 attitude components?

A

Triadic Model

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19
Q

What are the 3 aspects of the triadic model in attitude?

A

CAB
Cโ†’The Cognitive Component - What you think. Represents your beliefs e.g the belief in your ability to win the game before competing.
Aโ†’The Affective Component - Concerns the feelings and emotions of the player and how those feelings are interpreted e.g. โ€œit was hard but I enjoyed itโ€
Bโ†’The Behavioural Component - What you do. Actions and habits of the performer. A player who goes to training and who plays on the weekend shows a good behavioural aspect of their attitude to the sport.

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20
Q

What factors affect attitude change?

A
  • Cognitive dissonance
  • Persuasive communication
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21
Q

What is Cognitive dissonance?

A

New information given to the performer to cause unease and motivation change.

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22
Q

What is an example of cognitive dissonance?

A

Making the training session fun and enjoyable - if it is more fun that you first thought, this may help you change your opinion

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23
Q

What is persuasive communication?

A

An effective communication to promote and affect change.

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24
Q

Factors of persuasive communication?

A
  • communication needs to be relevant, important, and understood by the player
  • person communicating needs to be of a high status
  • time of communication is crucial e.g. after losing a game
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25
Define arousal
An state of readiness and alertness varying from deep sleep to intense excitement
26
What is drive theory?
- Increased drive = increase in performance As arousal increases, so does performance - P=F(DxH) - personality is the function of drive x habit
27
What is inverted-u theory?
As arousal increases, so does performance, until an optimal point Anything over this could lead to the performance deteriorating
28
What is catastrophe theory?
-Adaptation of inverted-u theory - Increase in arousal increases performance up to optimal point but after this point rather than a gradual deterioration, there is a sudden dramatic reduction in performance
29
Define dominant response
The stand out response the performer thinks is correct (Expert performers have a better dominant response than beginners)
30
What are the 3 factors that affect arousal?
-experience -personality -the task
31
How does experience affect arousal?
Experienced performers are used to dealing with pressures and can deal with tasks effectively and can operate with limited information - can operate at high arousal Beginners may be uncomfortable under pressure - operate at low arousal
32
How does personality affect arousal?
Extroverts perform happily at high arousal as they have naturally low levels of it Introverts prefer to perform at low arousal as they have naturally high levels
33
How does the task affect arousal?
-Gross skill - large muscle groups - high arousal - Fine skill - small muscle groups - low arousal - Complex skill - lots to process - low arousal - Simple skill - little to process - high arousal
34
What is the zone of optimal functioning?
- Another adaptation of inverted-u theory (Hanin 1977) - Suggests optimal arousal varies depending on player - not everyone's is the same - Rather than an optimal level there is an area or 'zone'
35
How does being in 'the zone' affect performance?
- things flow effortlessly - performer reaches a level of supreme confidence and remains calm under utmost pressure - in complete control of actions - a smooth effortless performance at highest level - can lead to peak flow experience
36
What is the peak flow experience?
The ultimate intrinsic experience felt by athletes from a positive mental attitude, with supreme confidence, focus and efficiency
37
What are the factors affecting peak flow experience?
- poor mental preparation and failure to reach optimum arousal levels - environmental influences e.g. crowd - the effect of injury or fatigue during the game
38
Define anxiety
A state of nervousness and worry, a negative response to a threatening sporting situation
39
What is competitive trait anxiety?
- when a player feels nerves before most games and could simply be apart of the players genetic makeup - displayed regardless of importance of competition - feels nervous every time
40
What is competitive state anxiety?
- more temporary response to a particular moment within a game - higher trait anxiety = higher state anxiety
41
What is cognitive anxiety?
- psychological - based on irrational thinking of the performer and their perception - the performer believes they cannot complete or do not have the ability to complete the task - nerves, loss of concentration
42
What is somatic anxiety?
- physiological - the response of the body to the individual's belief in lack of ability - symptoms - increased HR, sweating, muscular tension, sickness
43
What are the 3 anxiety measures?
- Sports Competition Anxiety Test (SCAT test) - Observation - Psychological measures
44
Define aggression
The intent to harm outside the rules; hostile behaviour
45
Define assertion
Well-motivated behaviour within the rules
46
An example of aggression?
two-foot tackle in football
47
An example of assertion?
hard but fair tackle in rugby
48
What is the grey area?
When it is hard to categorise both aggressive and assertive behaviour e.g. in boxing punching your opponent scores you points - but by punching your opponent you intent is to harm , so it is in the grey area
49
What are some reasons for aggression?
- losing - poor performance by the individual or team mate - disagreement with the referee - a hostile crowd - pressure of success - a high-pressure game - being fouled
50
What are the 4 theories of aggression?
- aggressive cue hypothesis - social learning theory - instinct theory - frustration aggression hypothesis As IF - revision tip
51
What is aggressive cue hypothesis? ( Berkowitz)
- aggression is a learned tigger - increased frustration - increased arousal levels and a drive towards aggressive responses Examples of cues - corner kick, away sporting venue, bats boxing gloves
52
What is social learning theory in aggression (Bandura) ?
- suggests aggression is a learned response - observe - identify - reinforce- copy - aggression more likely to be repeated if live and consistent
53
What is instinct theory (freud and lorenz)?
- all performers born with an aggressive instinct that will surface with enough provocation - it is spontaneous and innate - they can surface after a bad foul - you may defend yourself and you feel you could have been injured - after an aggressive act, the athlete needs to calm down (catharsis)
54
What is the frustration aggression hypothesis?
- suggests that inevitable aggression occurs when goals are blocked and the performer becomes frustrated - e.g. being blocked from winning/ scoring goals - builds up frustration (which will turn into aggression) - built up frustration can be reduced if aggressive act is carried out by the performer, without this, it could lead to even more frustration and aggressive drive
55
What is the frustration aggression hypothesis?
- suggests that inevitable aggression occurs when goals are blocked and the performer becomes frustrated - e.g. being blocked from winning/ scoring goals - builds up frustration (which will turn into aggression) - built up frustration can be reduced if aggressive act is carried out by the performer, without this, it could lead to even more frustration and aggressive drive
56
What is catharsis?
- letting off steam - experience once player has had a chance to get rid of aggressive inclination - more aggression may occur if the player does not get a chance to experience catharsis
57
What is motivation?
DEF - a drive to succeed It is the external stimuli and internal mechanisms that drive and direct behaviour
58
What is intrinsic motivation?
- comes from within the performer - the inner drive - feeling of pride and satisfaction at completing a task - e.g. pass my tap exam
59
What is extrinsic motivation?
- comes from an outside source - coach - can be presented in 2 different ways: tangible rewards intangible rewards
60
What are tangible rewards?
- physical rewards that can be touched/held -e.g. trophies, money, medals, certificate
61
What are intangible rewards?
- non-physical - praise, encouragement, self satisfaction, beating personal best, sense of pride, achieving a goal
62
Impact of extrinsic motivation?
- if over -used = loss in value of incentive - player may play to get reward and not for the true value of the game - could lead to cheating to get rewards - win at all costs attitude - extrinsic motives can undermine the intrinsic
63
Impact of intrinsic motivation?
- better than extrinsic = stronger and longer lasting both types of motivation can be maintained by using the following strategies: - making activity fun and enjoyable - pointing out health benefits of sport - breaking down skill to allow success - pointing out the role models to give players aspiration - giving the players a sense of responsibility - setting goals/targets that are achievable
64
What is achievement motivation?
Looks at how much desire a player has to keep on trying to succeed
65
What is the NACH personality dimension?
NEED TO ACHIEVE - keep on trying - welcome competition - take risks - confident - task persistent - attribute success internally - welcome feedback and evaluation - base their actions on trying to seek pride and satisfaction - not afraid to fail - want to improve and be the best
66
What is the NACH personality dimension?
NEED TO ACHIEVE - keep on trying - welcome competition - take risks - confident - task persistent - attribute success internally - welcome feedback and evaluation - base their actions on trying to seek pride and satisfaction - not afraid to fail - want to improve and be the best
67
What is the NAF personality dimension?
NEED TO AVOID FAILURE - a need to avoid competition and seek safe and secure options rather than take risks - give up easily - don't like feedback and evaluation - take the easy options - lack confidence
68
What is interaction?
The combination of the situation and personality factors that decide the level of achievement motivation
69
What is the equation for achievement motivation?
drive to succeed - the fear of failure
70
What strategies may a coach use to help players develop the NACH?
- Reinforcement - Attribute success internally - Allowing success - Improving confidence - Goal setting
71
What is achievement goal theory?
- suggests that motivation and task persistence depend on the goals set by the performer and how they measure success - goals can be set to include an outcome e.g. beating opposition - it doesn't matter how the result is reached as long as the goal is reached - if the performer is successful = pride and satisfaction - if the performer fails = loss confidence
72
Define confidence
A belief in the ability to master a task
73
What are the two types of confidence?
trait confidence state confidence
74
What is trait confidence ?
A belief in the ability to do well in a range of sports (innate, born with it, stable aspect of personality, relates to own belief in ability to succeed)
75
What is state confidence?
A belief in the ability to master a specific sporting moment e.g. back tuck in trampolining
76
What does Vealey's model look at?
The influence of trait confidence, state confidence, the situation, and the competitive orientation of the performer on confidence
77
Define competitive orientation
=competitiveness - the degree to which performers are drawn to a challenging situation
78
What is the objective sporting situation?
- sporting context - what type of sport/activity - e.g. you may have a good level of confidence in dance but a different level of confidence in football
79
What is the sports confidence state?
- competitiveness and trait confidence impact on state confidence - confidence in a specific situation = self-efficacy - low competitiveness + low trait confidence = low state confidence
80
What is the subjective outcome?
- how do we feel about what has happened - satisfaction if we have done well or disappointment if we haven't - has impact on trait and state confidence - may lead to competitive orientation
81
Key points to Vealey's model?
- suggests that gaining confidence in one sport could lead to improved confidence in another - someone who has done well with high confidence with have a further increase in confidence - athlete who hasn't done well due to low confidence will see a further decrease in confidence - improved confidence may increase competitiveness - the more confident you are, the more likely you are to have a positive performance
82
Define and explain self-efficacy
The belief in your ability to master a specific sporting situation It affects the confidence of both individual players and those within a team - confidence affects performance
83
What is self-esteem?
When the performer experiences a sense of satisfaction and inner pride from success (occurs as a result of increased confidence) e.g. scoring a goal The willingness to compete and persist with the activity will also increase
84
Who looked at self-efficacy?
Bandura (1977)
85
What are the factors affecting self-efficacy?
- Performance accomplishments - Vicarious experience - Verbal persuasion - Emotional arousal
86
What are performance accomplishments?
- what you have achieved already - self-efficacy is influenced by past experiences - e.g. you beat a team 4-0, so you would feel confident you could beat them again - PA can be enhanced if the players not only won but also enjoyed the experience too
87
What is vicarious experience?
- seeking others do the task - watching others do the same and be successful - e.g. watching a gymnast doing a vault successfully can give you the confidence to try the vault yourself
88
What is verbal persuasion?
- encouragement from others - the power of reinforcement and encouragement - gives players the incentive and confidence to repeat a successful attempt - praise from people held in high esteem (coach, parent) = even more significant - builds confidence
89
What is emotional arousal?
- a perception of the effects of anxiety on performance - dealing with emotion when close to achieving win - key to emotional arousal is how the performer perceives the increased arousal before and during the activity - teams/players that deal with arousal better, get better results good perception - we've got this bad perception- what if we lose now
90
Methods to improve confidence?
- control arousal through stress management techniques - accurate demonstrations - point out past successful experiences - support, praise and encouragement - attainable goals - attainable role models - mental practice - one on one coaching
91
Impact of home field advantage on confidence?
- balance between confidence and anxiety - home crowd can increase confidence of the home team but increase the level of anxiety of the away team - away team could see more fouls due to anxiety + less effective performance - home team more likely to win due to home crowd motivation = increased confidence - home = familiar , no travel - home crowd can cause functional assertive behaviour = more drive + assertion + correct choice of response when playing - BUT home team could have more pressure to win and may "choke" in big games
92
What does BEDTOP stand for? (social facilitation?)
The Behavioural Effects Due To Others Present
93
Define social facilitation
When the presence of the crowd facilitates/benefits the performance - aids the performance
94
Define social inhibition
When the presence of the crowd inhibits/hinders the performnce
95
What are the 4 types of others (social facilitation)
- The audience - Co-actors - The competitors - Social reinforcers
96
What does Zajonc's model suggest?
- Audience and co-actors - passive presence as they don't have a direct influence on performance but could increase arousal and drive - Competitors and social reinforcers - interactive presence as they have a direct impact on performance - Beginners may not be able to handle the pressure - anxiety and arousal increase which inhibits performance - Experts can handle pressure - anxiety and arousal increase which facilitate and enhance performance - The same occurs with the complexity of the skill - simple skills = little info to process = benefits performance
97
What is evaluation apprehension?
DEF - The perceived fear of being judged - player may be observed by someone of great significance e.g. scouts - could increase motivation and so performance is improved OR it could increase anxiety and arousal and performance may be inhibited - the effects of evaluation apprehension can differ depending on who is watching
98
What are the ways of preventing social inhibition?
1. Getting players familiar with being in front of a crowd 2. Gradually introducing evaluation 3. Improving focus and concentration
99
How can a coach get players familiar with playing in front of an audience?
By training with a crowd so they are used to being watched and can filter out distraction - process of familiarisation
100
How can a coach gradually introduce evaluation?
- start with informal conversations - could lead to more formal forms of assessment such as statistics and interviews
101
How can a coach help improve focus and concentration?
By filtering out distraction and improving selective attention
102
What are the characteristics of group dynamics?
1. A collective identity - e.g. same uniform 2. Interaction - each team member knows what their specific role is and what tasks they need to carry out e.g. defenders and attackers 3. Communication - helps interaction - verbal and non-verbal communication (e.g. hand gestures, waving, pointing, looks) 4. A shared goal/purpose - increases motivation
103
What are the stages of Tuckman's model (1965)?
1. Forming - becoming familiar with each other and forming relationships 2. Storming - stage of potential conflict, may be in competition with each other for roles e.g. captain 3. Norming - any conflicts are resolved , team settles down and co-operates - they start working together to form the 'norm' 4. Performing - working and interacting towards the same goal - team members understand each other and work well with each other to gain success
104
Define cohesion
The tendency for individuals to work together to achieve their goals - the forces that keep the group members on task
105
What are the 2 types of cohesion?
Task cohesion, Social cohesion
106
What is task cohesion?
- individuals work together to achieve an end result - can override problems with social cohesion - no task cohesion - poor results - task cohesion provides motivation for the team
107
What is social cohesion?
- may socialise away from the sport - how they work with one another and trust each other - may improve communication and team spirit - BUT could form sub-groups/cliques
108
What are carron's antecedents?
Influences on team members that will help them work together These include: 1. Environmental factors - size of the group, time available, age and gender 2. Personal factors - similarity of the group - aspirations, opinions, values, characteristics, group satisfaction 3. Leadership factors -leadership style and relationship of coach 4. Team factors - common will to win, how long the team has been together, common experiences in victory and defeat (more success means the team member will want this to continue and so cohesion will increase)
109
What is the equation for actual productivity?
actual productivity = potential productivity - losses due to faulty processes
110
What is actual productivity?
The outcome of the group performance - how did they perform
111
What is potential productivity?
The best performance based on player ability and group resources - best possible outcome
112
What are faulty processes?
All of the things that can go wrong/prevent the team from reaching their full potential
113
What 2 things do faulty processes branch into?
- Co-ordination problems - Motivation problems
114
What do co-ordination problems involve?
- Tactics (failure to listen to coach/ use wrong tactics) - Strategies - Communication (failure to communicate) - Interaction (team players may misunderstand their role within the team)
115
What do motivation problems involve?
- social loafing - ringlemann effect - arousal levels (too much or too little)
116
Define social loafing
Individual loss of motivation in a team player due to lack of performance identification when individual efforts are not recognised -players feel undervalued -efforts not recognised -coast through game -hide behind team members who may cover for them -take easy options within game -limited contribution
117
What causes social loafing?
-lack of confidence -negative attitude -not liking position they have been asked to play -coach/captain displaying poor leadership -may not understand their role -goals may be too general and lack meaning -cliques may have been formed
118
What is the ringelmann effect?
- a study conducted over a century ago - tug of war experiment - found that as the size of the team increased, individual effort decreased - individuals tried hard when their efforts were highlighted and recognised but reduced when they were in a team of 8
119
Ways to avoid social loafing?
- coach recognises + rewards efforts of players - giving players specific roles within the team - use statistics to highlight individual performance - goal setting - SMART targets - video analysis - feedback to evaluate and assess performance - coach can avoid situations where social loafing can happen e.g. reducing numbers of players per group in training - keep fitness levels and conditioning up to standards
120
Define stress
The response of the individual to a threat / threatening situation
121
What is positive stress?
Eustress = when the response to a threat is overcome and the feeling of success increases confidence for future performances
122
Examples of stressors?
- injury - an important match/performance - playing against really good opponents - playing to get reward - e.g. prize/money - fear of failure - caused by own pressure or pressure from others
123
What is cognitive stress?
- negative effect of stress - psychological - brings negative thoughts and feelings - player may experience fear of failure and worrying about letting the coach down with a poor performance
124
Define attentional narrowing
As arousal and anxiety levels increase, the ability to take in information and cues from the environment decreases so important information may be missed at higher levels of stress
125
What is somatic stress?
- negative effect of stress - physiological - the response of the body to stress - increased HR - increase in sweating - nausea - muscular tension - causing inaccurate or weak attempts of skills
126
Cognitive stress management techniques?
- thought stopping - positive self-talk - imagery - visualisation - mental rehearsal - attentional control and cue utilisation - attentional wastage - attentional control -psychological skills training
127
What is thought stopping?
- when negative and irrational thoughts occur, performer uses a learned action or trigger to remove them - simple movement or a rehearsed action that is linked to the negative thought - redirects attention to the task at hand e.g. cricketer redirection attention to pitch of the ball when batting
128
What is positive self-talk?
- replacing negative thoughts with more positive ones - helps player focus on a tactic or instruction from the coach or to overcome a weakness - self-talk can overcome a bad habit
129
What is imagery?
- recreating a successful image of the action from a past performance when a skill was performed successfully - player can recall this movement in the mind which builds confidence in their current situation - helps to avoid stressful situations - imagining a calm place - can be internal (emotions involved in the skill) or external (environment e.g.details of the pitch)
130
What is visualisation?
- uses a mental image of the skill - an image perfected while performing the skill successfully in training - image is locked in and re-lived when skill is performed in competition - players can also visualise negative feelings they may feel in competition in training so they are familiar with dealing with a more stressful environment - can be internal or external
131
What is mental rehearsal?
- the process of going over movements of a task in the mind before the performance takes place - useful for trampolinists, gymnasts, dancers - rehearsed in order to help learn routine - stress reduced - athlete is more likely to remember routine
132
What is attentional control and cue utilisation?
- aiming to keep stress and arousal low so more cues can be taken in from the environment - stress + arousal โฌ† = ability to take in info reduces - ๐—ฎ๐˜๐˜๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ป๐—ฎ๐—ฟ๐—ฟ๐—ผ๐˜„๐—ถ๐—ป๐—ด - ๐—ฐ๐˜‚๐—ฒ ๐˜‚๐˜๐—ถ๐—น๐—ถ๐˜€๐—ฎ๐˜๐—ถ๐—ผ๐—ป = the ability to process information is directly linked to the level of arousal - ๐—ฎ๐˜๐˜๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฐ๐—ผ๐—ป๐˜๐—ฟ๐—ผ๐—น = the idea of using the correct style (Niddeffer) , chosen at the right time - will lower stress and so enhance performance
133
What is attentional wastage and how can one avoid this?
๐—”๐˜๐˜๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐˜„๐—ฎ๐˜€๐—ฎ๐˜๐—ด๐—ฒ - at high levels of stress and arousal, limited information is able to be processed and this may cause important information to be missed Avoiding attentional wastage: - Niddeffer(1976) suggests a performer can use one of the 4 attention styles that suit the situation โ†’Broad - when a number of cues can be identified (e.g. position of players within a game) โ†’Narrow - when it is is best to focus on one or two cues (e.g. golfer concentrating on putting into hole) โ†’External - when information is drawn from the environment โ†’Internal - when information is used from within the performer
134
What is psychological skills training?
- performer can train and practice using any of the methods explained as cognitive stress management techniques - most pro clubs employ a sports psychologist - players can be guided through aspects of visualisation and imagery
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Somatic stress management techniques?
- biofeedback - progressive muscle relaxation - centring
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What is biofeedback?
- measuring devices to help the athlete recognise the physical changes that occur when stress occurs for example: โ†’HR monitors โ†’Galvanic skin response - measures increase in electrical activity when sweating โ†’Electromyography - measures muscular tension with electrodes taped to the skin Athletes learn to recognise when physiological changes happen eventually without the need of these devices Once this occurs, the performer can use techniques to calm and reduce their stress levels e.g. imagery
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What is progressive muscle relaxation?
โ†’physical technique with the use of recorded instructions โ†’altering between a state of tension and relaxation in the same muscle group - groups of muscles that are tensed, held and then relaxed are worked progressively from the periphery of the body to the core - arms, legs, shoulders may be worked on before the core muscles
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What is centring?
โ†’ a form of breathing control โ†’ relaxing the shoulders and chest while concentrating on the slow movement of the abdominal muscles when taking deep and controlled breaths - deep, slow and controlled breathing diverts the attention away from the stressful situation once the technique has been mastered - can be used quickly by a performer
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Definition of a leader?
Someone who influences you towards achieving your goals and plays a role in maintaining effort and motivation by inspiring the team and setting targets/goals.
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What are the 2 types of leader?
Prescribed Emergent
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What is a prescribed leader?
- appointed from outside the group - may be appointed from another group or higher authority - happens because the team may need new ideas and methods to achieve success e.g. manager of football team
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What is an emergent leader?
- a leader appointed from the existing group e.g. captain of the team
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Examples of leader qualities?
- charisma - communication - interpersonal skils - empathy - experience - inspirational - confidence - organisational skills Revision tip - 3C's, 2E's, 2I's, 1O
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What are the 3 leadership styles?
Autocratic (task-orientated) Democratic (person-orientated) Laissez-faire
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What is the autocratic style?
- leader makes all decisions and dictates instructions - concern of leader is to get results and reach targets - will make a plan and tell team to follow plan to win - will remain with team throughout performance to ensure plan is put into place and the players do not switch off
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What is the democratic style?
- a more sympathetic approach - seeks opinions of the group before making a decisions - person-orientated style - offers empathy to listen to players for their ideas - continues to work even when the coach/leader isn't present
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What is the laissez-faire style?
- leader does very little and leaves the group to it - the leader may tell the players what he/she wants from the training session but then goes away and attends to other business - safe in knowledge that senior players or other training staff will carry out the session and plan to win the next game - less motivated players - stop working when this style used
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What is Fiedler's contingency model of leadership?
- took into account 'the situation' - suggested that the autocratic/ task-orientated style of leadership is used in two opposite situations; good and bad - should be used in: favourable situation = when everything is good least favourable situation = when everything is bad BUT in a moderately favourable situation (the in between) use a person-orientated style instead
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What is a most favourable situation?
- leader has respect - good support within group - group is of high ability - high levels of motivation - task is clear to the team - harmony between leader and group
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What is a least favourable situation?
- hostility between team members - little respect for leader - group has low ability - team members do not support each other - motivation is low - task is unclear - leader is weak
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What is a moderately favourable situation?
- there is a need or preference for consultation within the group - motivation is moderate - limited support - group has reasonable ability
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What does Chelladurai's multidimensional model of leadership state?
- suggests a leader must use interactive approach to balance aspects of the situation, the leader and the group - the more the leader uses a style that matches the situation and the needs of the group, the more satisfaction from performance required behaviour= determined by situation preferred behaviour = the performers ideal leader actual leader behaviour = leaders actions towards performers
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In Chelladurai's principle, what are aspects of the situation to consider?
This includes the type of task: - was it an individual sport or team game - was it a simple/basic skill or a complex skill - how much time was available - the size of the group - danger elements of the task
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In Chelladurai's principle, what are aspects of the group to consider?
- are the group male or female? (autocratic-men, democratic-women) - are the performers beginner or advanced? - what is the age of the group?
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In Chelladurai's principle, what are the aspects of the leader to consider?
communication, organisation skills, charisma e.t.c. Once the leader, the group and the situation have been assessed, the leader can then choose how to behave within the group e.g. The required behaviour - may involve being autocratic during a quick break in play The actual behaviour - may be chosen to match both the situation and the needs of the group The preferred behaviour - the result of what the group want/prefer
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Define attribution.
A perception of the reason for an outcome of an event (what went right and wrong) Weiner (1974) classified the reasons for winning and losing and placed them on a matrix.
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Why is attribution important?
- vital to maintain motivation and effort - one of the most important factors in task persistence
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In Weiner's model, what is the locus of causality?
The reasons for winning and losing can either be internal or external. Internal = from within the perfromer External = out of the performers control
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Internal locus of causality examples?
- lack of motivation - distractions - ability - health - skill level - effort
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External locus of causality examples?
- referee - surface - weather conditions - opposing team's tactics - luck
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In Weiner's model, what is the stability dimension?
Reasons for winning and losing can also be changeable in time and so can be unstable and stable Stable attribute = unlikely to change in the short-term but can change over time Unstable attribute = can change in a short amount of time
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Where is ability in Weiner's model?
An internal-stable factor - ability is within the performer and is not likely to change in the short-term
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Where is effort in Weiner's model?
An internal-unstable factor - only the individual can determine the amount of application they exert this can vary in each performance.
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Where is task difficulty in Weiner's model?
An external-stable factor - in some sports the challenge is very similar in each event e.g. bowling.
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Where is luck in Weiner's model?
An external-unstable factor - environmental, but changeable - the individual cannot control it and it may vary week upon week e.g. ball hitting tree and then back onto fairway in golf.
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What is self-serving bias?
Using external and/or unstable reasons for losing - helps to promote self-esteem, task persistance, and can maintain high effort levels e.g. Coaches and players should attribute losing to things that are either external and/or can be changed. Never give reasons for losing that are stable and internal as players may lose motivation and learned helplessness can occur.
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What is learned helplessness?
Using internal, stable reasons for losing - when self-doubt or lack of belief in ability begins to affect the player - decreases confidence - maybe general and lead to athlete feeling as though they are bad at every sport, or , may be specific to a sport/situation in sport - developed through negative feedback and critisism from the coach
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Define attribution retraining and how it can be executed by a coach.
Changing the reasons given for success and failure. - coach should use Weiner's model to change reasons - coach should provide motivation through reinforcement - setting achievable goals/targets - stress any individual improvements no matter how small These will improve player self-esteem and confidence.
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How can learned helplessness be improved?
- attribution retraining - using cognitive and somatic stress management techniques such as imagery and centring - set achievable targets - praise from coach (even for small things)
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What is mastery orientation?
A state of mind when the performer is high in confidence (believes in ability) - The performer believes success is repeatable, failure is temporary.
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What is goal setting?
- One of the strategies to help reduce the affects of social loafing and improve cohesion. - Goal setting is widely used in sport due to the number of benefits it has for the performer/athlete.
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Benefits of goal setting?
โ†’ Increase motivation - players keep on trying/develop task persistence due to the target/goal/aim to achieve or reach. Achieving the target gives a sense of pride and satisfaction = increase in intrinsic motivation. โ†’ Improving confidence - due to an improvement in technique/performance and a goal/target being reached. โ†’ Regulating and sustaining effort - as the player is working towards a goal/target they may try harder or train longer in order to achieve. A coach should adjust the target to account for a specific competition or event time-bound.
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What is an outcome goal (or โ€˜productโ€™ goal)
A goal set against the performance of others based on the end result. Success-based. E.g. winning a trophy, coming on top of the league Not necessarily based on winning e.g. making the top 4 or 5 in the league to achieve European football next season
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What is a performance goal?
Based on the judgement of the athletes previous performance The goal is set to improve/better the previous performance and has no comparison to other athletes. E.g. achieving a new PB time in swimming The process involves breaking down the technique during various parts of the race to focus on specific areas for improvement e.g. pushing off blocks
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What are process goals?
Based on improving technique Each action of the technique is broken down and training drills are used to improve each area, improving overall performance
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Goal setting key points?
โ†’ Goals should include both performance and process goals and not just focus on outcome. โ†’ If goals are only focussed on results, this can decrease motivation if success does not happen. โ†’ Goals should focus on personal improvement for athletes e.g. in a marathon there is only one winner, but there is a chance for everyone to achieve a PB. โ†’ Performance gaols reduce anxiety in competition and provide motivation. โ†’ Outcome goals are more likely to cause stress. โ†’ Short-term goals provide reassurance.
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What are the SMARTER principles when setting goals?
Specific โ†’ Goals should be clear, precise and specific to the performer and sport. Measured โ†’ Form of assessment should occur to measure how much progress has been made. Achievable โ†’ The athlete should be able to reach the goal/target with a controlled amount of effort and willingness to achieve. Realistic โ†’ Should be within reach of the performer to promote motivation and challenge resulting in satisfaction and an increase in confidence. Time-bound โ†’ A deadline is set - could be short-term or long-term. Evaluate โ†’ Occurs between performer and coach. E.g. How and when was the goal achieved? Methods that worked well and those that didnโ€™t?. Re-do โ†’ If the goal was not met, the process was slow or the coach thinks it could have gone better, do it again.