On site experiences Flashcards

1
Q

5 elements of a cognitive map

A

1) paths - streets, sidewalks.
2) edges - perceived boundaries.
3) districts - relatively large sections of the city distinguished by some identity or character.
4) nodes - intersections and focal points.
5) landmarks - distinctive and recognisable objects/buildings which serve as external reference points.

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2
Q

Waiting lines definition

A

the experience of waiting explained by psychological and physical needs.

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3
Q

Better management of queues (4)

A
  • waiting lines is a major tourism issue.
  • quota systems: limits on the number of people and time for viewing or time of year the resource is on display.
  • development of waiting in lines management needs physical and informational provision attention.
  • provide info on waiting times, free entertainment, Disney fast pass.
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4
Q

On site information provision (4)

A
  • guides
  • static information provision e.g. Signs, brochures.
  • new technologies and information provision e.g. Tourist radios, scan for info.
  • local community as an information source for visitors.
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5
Q

Conflicts on site (2)

A
  • it is not editable, but a challenging topic which can have a negative view on tourism.
  • causes of conflict can include negative attitudes, aggression and hostile behaviours.
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6
Q

The tourist gaze (3)

A
  • a perspective on tourist behaviour which emphasises the visual aspect of tourism and applies to crowds.
  • subdivided into:
    > the romantic gaze - a tradition associated with 19th century appreciation of the environment and linked to religions.
    > the collective gaze - the enjoyment of being with other people and the sense of fun in a crowd.
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7
Q

Key factors important in managing on site experiences (3)

A

1) orientation and mapping
2) managing crowding density levels
3) interpreting the site experience

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