5 Motivation Flashcards

1
Q

Motivation

A

Motivation is the reason for behavior (why we do what we do)

  • A need the consumer wants to satisfy is aroused
  • State of tension
  • Reduction or elimination of tension between need and desired end state (goa
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2
Q

Motivational Strength

A
Drive Theory
• Biological needs cerate an unpleasant
state of arousal
• Homeostasis: balanced state (stability)
within the biological system
• Retail therapy: shopping can restore a
sense of personal control over one’s
environment

Expectancy Theory
• Expectations of achieving a desirable
outcome motivate behavior
• Placebo effect: tendency of the brain to
convince you that a fake treatment is real

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3
Q

Motivational Direction (needs vs wants)

A
Needs - Wants
Necessities/essentials - Desires
Essential for survival - Not essential for survival
Do not change over time - Change over time
Non-fulfillment can lead to
adverse outcomes
Non-fulfilment may result in
mental distress
Same across people  - Differ between people
Clothing, shelter,, medicine,
food, education, social
contact,…
Fancy suit, leather shoes, pool,
television, ferrari, home
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4
Q

Motivational Conflict

A
  • Approach-Approach
  • Approach-Avpidance
  • Avoidance-Avoidance
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5
Q

Maslow’s Hierarchy of Needs

A

Physiological: “I eat what I grow”
Safety: “I feel safe in the garden”
Social: “I can share my produce with others”
Esteem: “I can create something of beautyful”
Self-actualization: “My garden gives me a
sense of peace”

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6
Q

McGuire’s Psychological Motives

A

Classification system that organizes theories of motives into 16 categories
• Cognitive or affective mode of motivation
• Focused on preservation of the status quo or on growth
• Behavior actively initiated or in response to the environment (passive)
• Behavior helps achieve a new internal or external relationship to the environment

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7
Q

Cognitive Preservation motives

A

Need for consistency Need to categorize

Need for attribution Need for objectification

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8
Q

Cognitive Growth motives

A

Need for autonomy Teleological need

Need for stimulation Utilitarian need

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9
Q

Affective Preservation motives

A

Need for tension reduction Need for ego defense

Need for expression Need for reinforcement

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10
Q

Affective Growth motives

A

Need for assertion Need for Identification

Need for affiliation Need for Modeling

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11
Q

Purchase Motives

A
  • Manifest Motives (linkage between behavior and motives known and freely admitted)
  • Consumption Behavior
  • Latent Motives (linkage reluctant to admit)
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12
Q

Involvement

A

Involvement is influenced by interactions between people, situation and object factors

Antecedents of involvement:

  • PERSON FACTORS (needs/importance/interest/values)
  • OBJECT OR STIMULUS FACTORS (differentiation of alternatives/source of communication/content of communication)
  • SITUATIONAL FACTORS (purchase / occasion)

Involvement:
- with: advertisement / products / purchase decisions

Possible results of involvement:

  • counter arguments to ad
  • effectivenes of ad in inducing purchase
  • relative importance of product class
  • perceived differences in product attributes
  • preference for a particular brand
  • influence of price on brand choice
  • amount of info search
  • time spent deliberating alternatives
  • type of decision rules used in choice
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13
Q

Increasing Product Involvement

A

Mass Customization
DIY
Co-Creation
Gamification

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14
Q

Increasing Message Involvement

A

Prominent Stimuli
Celebrity Endorsers
New Media
Provide value

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15
Q

Increasing Situational Involvement

A

Personalization
High-Tech
Subscription Boxes

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16
Q

Summary Motivation

A

Now, You Know…

…what motivation is
…that products (and services) can satisfy a range of different consumer needs
…that the way we evaluate and choose products depends on our degree of
involvement with the product, the marketing message, or the purchase
situation
…strategies that can help you change your behavior