Chap 2 Flashcards

1
Q

Behavior

A

The behavior of an organism is that portion of an organism’s interaction with its environment that is characterized by detectable displacement in space through time of some part of the organism and that results in a measurable change in at least one aspect of the environment

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2
Q

Behavior can be measured as

A

Temporal locus (When in time a specified behavior occurs), temporal extent (duration), and repeatability (frequency)

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3
Q

Response

A

A specific instance of behavior

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4
Q

Response topography

A

Refers to the physical shape or form of behavior

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5
Q

Response class

A

A group of responses that produce the same effect on the environment

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6
Q

Repertoire

A

Can sometimes mean all the behaviors that a person can do. It can also mean a collection of skills or knowledge a person has learned that is specific to a particular task or context.

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7
Q

Stimulus events can be described in three ways

A

Formally (by physical features), temporally (by when they occur with respect to a behavior of interest), and functionally (by their effects on behavior)

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8
Q

Stimulus class

A

A group of stimuli sharing a predetermined set of common elements

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9
Q

Reflex

A

All organisms are brought into the world with the ability to respond in predictable ways to certain stimuli, (such as blinking in response to getting particles in eyes). This stimulus response relationship is called a reflex

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10
Q

Respondent behavior

A

Behavior that is elicited by antecedent stimuli

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11
Q

Habituation

A

Occurs when an eliciting stimulus is repeatedly presented and causes the strength of the response to lessen

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12
Q

Stimulus-stimulus pairing

A

Pairing of unconditioned stimulus (US) with a neutral stimulus (NS)

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13
Q

Respondent extinction

A

The procedure of repeatedly presenting a conditioned stimulus without the unconditioned stimulus until the conditions stimulus no longer elicits the conditioned response

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14
Q

Higher order conditioning

A

Pairing an NS with a CS; produces a conditioned reflex

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15
Q

Operant behavior

A

any behavior whose future frequency is determined by its history of consequences.

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16
Q

Selection by consequence

A

Skinner posited that behaviors that produce the most favorable outcomes survive and lead to a more adaptive behavioral repertoire.Skinner posited that behaviors that produce the most favorable outcomes survive and lead to a more adaptive behavioral repertoire.

17
Q

Key points about consequences

A

Consequences can affect only future behavior; selects response classes, not individual responses; immediate consequences have the greatest effect; selects any behavior

18
Q

Operant conditioning occurs

A

Automatically

19
Q

Aversive stimulus

A

stimulus conditions whose termination functions as reinforcement

20
Q

Principle of behavior

A

describes a functional relation between behavior and one or more of its controlling variables

21
Q

Unconditioned reinforcer

A

A stimulus change that can change behavior without prior pairing with any other form of reinforcement or punishment

22
Q

Extinction

A

Produces a decrease in response frequency to the behavior’s prereinforcement level.