chapter 11 Flashcards
what is a collision ?
A collision is a short-duration interaction between two objects. The collision between a tennis ball and a racket, or a baseball and a bat, may seem instantaneous to your eye, but that is a limitation of your perception. A high-speed photograph reveals that the side of the ball is significantly flattened during the collision. It takes time to compress the ball, and more time for the ball to re-expand as it leaves the racket or bat.
the duration of the collision depends on what ?
The duration of a collision depends on the materials from which the objects are made
The harder the objects, the shorter the contact time.
how do you model a colliding ball ?
hows an object colliding with a wall. The object approaches with an initial horizontal velocity vix experiences a force of duration Δt and leaves with final velocity vfx Notice that the object, as in the photo above, deforms during the collision. A particle cannot be deformed, so we cannot model colliding objects as particles. Instead, we model a colliding object as an elastic object that compresses and then expands, much like a spring. Indeed, that’s exactly what happens during a collision at the microscopic level: Molecular bonds compress, store elastic potential energy, then transform some or all of that potential energy back into the kinetic energy of the rebounding object.
what is an impulsive force ?
The force of a collision is usually very large in comparison to other forces exerted on the object. A large force exerted for a small interval of time is called an impulsive force. The graph of Figure 11.1 shows how a typical impulsive force behaves, rapidly growing to a maximum at the instant of maximum compression, then decreasing back to zero.
what is momentum ?
The product of a particle’s mass and velocity is called the momentum of the particle:
(11.3)
momentum= p ≡ mv
is momentum a vector or scalar ?
and what its units ?
Momentum, like velocity, is a vector. The units of momentum are kg m/s.
can you decompose the momomentum ?
The momentum vector p⃗ is parallel to the velocity vector v.→ Figure 11.2 shows that p⃗ , like any vector, can be decomposed into x- and y-components. Equation 11.3, which is a vector equation, is a shorthand way to write the simultaneous equations
px=mvx
py=mvy
One of the most common errors in momentum problems is a failure to use the appropriate signs. The momentum component px has the same sign as vx. Momentum is negative for a particle moving to the left (on the x-axis) or down (on the y-axis).
when does a object have a large momemtum ?
An object can have a large momentum by having either a small mass but a large velocity or a small velocity but a large mass. For example, a 5.5 kg (12 lb) bowling ball rolling at a modest 2 m/s has momentum of magnitude p=(5.5kg)(2 m/s)=11kg m/s. This is almost exactly the same momentum as a 9 g bullet fired from a high-speed rifle at 1200 m/s.
what is impulse ?
Strictly speaking, impulse has units of Ns but you should be able to show that Ns are equivalent to kg m/s, the units of momentum.
jx = impulse
is the area under the curve
what is momentum principle ?
This result, called the momentum principle, says that an impulse delivered to an object causes the object’s momentum to change. The momentum pfx “after” an interaction, such as a collision or an explosion, is equal to the momentum pix “before” the interaction plus the impulse that arises from the interaction:
(11.9)
pfx=pix+Jx
pix+ area under the force curve (force vs time graph)
final velocity for momemtum
which formula ?
the final velocity is vfx=pfx/m.
conservation of momentum ?
the momentum before the collision is the same as the momentum after the collision.
it remains constant in an isolated system.
ex: when a car hits a another car with the same mass (bit was immobile)
the momentum is the same.
this is true in an isolated system where the fnet is equal to 0 .
newtons third law and collisions
you can use newtons third law to describe whats happening during the collision
when the ball hits the when, the ball exerts a force on a ball
in addition, the wall also exerts a force on the ball.
these are equal forces.
so, when the ball loses momentum, the wall will gain an equal amount of that momentum.
choosing a system
be careful when choosing a system.
in order to do a conserve momentum, there must be no forces in your system. Isolated
or else you cant use that;
what a perfectly inelastic collisions ?
and give an example
A collision in which the two objects stick together and move with a common final velocity is called a perfectly inelastic collision.
The clay hitting the floor and the bullet embedding itself in the wood are examples of perfectly inelastic collisions. Other examples include railroad cars coupling together upon impact and darts hitting a dart board.