CS7642_Week9 Flashcards

1
Q

Iterated games (e.g. iterated prisoner’s dilemma), what the players did in the last round matters (when we know how many rounds are going to be played)? (True/False)

A

False. Since the only thing that is rational in any round is to defect, then it follows that each round is independent - the players should always choose to defect.

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2
Q

What is tit-for-tat strategy?

A
  1. Co-operate on first round

2. Copy opponents previous move for every move after.

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3
Q

What is the “Folk Theorem” idea in the context of repeated games?

A

General Idea - in repeated games the possibility of retaliation opens door for cooperation

Formal defininition: Any feasible payoff profile that strictly dominates the minimax/security level profile can be realized as a Nash equilibrium payoff profile, with a sufficiently large discount factor.

Proof: if it strictly dominates the minmax profile, can use it as a threat. Better off doing what you are told!”

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4
Q

What is an “Implausible threat”?

A

Think of trying to rob someone with a stick of dynamite in an elevator.

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5
Q

What is “subgame perfect”?

A

If I could look back at history of a set of actions I took when playing a game, and realize that by changing any portion of the sequence I could do better, then I’m not subgame perfect. It IS a Nash Equilibrium.

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6
Q

Pavlov is not subgame perfect? (True/False)

A

False, it is subgame perfect.

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7
Q

Pavlov vs. Pavlov will never fall into mutual cooperation? (True/False)

A

False. It is subgame perfect. We’re essentially looking at whether we agree/disagree with what the other player did, and then acting accordingly.

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8
Q

It is not known whether zero-sum stochastic games can be solved in polynomial time? (True/False)

A

True

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9
Q

Zero-sum stochastic games and general-sum stochastic games can be treated as equivalent in terms of solving them? (True/False)

A

False. Everything that worked for the zero-sum case breaks down in the general-sum case, e.g. value iteration doesn’t work, Nash-Q doesn’t converge, etc.

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10
Q

Correlated equilibria cannot be found in polynomial time? (True/False). What is the important feature that makes CE work?

A

False, they can be. It works because of a shared source of randomization.

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11
Q

All mixed Nash are correlated so correlated equilibrium exist? (True/False)

A

True

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12
Q

All convex combinations of mixed Nash are correlated? (True/False)

A

True

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13
Q

COCO works well for more than two players? (True/False)

A

False, it really only works for two players.

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