4.4 Computer Componenets Flashcards

1
Q

Components of Von Neumann Architecture:

A

ALU (Arithmetic and Logic Unit)

Control Unit (CU)

Registers

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2
Q

ALU:

A

Performs all of the arithmetic and logical operations of the CPU

Addition, Subtraction, etc/Comparisons/Boolean Operations

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3
Q

Control Unit:

A

Sends out control signals to the other parts of the CPU

Executes program instructions by following the fetch/decode/execute cycle

Made up of : 
1. The clock 
– co-ordinates the CPU's activity 
2. The decoder 
– decodes program instructions
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4
Q

Registers:

A

Tiny amounts of super-quick memory within the CPU

Used to hold information needed for the CPU to work

Each register holds a piece of information

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5
Q

What are the 4 registers:

A

Program Counter (PC)

Memory Address Register (MAR)

Memory Data Register (MDR)

Accumulator (ACC)

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6
Q

Program Counter:

A

Holds the memory of location address of the next instruction to be performed by the CPU

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7
Q

MAR:

A

Holds address of the location in memory where data is to be retrieved or stored

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8
Q

Accumulator:

A

Holds the result of the calculations and operations performed by the ALU

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9
Q

MDR:

A

Holds the data that has been retrieved from memory, or that is about to be stored in memory

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10
Q

Fetch:

A
  1. Address of the next instruction to be processed is copied from the Program Counter to the MAR
  2. The PC is incremented to point to the next instruction that will be needed when the cycle starts again
  3. The instruction stored at the location held by the MAR is copied to the MDR
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11
Q

Decode:

A
  1. The Control Unit decodes the instruction and sends control signals to the component within or outside the CPU that needs to act
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12
Q

Execute:

A
  1. The operation indicated by the instruction is performed by the appropriate component
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13
Q

Properties of Solid Storage:

A

High Speed
High Cost
Good Capacity
Good Reliability

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14
Q

Properties of Magnetic Storage:

A

Good Reliability
Low Cost
Low Speed
High Capacity

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15
Q

Properties of Optical Storage:

A

Low Cost
Great Reliability
Low Speed
Good Capacity

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16
Q

Properties of cloud:

A
No upgrades 
Easy Access
Security
Pricing Changes
Risk of Privacy
Internet Connection required
17
Q

Application Software:

A

Helps a user of a computer system to complete a given task

18
Q

System Software:

A

Controls hardware of the computer and provides an environment for application to run

19
Q

Types of system software:

A
  1. Operating Systems
  2. Device Drivers
  3. Utility Software
20
Q

Operating Software:

A

Manage access to the hardware in the computer

21
Q

Utility Software:

A

Performs maintenance tasks to make sure the operation of the system continues

22
Q

Device Drivers:

A

Small programs which tell the operating system how to use a piece of hardware

23
Q

Transistors:

A

Electrical components made from semiconductor materials that can act as electrically-controlled switches. They can be used to temporarily store data (for example in some forms of primary storage)

24
Q

Data Access in Solid Storage:

A

Data can be accessed randomly, This means that any piece of data can be accessed in a constant amount of time

This is achievable because there are no moving parts

25
Q

Data Access in Magnetic Storage:

A

Data could be stored anywhere on the disk, and so to read/write data we first need to find the location on the disk

A magnetic read/write head is used to access the data while the platter spins

26
Q

Data Access in Optical Storage:

A

A laser is shone on the disk surface

If the laser hits a pit, it is reflected elsewhere

If the laser hits a land, it will be reflect into a sensor

These can then be used to represent a 1 or 0

27
Q

Data Storage in Solid Storage:

A

Solid state drives are made of flash memory

Flash memory stores the value of each bit in semi-conductor chip

28
Q

Data Storage in Magnetic Storage:

A

The value of each bit of data (0 or 1) is represented as a positively or negatively charged magnetic particle

These particles are part of a magnetic disk called the platter

29
Q

Data Storage in Optical Storage:

A

Each 1 or 0 (value of a bit) is represented as a microscopic hole – called a pit- or a flat surface – called a land – on the surface of the dis