Chapter 2 Flashcards

1
Q

tinkerer

A

– a person who enjoys fixing and experimenting with machines and machine parts (25)

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2
Q

ingenuity

A

– creativity; imagination; inventiveness (26)

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3
Q

gumption

A

– resourcefulness; cleverness (26)

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4
Q

genteel

A

– respectable; civilized and cultured (26)

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5
Q

emporium

A

– a large retail store (27)

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6
Q

mercantile

A

– a small, general merchandise store (27)

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7
Q

fabricate

A

to construct or manufacture (27)

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8
Q

mass production

A

– the production of large quantities of standardized products by using division of labor and an assembly line (30)

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9
Q

tailings

A

– the materials left over after separating valuable ore out of mined rock (31)

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