A/A Flashcards

(104 cards)

1
Q

ACTION

A

Initiate a briefed
attack sequence or maneuver.

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2
Q

[system] ACTIVE [location,
direction]

A

Referenced emitter is radiating at
the stated location or along the stated bearing.
Electronic intelligence derived.

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3
Q

ALARM

A

Terminate or terminating
emissions control procedures. Opposite of
SNOOZE.

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4
Q

ANCHORED [location]

A

Turning engagement at the specified
location.

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5
Q

ABORT

A

Cease action or terminate the attack prior to
weapons release or event or mission.

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6
Q

ANGELS

A

Height of FRIENDLY aircraft in thousands of feet
from mean sea level (MSL).

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7
Q

[direction] ARM

A

CONTACT(S) within a single
GROUP that maneuvers outside of the GROUP
criteria.

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8
Q

AS FRAGGED

A

Unit or element will be performing exactly as
briefed or scheduled.

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9
Q

AVALANCHE

A

Informatory call indicating friendly forces
require reinforcement in a specific location.

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10
Q

AZIMUTH

A

A picture label describing two
GROUP(S) separated laterally. GROUP names
will be referenced by cardinal directions (e.g.,
NORTH GROUP, SOUTH GROUP, or EAST
GROUP, WEST GROUP).

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11
Q

BANDIT

A

Positively identified as an
enemy in accordance with (IAW) theater ID
criteria. The term does not imply direction or
authority to engage.

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12
Q

BANZAI

A

Execute(ing) launch and decide tactics
with the intent to maneuver into the visual arena.

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13
Q

BEAM [direction]

A

CONTACT stabilized within 70 to 110
degrees of aspect.

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14
Q

BEAM RIDER [direction]

A

Potential JAMMER along the
stated azimuth from a ground unit or aircraft
stated from the unit or aircraft’s location. Usually
followed by a request to search using an
alternate radar source.

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15
Q

[system] BENT

A

System indicated is inoperative. Cancelled by
SWEET.

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16
Q

BINGO

A

Prebriefed fuel state needed for recovery.

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17
Q

BIRDDOG

A

Call to configure sensors IAW mission
planning/brief.

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18
Q

BITTERSWEET

A

Notification of potential for blue-on-blue
(friendly fire) or blue-on-neutral situation.

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19
Q

BLIND

A

No visual contact with FRIENDLY aircraft, ship,
or ground position. Opposite of VISUAL.

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20
Q

BLOW THROUGH

A

Continue straight ahead at the MERGE
and do not become ANCHORED with target(s).

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21
Q

BLOWING THROUGH

A

Intercepting aircraft is dropping targeting responsibility and commencing a BLOW THROUGH.

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22
Q

BLUR

A

Radar being jammed.

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23
Q

BOGEY

A

A CONTACT whose identity is unknown.

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24
Q

BOGEY DOPE

A

Request for information on indicated
or closest GROUP in bearing, range, altitude,
and aspect (BRAA) format (with appropriate fillins).

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25
BOX
Picture label with GROUP(S) in a square or offset square.
26
BRAA
1. Provides target BRAA relative to the specified FRIENDLY aircraft (tactical control format). 2. Switch to BRAA format to a specific GROUP or CONTACT.
27
BRACKET [direction]
Maneuver to a position on opposite sides, either laterally or vertically from the target.
28
BREAK [direction]
Perform an immediate maximum performance turn in the indicated direction (default is a 180-degree turn).
29
BREAK AWAY
Tanker or receiver call indicating immediate vertical and nose-to-tail separation between tanker and receiver is required.
30
BUDDY LOCK [position, heading, altitude]
Radar locked to a known FRIENDLY aircraft. Normally, a response to a SPIKED or BUDDY SPIKE calls.
31
BUDDY SPIKE [position or heading or altitude]
FRIENDLY system radar lock-on indication on radar warning receiver.
32
BUGOUT [direction]
Separation from a particular engagement, attack, or operation with no intent to reengage or return.
33
BULLSEYE
An established reference point from which the position of an object can be referenced by bearing (magnetic) and range (nautical miles) from this point.
34
BUSTER
Fly at maximum continuous speed.
35
BUTTON
Radio channel setting.
36
CAP(ING) [location]
1. Establish a combat air patrol at a specified point, used prior to committing forces in support of a defensive operation. 2. Aircraft is established in an orbit.
37
CATALOG
A directive call to record a potential target’s description, location, and elevation information on a potential target.
38
CEASE [activity]
Discontinue stated activity; e.g., CEASE BUZZER, LASER, SPARKLE, TORCH, etc.
39
CEASE ENGAGEMENT
Break the engagement on the target specified and prepare to engage another target. Missiles in flight will continue to intercept.
40
CEASE FIRE
Stop firing, do not open fire. Missiles in flight will continue to intercept; continue to track.
41
CHAMPAGNE
A picture label of three distinct GROUPS with two in front and one behind. GROUP names should be NORTH LEAD GROUP and SOUTH LEAD GROUP or WEST LEAD GROUP and EAST LEAD GROUP and TRAIL GROUP.
42
CHEAPSHOT
Active missile data link terminated between high and medium pulse repetition frequency (MPRF) active.
43
CHECK [number, left or right]
Turn (number) degrees left or right and maintain new heading.
44
CHECK CAPTURE
Target appears to be no longer tracked by sensor.
45
CHECK DATA [source]
Reference specified medium for message traffic
46
CHECK FOCUS
Sensor image appears to be out of focus.
47
CHECK TIDS
Directive or descriptive call to reference data link display and may be followed by amplifying information.
48
CHERRY
Call to inbound aircraft the landing zone (LZ), helicopter landing zone, or drop zone (DZ) has enemy activity above the prebriefed risk tolerance. Opposite of and cancels ICE.
49
CHERUBS
Height of a FRIENDLY aircraft in hundreds of feet above ground level.
50
CHICK(S)
Term used to denote FRIENDLY aircraft on the safe flight or mission.
51
CLEAN
1. [A/A] No sensor information on a GROUP of interest. 2. No visible battle damage. 3. Aircraft not carrying external stores.
52
CLEARED
Requested action is authorized.
53
CLEARED TO ENGAGE
Clearance to fire on designated GROUP or target.
54
CLOAK(ING)
Switch(ing) from normal or overt external lighting to covert night-vision device only compatible lighting.
55
CLOSING
Decreasing separation.
56
COLD
1. [A/A] Initiate(ing) a turn in the combat air patrol away from the anticipated threats. 3. [A/A] Intercept geometry will result in a pass or roll out behind the target. 4. * [A/A] [AIR-MAR] Contact aspect stabilized 0–20 degrees from the tail or 160–180 degrees from the nose (or from the stern or bow for a ship respectively).
57
COMEBACK [direction]
Directive call to reverse course.
58
COME OFF [direction]
Maneuver as indicated to either regain mutual support or to deconflict flight paths. Implies both VISUAL and TALLY.
59
COMMIT
1. * [A/A] Intercept the GROUP(S) of interest. 2. * [A/A] Set briefed intercept geometry.
60
CONFIDENCE [level]
Confidence indication IAW operational directives.
61
CONS/CONNING
Aircraft producing contrails
62
CONTACT(S)
1. Sensor information at the stated position. 3. [A/A] Individual radar return within a GROUP or ARM.
63
CONTAINER
Inner GROUP formation with four CONTACTs oriented in a square or offset square.
64
CONTINUE
Continue present maneuver, does not imply a change in clearance to engage or expend ordnance.
65
COVER
Assign surface-to-air weapons or establish an air-to-air posture that will allow engagement of a specified track or threat if required.
66
CRANK [direction]
Maneuver in the direction indicated. Implies illuminating target at or near radar GIMBAL limits.
67
CROSSING
Two GROUPs initially separated in azimuth decreasing azimuth separation to pass each other.
68
CRUISE
Return to cruise speed (after BUSTER or GATE).
69
CUTOFF [direction]
Request(s) for, or directive(s) to, intercept using cutoff geometry.
70
DASH [number]
Aircraft position within a flight. Use if specific call sign is unknown.
71
DATA [object, position]
Data link message concerning object at stated location.
72
DECLARE
Inquiry as to the ID of a specified track(s), target(s), or correlated GROUP. Responses include: FRIENDLY, BOGEY, BANDIT, HOSTILE, NEUTRAL, UNABLE, CLEAN, or FURBALL. Full positional data (BULLSEYE) or TRACK NUMBER must accompany responses.
73
DECLUTTER
Minimize on-screen graphics to prevent an object of interest from being obscured.
74
DEEP
Indicates separation between the nearest and farthest GROUPs in range in a relative formation of three or more GROUPs, used to describe a LADDER, VIC, CHAMPAGNE, or BOX.
75
DEFENDING [direction]
Aircraft is in a defensive position and maneuvering with reference to a SAM threat.
76
DEFENSIVE
Aircraft is under attack, maneuvering defensively, and unable to ensure deconfliction or mutual support.
77
DELOUSE
Detect, identify, and engage (if required) unknown platform trailing FRIENDLY platform.
78
DEPLOY
Maneuver to brief positioning.
79
DIRTY
2. * [A/A] Aircraft in landing configuration. 3. * [A/A] Aircraft equipped with external stores (i.e., “DIRTY wings”).
80
DIVERT
Proceed to alternate base.
81
DOG [status]
[A/A] [S/A] Air towed decoy. ** (COLLARED): Decoy is retracted. ** (LEASHED): Decoy is extended. ** (SNIPPED): Decoy is severed from aircraft.
82
DRAG [cardinal direction]
Contact aspect stabilized at 0–60 degrees angle from tail or 120–180 degrees angle from nose.
83
DRIVE-BY
Threat aircraft sensors or systems observed or in use.
84
DROP(PING)
Stop or stopping monitoring of specified emitter or target or GROUP and resume(ing) search responsibilities.
85
DUSTOFF
Military medical aircraft
86
ECHELON [subcardinal direction]
Fill-in to a picture label describing GROUPS aligned behind and to the side of the closest GROUP.
87
ELEVATOR [altitude]
Call to change altitude to the requested altitude in thousands of feet MSL.
88
ENGAGE
A fire control order used to direct or authorize units to fire on a designated target.
89
ENGAGED
Call from an aircraft maneuvering in the visual arena to relinquish deconfliction responsibilities.
90
EXTEND(ING) [direction]
Short-term maneuver to gain energy, distance, or separation with the intent of reengaging.
91
EYEBALL
1. [A/A] Fighter with primary visual ID responsibility. 2. [A/A] Electro-optical (EO), IR, or night vision device acquisition of an aircraft. Normally followed by number of aircraft observed (if more than one).
92
EYEBALL NARROW
EO or IR contacts are viewed in narrow field of view (FOV) and are too close for resolution via radar.
93
FADED
Sensor data is lost on GROUP or CONTACT. Requires information of last known position to include number of CONTACTS and TRACK direction.
94
FAKER
A FRIENDLY track acting as a HOSTILE for exercise purposes.
95
FAST
Target speed of 600–900 knots ground speed or Mach 1.0 to 1.5.
96
FEET WET/DRY
Flying over water or land.
97
FENCE [IN/OUT]
Set cockpit switches as appropriate before entering or exiting the combat area.
98
FLANK [direction]
CONTACT aspect stabilized at 120–150 degrees angle from tail or 30–60 degrees angle from nose.
99
FLASH
1. [A/A] [state system] Temporarily activate specified system for ID purposes (identification, friend or foe (IFF)), or afterburner, flare or chaff, etc.). 2. * Clear the net immediately, critical information to follow (e.g., “FLASH, FLASH, FLASH this is Frontier 6, immediate MEDEVAC, grid to follow.”).
100
FLAVOR
Visually identified nationality of a CONTACT.
101
FLOAT(ING)
Expand(ing) the formation laterally within visual limits to maintain radar contact or prepare for a defensive response.
102
FLOW [direction or heading]
Maneuver in stated direction or heading. Can be used to begin cold operations.
103
FOX [number]
Simulated or actual launch of air-to-air weapons. (ONE): Semi-active radar-guided missile. (TWO): IR-guided missile. (THREE): Active radar-guided missile.
104
[2nd] FOX THREE/TWO/ONE [number] SHIP
Simulated or actual missile launch against separate targets (assumes one missile per target) (e.g., “SWORD 12, FOX THREE 2 SHIP”). When 2nd prefix is used indicates simulated or actual launch of multiple missiles on the same target.