A2 Mechanics Flashcards

1
Q

what is a moment?

A

the turning effect of the force on a rigid body

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2
Q

when do moments occur?

A

around a point
when object has size & force is not acting through the centre of mass

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3
Q

what is the formula for moment with units?

A

moment (Nm) = force (N) x perpendicular distance (m)
moment = |F| x dsinθ
d = distance from point

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4
Q

define equilibrium

A

when the resultant force = 0
& when the resultant moment = 0

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5
Q

describe how to solve equilibrium problems

A
  1. resolve forces vertically
  2. resolve forces horizontally
  3. resolve moments around a point you choose that will eliminate a variable
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6
Q

what is the difference b/w a uniform & non-uniform mass?

A

uniform mass - the centre of mass is at the middle of the object

non-uniform mass - the centre of mass is not necessarily at the centre of the object

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7
Q

describe the ‘point of tilting’

A

one support is the pivot, one support has 0 reaction force or 0 tension
Ra = 0N
see Wilson OneNote

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8
Q

describe resolving forces

A

components of the force in the direction of motion - perpendicular & parallel using
y = Fsinθ
x = Fcosθ
–> always choose triangle that creates these equations
F = (Fcosθi + Fsinθj) N
see Wilson OneNote

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9
Q

F = ma

A

F - resultant force
if F = 0, a = 0

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10
Q

when to use F = ma?

A

if equilibrium in a certain direction, equate forces in opposing directions
if no equilibrium in certain direction, use F=ma

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11
Q

describe resolving forces along a plane

A

perpendicular & parallel to the plane

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12
Q

Fr =
max. friction at limiting equilibrium

A

μR
μ = roughness of plane, if μ = 0, plane is smooth
R = reaction force

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13
Q

if pulling force < Fmax?

A

object won’t move & Fr will = pulling force

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14
Q

define static particle

A

at equilibrium
no moments
a = 0
F=ma=0

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15
Q

describe how to solve problems in statics

A

draw diagram
resolve the forces in horizontal & vertical directions or, if the particle is on an inclined plane, in perpendicular & parallel directions
set the sum of components in each direction = to 0
solve the resulting equilibrium to find the unknown forces

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16
Q

what is true about a rigid body in static equilibrium?

A

the body is stationary
the resultant force in any direction is 0
the resultant moment is 0

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17
Q

modelling with static particles

A

weight
tension - force of string in both directions
pulleys
wires
planes
strings
beads - tension on each side is the same (see OneNote)
pegs

+ skills from static particles

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18
Q

define light, inextensible string

A

light - no mass
inextensible - no stretch

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19
Q

practice modelling with static particles & tension, friction

A
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20
Q

define lamina

A

like a piece of paper - 2d surface with area & thickness = 0
mass is distributed across the 2d surface

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21
Q

what point should you resolve forces about in static rigid bodies?

A

a point that eliminates a force

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22
Q

draw diagram for inclined rod & peg with reaction & friction forces, resting on rough ground

A

see Wilson OneNote

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23
Q

draw diagram for ladder on rough wall & rough ground with reaction & friction forces

A

see Wilson OneNote

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24
Q

draw diagram for suspended rod & rough wall with reaction, tension & friction forces

A

see Wilson OneNote
ask - where is the friction??

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25
particle = no moments
26
what equations do dynamics questions involve?
SUVAT F = ma resolving forces Fmax = μR
27
how do you find the position vector of an object, given the initial position vector?
r = r0 + ut + 1/2at^2 bc r = ut+1/2at^2 is displacement from the original point
28
with dynamic particles, friction is...
at max. Fmax = μR
29
with dynamic particles what is the resultant force?
not 0
30
with dynamic particles what is the acceleration?
not 0
31
describe how to solve problems with dynamic particles
draw diagram state which direction is +ve include friction if rough surface use F=ma to resolve horizontally & vertically or parallel & perpendicular if on an inclined plane solve the resulting equations. SUVAT if required find force on pulley if required
32
describe how to find the force acting on the pulley
use angle in triangle split it in half resolve forces to middle line see OneNote 'connected particles' pg
33
key points with projectiles
horizontal acceleration = 0 vertical acceleration = g Ux & Uy are the horizontal & vertical components of the initial velocity it can be useful to make +ve direction downwards
34
describe how to solve problems with projectiles
draw diagram state +ve direction list initial velocities - ux and uy. resolve vertically or horizontally apply SUVAT does the answer make sense? refer/link back to question - reject non-sensical answers
35
what are the formulae for Ux & Uy?
Ux = Ucosα Uy = Usinα α is the angle of projection
36
when does a projectile reach its point of greatest height?
when Uy = 0
37
for deriving projectile motion formulae, what is assigned to each letter of SUVAT?
sketch, positive directions, Ux & Uy resolve horizontally (take x = Sx) resolve vertically (take y = Sy) eliminate the variable t use trig. identities to reach formulae as required
38
derive time of flight formula
39
derive time to reach greatest height formula
40
derive range on horizontal plane formula
41
derive equation of trajectory
42
in kinematics, acceleration is
not constant
43
describe how to get from s to v to a when acceleration is variable
differentiate
44
describe how to get from a to v to s when acceleration is variable
integrate
45
what is the position vector of a particle that starts from point with position vector r0 & moves with constant velocity & what is its displacement from its initial position at time t?
r = r0 + vt this is distance = speed x time for vectors its displacement from its initial position at time t is: vt
46
what formulae can be used with vector questions involving constant acceleration?
v = u + at r = ut + 1/2at^2 r is displacement be careful of where r is being measured from
47
solve projectile problems involving vectors
48
describe how to differentiate vectors
differentiate each function of time separately
49
what is dot notation?
short-hand for differentiation with respect to time 1 dot = first derivative 2 dots = 2nd derivative
50
describe how to integrate vectors
integrate normally with +c make +c a column vector with i & j components: (p q)
51
what is true if the rope is not light?
tension is not constant tension is different either side of the pulley
52
how do you find the resultant force acting at a point?
Pythagoras with component forces
53
if a particle is 'attached to' or 'placed on' a suspended/resting rod
it has no reaction force
54
what is the effect on the initial velocity is air resistance is considered in the model & why?
initial velocity is greater because air resistance slows the ball down so much be overcome
55
what is the effect of changing a force from pushing down on a block on a rough plane to lifting it upwards at an angle?
greater reaction force so greater friction so decreased acceleration
56
what improvements can be made to projectile models of particles moving freely under gravity?
use a more accurate value of g consider air resistance consider the effect of wind consider the dimensions of the ball consider the size of the ball consider the spin of the ball
57
why is reaction force perpendicular?
because surface is smooth
58
when asked for velocity,
give speed & angle to horizontal
59
if Q does not specify the object is in limiting equilibrium, what is the friction?
Fr ≤ μR
60
how to explain the direction friction acts in
describe other horizontal components e.g. friction acts right because the horizontal component of RB acts left & the only other horizontal force is friction, which must act right for the rod to be in equilibrium & to prevent the rod from sliding