ANARCH Flashcards
(27 cards)
CORRODER
1 [Credits]: Break barrier subroutine.
1 [Credits]: +1 strength.

CYBERFEEDER
1 [Recurring Credits]
Use this credit to pay for using icebreakers or for installing virus programs

DATASUCKER
Whenever you make a successful run on a central server, place 1 virus counter on Datasucker.

Hosted virus counter: Rezzed piece of ice currently being encountered has -1 strength until the end of the encounter.
DEMOLITION RUN
Make a run on HQ or R&D. You may trash, at no cost, any cards you access (even if the cards cannot normally be trashed).

DEJA VU
Add 1 card (or up to 2 virus cards) from your heap to your grip.

DISRUPTER

DJINN
Djinn can host up to 3 [Memory Units] of non-icebreaker programs.
The memory costs of hosted programs do not count against your memory limit.
[Click], 1 [Credits]: Search your stack for a virus program, reveal it, and add it to your grip. Shuffle your stack.

FORCE OF NATURE
2 [Credits]: Break up to 2 code gate subroutines.
1 [Credits]: +1 strength.

GRIMOIRE
+2 [Memory Units]
Whenever you install a virus program, place 1 virus counter on that program.
Limit 1 console per player.

ICE CARVER
All ice is encountered with its strength lowered by 1.

IMP
Place 2 virus counters on Imp when it is installed.
Once per turn, you may remove 1 hosted virus counter to trash a card you access at no cost (even if it cannot normally be trashed).

JOSHUA B
When your turn begins, you may gain [Click]. If you do, take 1 tag when this turn ends.

LIBERATED ACCOUNT
Place 16 [Credits] from the bank on Liberated Account when it is installed. When there are no credits left on Liberated Account, trash it.
[Click]: Take 4 [Credits] from Liberated Account.

MEDIUM
Whenever you make a successful run on R&D, place 1 virus counter on Medium.
Each virus counter after the first on Medium allows you to access 1 additional card from R&D whenever you access cards from R&D.

MIMIC
1 [Credits]: Break sentry subroutine.

MORNING STAR
1 [Credits]: Break any number of barrier subroutines.

NERVE AGENT
Whenever you make a successful run on HQ, place 1 virus counter on Nerve Agent.
Each virus counter after the first on Nerve Agent allows you to access 1 additional card from HQ whenever you access cards from HQ.

NOISE - HACKER EXTRAORDINARE
Whenever you install a virus program, the Corp trashes the top card of R&D.

PARASITE
Install Parasite only on a rezzed piece of ice.
Host ice has -1 strength for each virus counter on Parasite and is trashed if its strength is 0 or less.
When your turn begins, place 1 virus counter on Parasite.

SCRUBBER
2 [Recurring Credits]
Use these credits to trash cards.

SPINAL MODEM
+1 [Memory Unit], 2 [Recurring Credits]
Use these credits to pay for using icebreakers.
Whenever there is a successful trace during a run, suffer 1 brain damage.
Limit one console per player.

STIMHACK
Make a run, and gain 9 [Credits], which you may use only during this run. After the run is completed, suffer 1 brain damage (cannot be prevented) and return to the bank any of the 9 [Credits] not spent.

VAMP
Make a run on HQ. If successful, instead of accessing cards you may pay X [Credits] to force the Corp to lose up to X [Credits], then take 1 tag.

WHIZZARD - MASTER GAMER
3 [Recurring Credits]
Use these credits to trash cards.



