aos2 learning and memory Flashcards

(42 cards)

1
Q

behaviourist approaches to learning

A

theories that propose learning occurs by interacting with the external environment
e.g. classical conditioning, operant conditioning

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2
Q

classical conditioning

A

a process of learning through the involuntary association between a neutral stimulus and an unconditioned stimulus

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3
Q

phases of classical conditioning

A
  • before conditioning
  • during conditioning
  • after conditioning
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4
Q

before conditioning

A
  • the first stage of classical conditioning
  • the neutral stimulus has no associations and doesn’t produce any significant response
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5
Q

during conditioning

A
  • the second stage of classical conditioning
  • the neutral stimulus is repeatedly paired with the unconditioned stimulus
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6
Q

after conditioning

A
  • third stage of classical conditioning
  • the neutral stimulus becomes the conditioned stimulus, thereby producing a conditioned response
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7
Q

neutral stimulus

A

the stimulus that produces no significant response prior to conditioning

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8
Q

unconditioned stimulus

A

the stimulus that produces an unconscious response

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9
Q

unconditioned response

A

a naturally occurring behaviour in response to the neutral stimulus

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10
Q

conditioned stimulus

A

the stimulus that produces a conditioned response after being repeatedly paired with an unconditioned stimulus

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11
Q

conditioned response

A

the response that occurs involuntarily after the conditioned stimulus is presented

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12
Q

operant conditioning

A

a three-phase learning process that involves an antecedent, behaviour, and consequence, whereby the consequence of a behaviour determines the likelihood that it will reoccur

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13
Q

phases of operant conditioning

A
  • antecedent
  • behaviour
  • consequences
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14
Q

antecedent

A

the stimulus/ event that precedes and often elicits a particular behaviour

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15
Q

behaviour

A

the voluntary actions that occur in the presence of the antecedent

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16
Q

consequence

A

the outcome of the behaviour, which determines the likelihood that it will occur again

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17
Q

types of consequences

A

Positive reinforcement
Negative reinforcement
Positive punishment
Negative punishment

18
Q

positive reinforcement

A

The addition of the desirable stimulus, which in turn increases the likelihood of a behaviour reoccurring

19
Q

negative reinforcement

A

the removal of an undesirable stimulus, which increases behaviour

20
Q

reinforcement

A
  • a consequence that increases the likelihood of a behaviour reoccurring
21
Q

punishment

A
  • a consequence that decreases the likelihood of a behaviour reoccuring
22
Q

positive punishment

A

the addition of an undesireable stimulus, which decreases the likelihood of a behaviour

23
Q

negative punishment

A

the removal of a desireable stimulus, which decreases the likelihood of a behaviour

24
Q

social-cognitive approach to learning

A

a theory that proposes learning takes place in a social setting and involves various cognitive processes
e.g. observational learning

25
observational learning
a process of learning that involves watching the behaviour of a model and associated consequences of that behaviour
26
stages of observational learning
- attention - retention - reproduction - motivation - reinforcement
27
attention
the first stage of observational learning in which individuals actively focus on the model's behaviour and the consequences of that behaviour
28
retention
the second stage of observational learning in which individuals create a mental representation to remember the model's demonstrated behaviour
29
reproduction
the third stage of observational learning in which the individual must have the physical and mental capabilities to replicate the behaviour
30
motivation
the fourth stage of observational learning in which the individual must want to reproduce the behaviour
31
reinforcement
the fifth stage of observational learning in which the individual receives a positive consequence for the behaviour which makes them more likely to reproduce the behaviour
32
atkinson-shiffrin multi-store model of memory
a model of memory which outlines the three separate stores of memory (sensory, short-term, and long-term) each of which interact through the processes of encoding, storage and retrieval
33
encoding
the process of converting information into a useable form which can be manipulated and stored in the brain
34
storage
the retention of information over time
35
retrieval
the process of accessing information from the long-term and bringing it to the short-term
36
sensory memory
a store of memory which very briefly stores raw information detected by the senses (iconic, echoic, and haptic memory)
37
short term memory
- memory that is consciously being attended to and actively manipulated - capacity of 7±2 items - duration of 18-30 seconds - can be manipulated through processes such as chunking, maintenance rehearsal and elaborative rehearsal
38
long term memory
- unlimited capacity - relatively permanent duration - information from the LTM can be retrieved into the STM - sometimes information in the LTM cannot be accessed
39
maintenance rehearsal
the repetition of information in its original form to keep it in the short-term memoy
40
elaborative rehearsal
A method of encoding that involves linking new information to previously stored information in the long-term memory
41
association
Linking new information with existing knowledge
42
narrative chaining
A mnemonic that involves linking unrelated items together by creating a story that includes all the concepts to be remembered.