App Inventer Flashcards

(16 cards)

1
Q

event

A

an action that causes something to happen

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2
Q

Command

A

The blocks of code that actually do the work of the app

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3
Q

Horizonal Arrangement

A

A component in appInventor that let you place things next to each other horizontally

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4
Q

palette

A

the section in the design view that shows a list of components that you can add to your app

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5
Q

viewer

A

the section in the design view that shows what app will look like

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6
Q

Headng

A

A property of the “ball” component in AppInventor. This specifies the direction in which the ball travels

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7
Q

Inteval

A

A property of the “ball” component in AppInventor. This specifies the frequency of the ball movement

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8
Q

Radius

A

A property of the “ball” component in AppInventor. This specifies the size of the ball

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9
Q

speed

A

A property of the “ball” component in AppInventor. This specifies how fast the ball travels

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10
Q

Components

A

The section in the design view that shows what items have already been added to your app

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11
Q

Properties

A

The section in the design view that shows what you can change about the current component

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12
Q

Media

A

The section in the design view that shows any images and sounds you have currently uploaded to your app

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13
Q

Blockly

A

Blockly is the name of the visual programming editor that App Inventor uses to make the blocks in the browser.

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14
Q

Designer

A

The screen where you can drag and drop component pieces and design your app.

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15
Q

Accelerometer Sensor

A

Non-visible component that can detect shaking

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16
Q

Conditional Statement (If Block)

A
  • a set of rules performed if a certain condition is met. (Example - IF a checkbox is checked THEN execute the command)