aux vocabulary Flashcards

1
Q

attitudinal

A

instinctive reaction of people
reflects the way ppl think & feel
what people say

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2
Q

behavioral

A

set of actions that characterize the way someone adapts to the environment or circumstance
what people do

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3
Q

character traits

A

attitudes and behaviors

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4
Q

concept art

A

conceive the aesthetic character
message to be delivered in concept
main attributes of ideal solution
Description of adjectives

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5
Q

content

A

graphic & textual elements
help users achieve tasks in easy, clear, meaningful, helpful and pleasant ways

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6
Q

Content strategy

A

Frameworks the info architecture of the future solution

Facts, goals, & design principles

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7
Q

Design

A

Intentional, progressive process that understands context where project & solution will be experienced
Solutions that integrate technology

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8
Q

Design principles

A

Rules of design for conception & development of physical & digital solutions

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9
Q

Design problem

A

Specific situation that needs to be solved

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10
Q

Design solution

A

System, experience, group of components that interact with ppl to solve needs

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11
Q

Design thinking

A

Human-centered approach to innovation, integrates needs, possibilities, and requirements for success

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12
Q

Emotions

A

Instinctive reactions as responses to EXTERNAL inputs

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13
Q

Empathy

A

Ability to understand feelings, beliefs, values, behaviors, & circumstances

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14
Q

Human centered design

A

Approach in design that puts the users values, needs, & preferences into design process

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15
Q

Information architecture

A

Strategy & way designers define & deliver the contents

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16
Q

Iteration

A

Repetition of testing to refine partial & final products in the design process

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17
Q

Narrative Arc

A

Gustav Freytag
describes a story’s full progression

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18
Q

Navigation

A

Sequence of steps the user follows to achieve tasks

19
Q

Persona tool

A

Describes character traits, pain points, ideal experience, attitudinal, behavioral, aesthetic taste, & other specific characteristics to understand user needs & preferences

20
Q

Scenarios

A

Process a target goes through and how your new solution is used

21
Q

Storyboard

A

Layout to express graphic & textual stories as a sequence of eventa

22
Q

System

A

Group of interdependent components working together as a unit

23
Q

Tools in design

A

Variety of sources that support the progressive process of design

24
Q

User

A

Individual that interacts with solution & poses character traits, emotions, & aesthetic tastes

25
Q

User experience design

A

Creation of solutions for people

26
Q

Visual narrative

A

Story told primarily using visuals

27
Q

Wireframe

A

Draft layout representing blocks of contents as a format

28
Q

Aesthetics

A

Study of beauty
Physical features
Their meaning of features
Principles that guide styles to connect with individuals

29
Q

Alignment

A

Straight line to establish positions of blocks of info
get a visual order of the contents

30
Q

Character

A

Fictional representation of individuals that play important roles in the story
Silhouette (physical appearance)
Palette (colors)
Exaggeration (traits, personalities, & emotions)

31
Q

Concept art

A

Creative stage for the graphic conception of the characters in the story

32
Q

Content experience

A

Set of rules, steps, & principles applied to the graphic & textual content
& the way to navigate them

33
Q

Constraints

A

Restrictions for the design
That come from users, context, business

34
Q

Design brief

A

Brief intro of the design project to be developed

35
Q

Features

A

Distinctive attribute or aspect of individuals, physical, or digital artifacts

36
Q

Grid

A

Layout design to order the design’s components

37
Q

Hierarchy

A

Organization in which blocks of info are ranked one above the other according to relevance

38
Q

Persona took

A

Profile the intended users by describing them

39
Q

Qualitative research

A

Complex phenomenon from different angles
Collection of data from a lot of sources

40
Q

Quantitative research

A

Numeric & quantifiable data

41
Q

User journey

A

End to end series of steps a user takes to complete a specific task

42
Q

Wireframe

A

Draft layout representing blocks of content in a format

43
Q

White space

A

Intentional space is created to allow users to differentiate between blocks of content
Helps make things more organized