Basics Flashcards

0
Q

VGA

A
Video graphics array
640x480 16 colors
320x200 256 colors
Analog
1987
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1
Q

XGA

A
Extended graphics array
640x480
1024x768
65000 colors
Allows monitors to be non-interlaced
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2
Q

SVGA

A

Super VGA
800x600
16M colors
Analog

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4
Q

RTMFP

A
Real Time Message Flow Protocol 
Adobe
UDP
Adds Player to player communication
Flash Player 10, AIR 1.5
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5
Q

RTMP

A

This is the standard, unencrypted Real-Time Messaging Protocol. The default port is 1935; if a port is not specified, the client attempts to connect to ports in the following order: 1935, 443, 80 (RTMP), 80 (RTMPT).

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6
Q

RTMPT

A

his protocol is RTMP tunneled over HTTP; the RTMP data is encapsulated as valid HTTP. The default port is 80.

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7
Q

RTMPS

A

This protocol is RTMP over SSL. SSL is a protocol for enabling secure communications over TCP/IP. (Adobe Media Server provides native support for both incoming and outgoing SSL connections.) The default port is 443.

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8
Q

RTMPE

A

This protocol is an encrypted version of RTMP. RTMPE is faster than SSL, does not require certificate management, and is enabled in the server’s Adaptor.xml file. If you specify RTMPE without explicitly specifying a port, the Flash Player scans ports just like it does with RTMP, in the following order: 1935 (RTMPE), 443 (RTMPE), 80 (RTMPE), and 80 (RTMPTE).

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9
Q

RTMPTE

A

This protocol is RTMPE with an encrypted tunneling connection. The default port is 80.

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10
Q

HDS

A

HTTP Dynamic Streaming
packages media files into fragments that Flash Player clients can access instantly without downloading the entire file. Adobe HTTP Dynamic Streaming contains several components that work together to package media and stream it over HTTP to Flash Player.

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11
Q

Progressive Download

A

The content must transfer from the server to the client in a progression from the beginning to the end of a file. A client cannot seek to a forward location until that location and all the data before it has downloaded.

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12
Q

Stream “RTMP”

A

The media server (such as Adobe Media Server) creates a socket connection to the client over which the content is sent in a continuous stream. The client can seek to any point in the content instantly, regardless of how much data has been transferred.

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13
Q

HLS

A

Apple HTTP Live Streaming

same as HDS from Adobe, but targeted for iOS

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14
Q

FLV

A

All versions of Adobe Media Server support playback and recording of the FLV file format. On-demand, real-time HTTP Dynamic Streaming does not support the FLV format.

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15
Q

F4V (MPEG-4 compatible)

A

playback of all Adobe Media Server-supported audio and video codecs within MPEG-4 Part 12 container formats. File types supported by the MPEG-4 format include F4V, MP4, M4A, MOV, MP4V, 3GP, and 3G2.

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16
Q

MP3

A

The MPEG Layer-3 (mp3) file format is an audio file format that uses lossy data compression.

17
Q

RAW

A

The RAW (Record and Watch) file format records media into configurable chunks that stream to any version of Flash Player.

18
Q

F4M

A

The Adobe Media Manifest file format contains information about a Adobe Media asset. Manifest information includes the location of media, codecs, resolutions, and the availability of files encoded at multiple bit rates, DRM authentication information, and so on. Use the F4M file format for HTTP Dynamic Streaming.

19
Q

F4F

A

The F4F file format describes how to divide media content into segments and fragments. Each fragment has its own bootstrap information that provides cache management and fast seeking. Use the F4F file format for HTTP Dynamic Streaming.

20
Q

XMP

A

embedded metadata information in the media file