BREVITY CODES Flashcards

(66 cards)

1
Q

Perform an immediate maximum performance turn in the direction indicated.

A

BREAK(direction)

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2
Q

A chemstick tied to a string swung overhead, used to mark a friendly position

A

BUZZSAW

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3
Q

Specified surface target / object has been acquired and is being tracked with an on-board sensor

A

CAPTURED

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4
Q

Height of a friendly aircraft in hundreds of feet above surface

A

CHERUBS

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5
Q

Type 1 and 2 CAS terminal attack control clearance to release ordnance on this pass.

A

CLEARED HOT

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6
Q

Cease action/ attack/ event/ mission

A

ABORT

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7
Q

Height of friendly aircraft in thousands of feet from MSL

A

ANGELS

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8
Q

Unit or element will be performing exactly as briefed

A

AS FRAGGED

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9
Q

Reference number used to indicate such information as headings, altitude, fuels, etc.

A

BASE (+/- number)

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10
Q

System indicated is inoperative. Cancelled by SWEET.

A

BENT

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11
Q

Fuel state needed for recovery

A

BINGO

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12
Q

No visual contact with friendly aircraft or ground position. Opposite of VISUAL

A

BLIND

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13
Q

Type 3 CAS terminal attack control clearance. Attack aircraft flight leaders may initiate attacks within the parameters imposed by the JTAC.

A

CLEARED TO ENGAGE

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14
Q

Acknowledges sighting of a specified reference point (either visually or via sensor)

A

CONTACT

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15
Q

Continue present maneuver, does not imply a change in clearance to engage or expend ordnance

A

CONTINUE

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16
Q

Continue present maneuver, ordnance release not authorized. Note: Simulated weapons deliveries may be performed

A

Continue Dry

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17
Q

Aircraft position within flight.

A

DASH (#)

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18
Q

Laser designator system inoperative

A

DEADEYE

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19
Q

Weapons impact within lethal distance

A

HIT(S)

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20
Q

Fuel state above BINGO at which separation/ bug out/ event termination should begin

A

JOKER

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21
Q

Aircrew does not have the ground object, reference point, or target in sight (opposite of CONTACT).

A

LOOKING

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22
Q

Aircrew does not have visual contact with the TARGET/BANDIT. Opposite of Tally

A

NO JOY

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23
Q

Maneuver in a specified direction with reference to the target

A

OFFSET (direction):

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24
Q

Cooperating aircraft

A

PLAYMATE

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25
Amount of time aircraft can remain on station, given in hours plus minutes (e.g. ONE PLUS THIRTY equals 1 hour and 30 minutes)
PLAYTIME
26
Starting climb for air-to-surface attack
POP
27
Flying in clouds or area of reduced visibility.
POPEYE
28
Departing designated point
PUSHING
29
Friendly air-to-surface missile launch
RIFLE
30
Two or more munitions released or fired in close succession.
Ripple
31
Timeline adjustment in minutes always referenced from original preplanned mission execution time.
ROLEX( +/- time)
32
Aircraft / unit designated to employ ordnance
SHOOTER
33
References number of people / objects noted at specified location (men/women/children). For example, in response to a request for SLANT on a Target building "SLANT 4/6/4"
SLANT
34
Weapons impact
SPLASH
35
Cue the laser spot search/ tracker function to the specified laser code in relation to the specified reference point.
STARE (w/laser code and ref point):
36
Illuminating target with artificial illumination.
SUNSHINE
37
A ground-borne object of interest departing the objective area
SQUIRTER
38
Sighting of target, non-friendly aircraft, or enemy position. Opposite of NO JOY.
TALLY
39
I have limited situational awareness (i.e. NO JOY, BLIND) and request information.
TUMBLEWEED
40
Sighting of a friendly aircraft or ground position. Opposite of BLIND.
VISUAL
41
Will Comply with received instructions
WILCO
42
No ordnance remaining
Winchester
43
Discontinue stated activity; e.g., CEASE BUZZER CEASE LASER, CEASE SPARKLE, ect.
CEASE (activity):
44
Illuminate / Illuminating an enemy position with flashing IR energy
PULSE:
45
Circling an IR pointer around an aircraft to help the aircraft identify the friendly ground position.
ROPE
46
Oscillate an IR pointer in a figure eight about the target
SNAKE
47
Mark / marking target by IR pointer. Platform is capable to IR point.
SPARKLE
48
Overlay IR point
MATCH SPARKLE
49
Stop oscillation of IR pointer
STEADY
50
Target appears to be no longer tracked by sensor
CHECK CAPTURE
51
Sensor image appears to be out of focus
CHECK FOCUS
52
JTAC requests the pilot to remove targeting symbology to allow better view of the target area.
DECLUTTER
53
Video data link established. Opposite of HOLLOW.
HANDSHAKE
54
Lost video data link. Opposite OF HANDSHAKE
HOLLOW
55
A condition will likely exist that limits ROVER reception. (maneuver, terrain, etc).
EXPECT HOLLOW
56
No longer slewing sensor and awaiting further updates
SET:
57
Follow indicated target
SHADOW
58
A full motion video system mark has been set and is used as a frame of reference.
STAKE
59
Switch full motion video to EO or IR
SWITCH CAMERA
60
Switch IR polarity to black hot or white hot.
SWITCH POLARITY
61
Increase/ decrease the sensors focal strength. ( zoom in 1, 2, 3, or 4)
ZOOM (IN/OUT)
62
Frequencies of international safety and distress systems that cannot be jammed
TABOO
63
High priority friendly frequencies of systems that should not be jammed. This is not a list of all friendly C2
PROTECTED
64
High priority enemy frequencies that are being used for collection by intelligence assets. Intelligence gain/loss determinations need to be done on these frequencies prior to jamming
GUARDED
65
The cessation of jamming certain radio frequencies
CEASE BUZZER
66
The cessation of all jamming activities
CEASE MUSIC