Brevity Words Flashcards

(70 cards)

1
Q

AS FRAGGED

A

Unit or element will be performing exactly as stated by the air task order

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2
Q

AUTHENTICATE

A

To request or provide a response for a coded challenge

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3
Q

BANDIT

A

An aircraft identified as enemy, in accordance with theatre identification (ID) criteria. The term does not necessarily imply direction or authority to engage.

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4
Q

BATTLE

A

Battle formation

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5
Q

BINGO

A
  1. Fuel state needed for recovery.
  2. Proceed/am proceeding to specified base (field) or carrier
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6
Q

BLIND

A

Aircraft lost visual contact with another friendly aircraft or ground position (opposite of VISUAL)

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7
Q

BOGEY

A

Unidentified aircraft

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8
Q

BOGEY DOPE

A

Request target information (BRAA) to the specified target. If a threat is not specified Bearing/Range will be given to the closest threat.

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9
Q

BRAA

A

Tactical control format providing target Bearing Range Altitude and Aspect relative to the specified friendly aircraft.

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10
Q

BREAK (Direction)

A

Perform “An immediate maximum performance turn in the direction indicated”

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11
Q

BULLS EYE

A

A common reference point. Position of an object will be established by bearing (magnetic) and range (NM) from this point

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12
Q

CHAFF

A

Chaff has been detected or to deploy chaff

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13
Q

CHERRY

A

LZ hot

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14
Q

CLARA

A

Radar scope is clear of enemy contacts.

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15
Q

CLEARED

A

Requested action is authorized (no engaged or support roles are assumed)

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16
Q

CLOSING

A

Decreasing in range or azimuth

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17
Q

CONTACT

A

Sensor contact at the stated position

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18
Q

DEFENSIVE

A

Aircraft is under attack, manoeuvring defensively, and unable to ensure deconfliction or mutual support

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19
Q

DIG

A

Max performance outward turn to separate formation

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20
Q

FENCE IN/OUT

A

Set cockpit switches as appropriate prior to entering/exiting the combat area

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21
Q

FLARES

A

Deploy flares

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22
Q

FLOAT

A

Expand the formation laterally within visual limits to maintain a radar contact or prepare for a defensive response

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23
Q

HEADS UP

A

Alert of an activity of interest. (Normally followed by amplifying information)

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24
Q

HOMEPLATE

A

Home airfield/carrier

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25
HOSTILE
Unknown threat
26
HOT
1. Ordnance employment authorized, expected or completed (A/G), Cleared IN/OFF. 2. Defined area is expected to receive fire (enemy of friendly)
27
ICE
LZ/PZ clear of threat
28
INDIA
Mode IV
29
IN PLACE (Direction)
Perform indicated manoeuvre simultaneously
30
JOKER
Fuel state above BINGO at which separation/bugout/event termination should begin
31
KICK
(Degrees RH/LH or heading) - a defensive check turn in a specified direction
32
KNOCK IT OFF
Safety directive to cease air combat exercise manoeuvres/attacks/activities
33
LIFTING
Transport Helo taking off
34
LONG RIFLE
Friendly, long range air to surface missile launch (e.g. AGM-130, SLAM-ER)
35
LOOKING
Aircrew has not got the ground object, reference point, target in sight (opposite of CONTACT)
36
MINIMIZE
Radio frequency is becoming saturated, degraded or jammed and briefer transmissions must follow (see ZIPLIP)
37
MUD
RWR ground threat displayed with no launch indication
38
NAILS
RWR indication of AI-radar in search
39
NAKED
No RWR indications on the RWR scope
40
NEW PICTURE
Used by controller or aircrew when tactical picture has changed. Supersedes all previous calls and re-establishes picture for all players
41
NO JOY
Aircrew does not have visual contact with the target/bandit/bogey/landmark or enemy position
42
NOTCH(ING) (DIRECTION)
Directive/descriptive that an aircraft is manoeuvring defensively to position the bandit on the aircraft's wingline
43
ON STATION
I have reached/left my assigned station
44
PADLOCKED
Aircrew cannot take his eyes off another aircraft without losing tally or visual
45
PARROT
A military IFF transponder
46
PICTURE
Request for/informative to provide tactical situation status pertinent to mission (picture CLARA north)
47
PINCH
Decrease lateral spacing of formation
48
PLAYMATE
Friendly aircraft with which I am co-operating
49
PLAYTIME
Amount of time aircraft can remain on station, given in hours plus minutes (e.g. ONE PLUS THIRTY, equals one hour and thirty minutes)
50
POP-UP
Informative call about a contact or group that has suddenly appeared inside decision range
51
PUSH
Switch to designated frequency, channel or TAD. Without response to the speaker
52
RESUME
Resume last formation/station/mission ordered
53
ROLEX + -
Time change in minutes from a given datum. The term "plus" will indicate later time and the term "minus" will indicate an earlier time ("MISSION 4TK148, ROLEX PLUS 2" means two minutes have been added to the datum times)
54
ROLL
Switch to designated frequency, channel or TAD and respond to the speaker
55
ROTATE
Formation heading change greater than 150 degrees. Both A/C pass left-left
56
SAME
Aircrew has the identical information as was just stated
57
SHACKLE
One weave; a single crossing of flight paths; manoeuvre to adjust or regain formation parameters
58
SINGER (Type/direction)
RWR indication of SAM launch
59
SNIFF (type)
Passive sensor indication of a radar emitter
60
SPIKED (Direction)
RWR indication of a HOSTILE AI radar lock- on ("RED 4, SPIKED, right 2 o'clock")
61
SPLIT TURN
A/C turn away from each other, reverse course and proceed on opposite sides of track
62
SPOTTED
RWR indication of a HOSTILE search radar
63
STRANGLE
Switch off equipment indicated
64
STRENGTH
The numerical strength of a track. (E.g., radio signal strength)
65
SWEET
1. Equipment indicated is operating efficiently. (Opposite of SOUR) 2. (mode type) Valid response to an administrative IFF/SIF check request
66
TAC LEFT/RIGHT
Formation heading change 30-150 degrees
67
TALLY
Sighting of a target, bandit, bogey, landmark or enemy position; opposite of NO JOY
68
TUMBLEWEED
Limited situation awareness; no joy; blind; a request for information
69
VISUAL
Sighting of a friendly aircraft ground position; opposite of BLIND
70
ZIPLIP
Limit transmissions to critical information only (see MINIMIZE)