C# Flashcards
(24 cards)
A step-by-step solution to a problem
Algorithm
Instructions written in a higher language
Psudocode
Instructions done one after the other in a linear way
Sequence Structure
Instructions done when a certain variable is true
Decision Structure
Instruction done as long as a certain variable is true
Repetition Structure
(1)Analyze problem, (2)Plan Algorithm, (3)Desk-check, (4)Code, (5)Test, (6)Modify
6 Steps in the Problem Solving Process
A changeable value
Variable
An unchangeable value
Constant
What can be stored and how much can be stored in a variable
Data Type
Behaviors of the class
Method
Act like a container to store similar classes
Namespace
Output of a method
Return Value
Container to store similar methods
Class
Public or private access
Access Modifiers
The starting place of every C# application
Main Method
Stores 0 - 255
Byte
Stores -128 - 127
Signed Byte
Stores -32,768 - 32,767
Short
Stores 0 - 65,535
Unsigned Short
Stores -2,147,483,648 - 2,147,483,647
Int
Stores 0 - 4,294,967,295
Unsigned Int
Stores -9 Quintillion - 9 Quintillion
Long
Stores 0 - 18 Quintillion
Unsigned Long
Stores - or + 1.5 x 10^-45 to - or + 3.4 x 10^38
Float