CH 1 Flashcards
Important social, cultural, and economic force that has great influence on the happiness of individuals
Leisure
The vast array of activities that people pursue in their leisure time.
Recreation
Participants have choice or perceive to have choice in pursuit of leisure experiences( Experience at will, and leave at will
Perceived Freedom
-Mechanism for self-expression and enjoyment
-Transmits values, customs, traditions, and societal norms
-Incorporates competition, cooperation, winning vs losing, preparation for adult roles,
Play
Skills an individual believes they possess which relates to a satisfying experience (Have the skills to look ahead and anticipate)
Perceived Competence
desire to become the most one can be
Actualization
the process by which a person controls their own life and choices to better yourself
Self Determination
Leisure 21 century: Leisure is frivolous
Great Grandparents
Leisure 21 century: Leisure to refresh oneself from work (drive for financial security)
Grandparents
Leisure 21 century: Work to play
Parents
Leisure 21 century: Work hard play hard
Today (This generation)
Leisure 21 century: Play is life’s purpose
Grandchildren
A cognitive evaluation of the quality of an individual’s life as a whole
Life Satisfaction
Provides interaction with participants in ways that enhance the experience and those involved
Leisure
Results in positive feelings and mental well-being, physical, social, and spiritual benefits
Leisure
Maslow’s Hierarchy of Needs
1.Self-Actualization
2.Self-esteem
3.Love and belonging
4.Saftey and Security
5.Physiological needs (Food, Drink)
Focused on Life Satisfaction as related to involvement in life experiences (leisure).
Csikszentmihalyi(Chick-sent-me-high)
Skills: Up Comp: Down =boredom
Skills: Down Comp: Up= Anxious
Flow theory example
(Flow Theory) Optimal experience occurs during activity that is goal-oriented, bounded by rules and requires certain skills
A Challenging Activity that Requires Skill
(Flow Theory) When skills are necessary to deal with activity
i.e. – not hearing crowd noise
The Merging of Action and Awareness
Know what to do and where to aim towards
i.e.-knowing the score
Clear Goals and Feedback
(Flow Theory) ability to forget the unpleasant tasks awaiting them
i.e.-forget about an assignment due, during a tennis match
Concentration on the Task at Hand
(Flow Theory)Ability to eliminate risk, failure and injury
“Leave No Doubt”
i.e.- you choose whether you want to participate or not in an activity
The Paradox of Control
(Flow Theory) When action and awareness merge as one.
i.e. – “Be the ball”
The Loss of Self-Consciousness