Ch. 6 Learning & Memory Flashcards

1
Q

learning and memory

A

how we story information and perceive it

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2
Q

behavioural learning theories

A

stimulus-response connections

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3
Q

cognitive theories

A

focus on consumers as problem solvers who learn when they observe relationships

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4
Q

learning theories

A
  • those that focus on connections between actions and consequences
  • those that focus on understanding complex relationships and problem solving
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5
Q

types of behavioural learning theories

A
  1. Classical Conditioning

2. Instrumental Conditioning

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6
Q

Classical Conditioning

A

associating two different stimuli, one prompts behaviour and the other doesnt

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7
Q

Example of classical conditioning

A

volvo-safety

red bull - extreme sports

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8
Q

components of classical conditioning

A
  1. unconditioned stimulus
  2. conditioned stimulus
  3. conditioned response
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9
Q

issues in classical conditioning (3)

A
  1. repetition effect
  2. stimulus generalization
  3. stimulus discrimination
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10
Q

repetition effect

A

condition effects are more likely to occur after the conditioned (CS) and unconditioned (UCS) stimuli have been paired a number of times

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11
Q

stimulus generalization

A

stimuli similar to a CS may evoke similar responses

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12
Q

stimulus discrimination

A

conditions may also weaken over time especially when a UCS does not follow a stimulus similar to a CS

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13
Q

stimulus generalization startegies (4)

A
  1. family branding
  2. product line extensions
  3. licensing
  4. look-alike packaging
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14
Q

instrumental conditioning

A

learning process where behaviour is controlled by a set of consequences or what will occur (reward based learning)
- learns to produce positive outcomes and avoid negative outcomes

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15
Q

instrumental conditioning (3)

A
  1. Positive reinforcement
  2. Negative reinforcement
  3. Punishment
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16
Q

extinction

A

occurs when there is no reinforcement, conditioning is not activated because it is not reinforced, stimulus response connection has weekend

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17
Q

negative reinforcement

A

when a negative outcome is avoided

18
Q

type of reinforcement schedules (4)

A
  1. fixed interval reinforcement
  2. variable interval reinforcement
  3. fixed ratio reinforcement
  4. variable-ratio schedule
19
Q

fixed ratio reinforcement

A

reinforcement only occurs after a fixed number of responses

20
Q

variable ratio schedule

A

number of responses needed for a reward varies (slot machine)

21
Q

observational learning

A

watch the actions of others and note the reinforcements they receive for their behaviours

22
Q

5 stages of consumer development

A
  1. observing
  2. making requests
  3. making selections
  4. making assisted purchases
  5. making independent purchases
23
Q

parental socialization systems (3)

A
  1. Authoritarian parents (hostile, restrictive)
  2. Neglecting parents (detached)
  3. Indulgent parents (communicate more)
24
Q

objective knowledge

A

information stored in memory

25
subjective knowledge
perceptions of what we know or think we know
26
information store in our memory
influenced and modified by experience
27
intrinsic cues
physical attributes
28
extrinsic cues
less tangible, price, brand name
29
consumer attitudes have 3 components
1. cognitive - beliefs 2. affective - emotions 3. conative - behavioural intention
30
positive attitudes achieved be (5)
1. celebrity and expert endorsements 2. information source, credibility 3. opinion formers 4. fear 5. repetition
31
activation models of memory
the more effort it takes to process information, the more likely it is information will transfer into long-term memory
32
spreading activation (5)
1. brand-specific (claims) 2. Ad-speific 3. Brand identification 4. Product category 5. Evaluative reactions (emotions)
33
recognition
shown ads, asked if they have seen before
34
recall
what have they seen
35
problems with memory measures (3)
1. response biases (people tend to say yes) 2. memory lapses (omitting facts, inaccurate real of time) 3. illusion of truth effect
36
nostalgia
marketers may resurrect popular characters to evoke fond memories of the past (good old days)
37
state-dependent retrieval
better access information if our internal state is the same at the time of recall as when we learned the information
38
familiarity and recall
- better able to recall messages about items we are familiar with
39
salience and the von Restorff effect
bias ins remembering the unusual
40
viewing context
our ability to remember