chap 7 Flashcards

(30 cards)

1
Q

loudness

A

sounds we hear, resulting from the vibrations in the air (volume)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

how can sound communicate “depth”

A

fainter sounds are assumed to be further away, louder sounds are assumed to be closer, etc.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

what is pitch affected by

A

the frequency of sound vibrations

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

what is pitch

A

the perceived highness/lowness of a sound.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

why is pitch important

A

helps us to distinguish speech, music, background noise, etc.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

timbre

A

the harmonic components of sound, the texture or “feel”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

what are some examples of timbre

A

nasal voice, mellow music, etc.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

what 3 components of sound define the sonic texture of a film

A
  • loudness
  • pitch
  • timbre
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

what are the 3 types of sound in cinema

A
  • speech
  • music
  • noise/sound effects
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

ADR: automated dialogue recording

A

actors re-recording their lines in the studio while watching

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

when is music added to a film?

A

Nearly always in post-production

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

when are sound effects added to a film

A

post production

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

the Foley process

A

creating sound effects to be used in a film using everyday items like shoes, car doors, sandpaper, etc.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

mixing/blending

A

combining two or more soundtracks into one

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

dialogue overlap

A

a line of dialogue is continued across a cut

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

sound perspective

A

apparent distance of a sound source

17
Q

what are the 3 dimensions of film sound

A
  • rhythm
  • fidelity
  • temporal
18
Q

what does rythm involve

A
  • a beat
  • a tempo
  • a pattern of accents
19
Q

fidelity

A

the extent to which a sound is faithful to the source as we conceive it

20
Q

what is the an example of sound fidelity

A

an image of a dog accompanied by the sound of a barking dog (as opposed to the meow of a cat)

21
Q

diegetic sound

A

a sound with a source in the story world

22
Q

non-diegetic sound

A

a sound with a source outside of the story world

23
Q

what is a common example of non-diegetic sound

A

the input of music (like a film’s score) that is not being “played” by any of the characters.

24
Q

internal diegetic sound

A

diegetic sound coming from inside the mind of a character

25
external diegetic sound
diegetic sound with a physical source in the scene
26
synchronous sound
we hear the sound at the same time we see it
27
asynchronous sound
sound that doesn't match up with the visuals we see (bad lip-dubbing)
28
simultaneous sound
the sound takes place at the same time as the image, in terms of story events
29
nonsimultaneous sound
sound that doesn't take place at the same time as the visuals (hearing a sonic flashback of a character's previous line playing in a current scene)
30
sound bridge
sound from the previous scene lingers over the bridge of the current scene