Chapter 1 - Evaluating hands and bidding balanced hands Flashcards

0
Q

How would you open the bidding with a balanced hand and 12-14 points?

A

1NT

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1
Q

What constitutes a balanced hand?

A
  • no voids or singletons

- no more than one doubleton

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2
Q

How should you open the bidding with a balanced hand and 15-16 points? (And what should you plan to rebid?)

A
  • longest suit at the 1 level

Plan to rebid NT at the cheapest level

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3
Q

How should you open the bidding with a balanced hand and 17-18 points? (And what should you plan to rebid?)

A

Bid longest suit at 1 level and plan to rebid NT, jumping a level.

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4
Q

How should you open with a balanced hand and 19-20 points? (And what should you plan to rebid?)

A

Open with longest suit at the 1 level and plan to rebid 3NT.

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5
Q

How should you open the bidding with a balanced hand and 20-22 points?

A

2NT

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6
Q

How should you open the bidding with a balanced hand and 23+ points?

A

2 Clubs

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7
Q

With a balanced hand opening, what should your partnership’s contract goal be? (List in order of preference)

A
  1. A Major suit contact (if you can establish an 8 card fit between you)
  2. A NT contract
  3. A minor suit contract
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8
Q

What are the point levels for a NT rebid by opener?

A

15-16 (bid NT at cheapest level)
17-18 (bid NT, jumping a level)
19-20 (bid game, 3NT)

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9
Q

You have a balanced hand and 15+ points. You opened with your longest suit at the 1 level, planning to rebid NT at the appropriate level to show your balanced hand and point count. When should you go off plan and not rebid NT?

A
  • partner bid a major suit and you have 15-20 points and 4 card support (bid the major suit at the appropriate level)
    OR
  • partner passes or gives weak support (pass unless you have 17+ points)
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10
Q

What is the rule of 20?

A

You can open with fewer than 12 honour card points if the number of cards in your two longest suits added to your HC points equals 20 or more.

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11
Q

When first evaluating a hand, what should you add to your honour card points?

A

Add 1 point for every card over 4 in any suit.

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12
Q

How many combined points are needed for game in NT?

A

25-26

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13
Q
When responding to a balanced hand opening, how many combined points are needed to make each of the following levels?
1 level (7 tricks), 2 level (8 tricks), 3 level (9 tricks, aka game in NT), 4 level (10 tricks, aka game in major suit), 5 level (11 tricks, aka game in minor suit), 6 level (12 tricks), 7 level (13 tricks)
A
20-22 combined points = 7 tricks
23-24 combined points = 8 tricks
25-26 combined points = 9 tricks
27-28 combined points = 10 tricks
29-32 combined points = 11 tricks
33-35 combined points = 12 tricks
36+ combined points = 13 tricks
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14
Q

When can points be added for shortages?

A

ONLY after a suit fit has been established

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15
Q

Once an 8 card suit has been established, how many points can you add for shortages?

A
Void = 3 points
Singleton = 2 points
Doubleton = 1 point