Chapter 16 and 17 Flashcards

(30 cards)

1
Q

ethos

A

the name used by Aristotle for what modern students of communication refer to as credibility

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2
Q

credibility

A

the audience’s perception of whether a speaker is qualified to speak on a given topic. Speaker’s credibility are influenced by competence and character.

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3
Q

initial credibility

A

credibility of a speaker before she/he starts to speak

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4
Q

derived credibility

A

credibility of a speaker produced by everuthing they say and do during the speech

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5
Q

terminal credibility

A

credibility of speaker at end of the speech

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6
Q

creating common ground

A

a technique in which speaker connects themselves with values, attitudes, or experiences of the audience

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7
Q

logos

A

the name used by Aristotle for the logical appeal of a speaker

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8
Q

reasoning

A

the process of drawing a conclusion on the basis of evidence

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9
Q

reasoning from specific instances

A

reasoning that moves from particular facts to general conclusion

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10
Q

reasoning from principle

A

reasoning that moves from a general principle to specific conclusion

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11
Q

causal reasoning

A

reasoning that seeks to establish relationship between causes and effects

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12
Q

analogical reasoning

A

reasoning in which speaker compares two similar cases and infers that what is true for first case is also true for second case

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13
Q

fallacy

A

an error in reasoning

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14
Q

hasty generalization

A

a fallacy in which a speaker jumps to a general conclusion on the basis of insufficient evidence

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15
Q

false cause

A

a fallacy in which a speaker mistakenly assumes that because one event follows another, the first event is the cause of the second.

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16
Q

invalid analogy

A

an analogy in which two cases being compared are not essentially alike

17
Q

bandwagon

A

a fallacy which assumes that because something is popular, it is therefore good, correct, or desireable

18
Q

red herring

A

a fallacy that introduces an irrelevant issue to divert attention from the subject under discussion

19
Q

ad hominem

A

a fallacy that attacks the person rather than dealing with the real issue in dispute

20
Q

either-or

A

a fallacy that forces listeners to choose between two alternatives when more than two alternatives exist

21
Q

slippery slope

A

a fallacy which assumes that taking a first step will lead to subsequent steps that cannot be prevented

22
Q

appeal to tradition

A

a fallacy which assumes that something old is automatically better than something new

23
Q

appeal to novelty

A

fallacy which assumes that something new is automatically better than something old

24
Q

pathos

A

the name used by Aristotle for what modern students of communication refer to as emotional appeal

25
question of fact
a question about the truth or falsity of an assertion
26
question of value
a question about the worth, rightness, morality, and so forth of an idea or action
27
question of policy
a question about whether a specific course of action should or should not be taken
28
speech to gain passive agreement
speaker's goal is to convince the audience that a policy is desirable without encouraging them to take action in support of the policy
29
speech to gain immediate action
speaker's goal is to convince the audience to take action in support of a policy
30
burden of proof
the obligation facing a persuasive speaker to prove that a change from current policy is necessary