Chapter 18 Flashcards

(12 cards)

1
Q

types of rigid motion

A

translations, rotations, reflections

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2
Q

transformations that preserve orientation

A

translations, rotations

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3
Q

transformations that are isometries

A

translations, rotations, reflections

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4
Q

to rotate 90˚ clockwise

A

make x –, then switch x and y

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5
Q

to rotate 90˚ counter-clockwise

A

make y –, then switch x and y

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6
Q

reflections across the y-axis

A

(x, y) -> (-x, y)

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7
Q

reflections across the x-axis

A

(x, y) -> (x, -y)

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8
Q

reflections across the line y=x

A

(x, y) -> (y, x)

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9
Q

reflections across the line y = -x

A

(x, y) -> (-y, -x)

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10
Q

shortcut for reflections

A

y - y coordinate + y

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11
Q

theorem 1 parallel lines

A

reflections across 2 parallel lines are equivalent to doing a translation

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12
Q

theorem 2 intersecting lines

A

reflections across 2 intersecting lines are equivalent to doing a rotation around the pt of intersection

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