chapter 2, 3, 4 Flashcards
cascading processes
for every complex memory process there are probably both parallel and serial components intermixed
chaining models
a measure of the duration of a particular process can be found by obtaining two measurements of time that include the process and subtracting one from the other
- recall cannot continue if you cant rmb one item
- difficult to cope with repeating items (if there is more than one of the same item in the sequence)
chunking
individual pieces of an information set are bound together into a meaningful whole, taking smaller units of info and group them into larger units
- prior knowledge guides chunking, identify patterns
echo
sound
echoic memory
memory relating to sounds and what you hear
fixation
when the eye gaze stays at a particular area for around 300ms
haptic sensory memory
memory based on the sense of touch
icon
symbol, thing
iconic memory
visual sensory memory
inhibition model
the idea is that as we go through a list, the retrieval process selects the most active or accessible item, which is usually the first in the series. As each is retrieved and reported, it is inhibited and activation is sent to the next item in the order, which is now the most active. Inhibition keeps prior items from being recalled again
interference
(proactive) interference is when there is a reduction in memeory performance for recentkh learned information resulting from the prior learning of related materials
interference: information in STM interferes with or in some way blocks, displaces, or otherwise hinders the retrieval of other information
object files
individual objects or entities serve as the basis for how we assemble our understanding of the visual world -> provide a link from visual information to higher-order cognition
ordinal models
order is represented by the relative positions along a dimension, the order is dependent on the others unlike in positional where the slots and blocks are independent of each other
parallel search
all the items in short-term memory are available more or less at once and accessed in parallel
perturbation model
information is organized as a hierarchy of chunks, every item is regulated by a control unit that manages the chunk. These control units themselves may be grouped together by higher-order control units -> like a hierarchical branching model
positional models
serial order is conveyed by associating each item with its position in a sequence
- slot-based models assume that short-term memory is a series of ordered slots and that information is dropped into each one as it is encountered
primacy effect
can rmb the items in the earlier portion of the set and this is due to rehearsal leading to these items being stored in the LTM
protrusion
an item from a previous series is misremembered in the current one
recency effect
can rmb things toward the end of the set due to items being held in STM
repetition blindness
we “do not see” the repeated item in the sequence because we have seen it before
saccade
rapid eye movements, the eye only stays at one are for 30ms, no visual inof is gathered
sensory registers
visual: eyes
echo: ears
touch: skin
serial exhaustive search
go through the entire list, even once you found the probe, you still keep going
serial position curve
u shape, can rmb more of the front and end of the list which shows the primacy and recency effect