chapter 3 Flashcards

1
Q

Any area where people live or work needs a supporting

A

Infrastructure - which entails the technical structures enabling the provision of services; many infrastructure components,
such as power, water, telephone, and sewage lines, are “invisible” to the users, meaning that the user typically do not know where, for example, the water comes from, as long as it flows when they open their faucets.

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2
Q

Just as people/companies rely on basic municipal services to function, businesses rely on an

A

Information Systems Infrastructure (consisting of hardware, system software, storage, networking, and data centers) to support their decision making, business processes, and competitive strategy.

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3
Q

Application Software helps to

A

automate business processes, and enables processes that would otherwise not even be possible.

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4
Q

Databases are

A

collections of related data organised in a way that facilitates data searches. They are vital to an organisation’s operations and often are vital to competitive advantage and success.

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5
Q

Hardware

A

are computers that run the applications and databases necessary for processing transactions or analysing business data.

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6
Q

The five general classes of computers:

A
  1. Supercomputer: most powerful kind of computer (typically not used by business organisations) but used to assist in solving massive scientific problems.
  2. Mainframe: used primarily as the main, central computing system for major corporations - optimised for high availability, resource utilisation, and security. Used for mission-critical applications, such as transaction processing.
  3. Servers: any computer or network that makes access to files, printing, communications, and other services available to users of the network. Used to provide services to users within large organisations.
  4. Workstation: designed for medical, engineering, architectural, or animation and graphics design uses, are optimised for visualisation and rendering of 3D mode,s and have fast processors. large memory, and advanced video cards.
  5. Personal Computer: used for personal computing and small business computing. Over the past few years, PC’s have increasingly become part of an organisation’s information system infrastructure.
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7
Q

Embedded Systems are optimised to

A

perform a well-defined set of tasks, ranging from playing MP3 music files to controlling engine performance, traffic lights, or DVD players.

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8
Q

System Software is

A

the collection of programs that control the basic operations of computer hardware.

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9
Q

The most prominent type of system software is

A

the Operating System (e.g. OS X, Windows 8) coordinates the interaction between hardware components,
peripherals (e.g. printers), application software (e.g. office programs) and users.

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10
Q

Device Drivers

A

allow the computer to communicate with various different hardware devices.

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11
Q

Organisations store data for three reasons:

A
  1. Operational
  2. Backup
  3. Archival
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12
Q

Computer Networking

A

is the sharing of data or service. The information source produces a message, which is encoded so that it can be transmitted via a communication channel; a receiver then decodes the message so that it can be understood by the destination. Hence, it involves coding, sending, and decoding a message.

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13
Q

Computer networks require:

A
  1. A sender and a receiver that have something to share
  2. A pathway or transmission medium to send the message
  3. Rules or protocols dictating communication between senders and receivers
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14
Q

Transmission Media

A

refers to the physical pathway - cables and wireless - used to carry network information.

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15
Q

Protocols define

A

the procedures that different computers follow when they transmit and receive data. You both might decide the one communication protocol will be that you communicate in English.

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16
Q

Bandwidth

A

is the transmission capacity of a computer or communications channel, measured in bits per second (bps) or multiples thereof, and represents how much binary data can be reliably transmitted over the medium in one second.

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17
Q

Computer in a network have three roles:

A
  1. Servers: any computer on the network that makes access to files, printing, communications, and other services available to the users of the network.
  2. Clients: any computer, such as a user’s PC or laptop, on the network, or any software application that uses the services provided by the server. A client usually has only one user, whereas many different users share the server. So-called thin clients - microcomputers with minimal memory, storage, and processing capabilities - use desktop virtualisation to provide workers with a virtual desktop environment.
  3. Peers: any computer that may both request and provide services. The trend in business is to use Client-Server Networks, in which servers and clients have defined roles. With ubiquitous access to local area networks (LANs) and the Internet, almost everyone works in a client-server environment today. Peer-to-Peer Networks enable any computer or device on the network to provide and request servies; these networks can be found in small offices and homes.
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18
Q

Computing networks are commonly classified by size, distance covered, and structure. Common classifications are:

A

> Personal Area Network (PAN): wireless communication between devices.
Local Area Network (LAN): sharing of data, software applications, or other resources between several users.
Wide Area Network (WAN): connect multiple LANs, distributed ownership and management.

19
Q

Organisations install Wireless Local Area Networks (WLANs) using

A

high-frequency radio-wave technology; WLANs are often referred to as Wi-Fi- Networks.

20
Q

The Internet is a large worldwide collection of

A

networks that use a common protocol to communicate with each other.

21
Q
  • The World Wide Web is
A

a software of interlinked documents on the Internet, or a graphical user interface to the Internet that provides users with a simple, consistent, interface to access a wide variety of information. A Web Browser is a software application that can be used to locate and display Web pages, including text, graphics, and multimedia content.

22
Q

A key feature of the Web is

A

Hypertext - a document, otherwise known as a Web page, containing not only information but also Hyperlink, which are references or links to other documents.

23
Q

The standard method of specifying the structure and content of web pages is called

A

Hypertext Markup Language (HTML).

24
Q

Web pages are stored on

A

Web Servers, which process user requests for pages using the Hypertext Transfer Protocol (HTTP).

25
Q

Web servers typically host a collection of interlinked web pages (called a Web site) that

A

are owned by the same organisation or by an individual.

26
Q

A Uniform Resource Locator (URL) is used to

A

identify and locate a particular web page. For example, www.google.com is the URL used to find the main Google Web Server.

27
Q

The URL has three parts

A

:
1. The Domain Name: a term that helps people recognise the company/person that the domain name represents. For Google, this is google.com
2. Top-Level Domain: the suffix. For Google, this is .com (some other suffixes are .edu, .org, .gov, .nl, .co.nz, .net.)
3. The Host Name: the host name is the web server that will respond to the request. For Google, this is www (but can also be mail or maps - mail.google.com or maps.google.com)

28
Q

IP Addresses serve to

A

identify all the computers or devices on the Internet. The IP address serves as the destination address of that computer or device and enables the network to route messages to the proper destination. For example, 128.196.134.37 is the underlying IP address of www.arizona.edu.

29
Q

the Internet uses the Transmission Control Protocol/Internet Protocol (TCP/IP) to

A

facilitate the transmission of Web pages and other information.

30
Q

A private network can be created through

A

Intranet. It look sand acts just like a publicly accessible web site an uses the same software, hardware, and networking technologies to communicate information. However, they are behind a firewall which secures proprietary information.

31
Q

An Extranet can be regarded as

A

a private part of the Internet that is cordoned off from the ordinary users, enable two or more firms to use the Internet to do business together.

32
Q

Moore’s Law hypothesises that

A

the number of transistors on a chip would double about every two years. So far, this has been fairly accurate.

33
Q

Planned Obsolescence means that

A

the product is designed to last only for a certain life span. For hardware, this can mean that certain components are not built to be serviceable, and the device has to be replaced once in a while. The rapid obsolescence of computer hardware carries a high price tag for the environment.

34
Q

Radical advances in information technology have

A

opened many opportunities for organisation but have also brought challenges.

35
Q

Hardware and obsolescence, faster IT cycles, and consumerisation present issues such as

A

when and how to upgrade the current infrastructure.

36
Q

The processing, storage, and transmission of data is taking place in

A

the cloud

37
Q

Cloud Computing

A

is a model for enabling ubiquitous, convenient, on-demand network access to a shared pool of configurable computing resources that can be rapidly provisioned and realised with minimal management effort or service provider interaction.

38
Q

Using a Utility Computing Model, cloud computing thus helps to

A

transform IT infrastructure costs form a capital expenditure to an operational expenditure.

39
Q

Characteristic of cloud computing include

A

on-demand self-service, rapid elasticity, broad network access, resource pooling, and measured service.

40
Q

Typical cloud computing service models:

A

> Infrastructure as a Service (IaaS) - the basic capabilities of processing, storage, and networking a provided. So, the customer has the most control over the resources. Think of Amazon and Network.
Platform as a Service (PaaS) - customers can run their own application, typically designed using tools provided by the service provider. Think of Facebook.
Software as a Service (SaaS) - the customer uses only applications provided via cloud infrastructure. Think of e-mail and Google Docs.

41
Q

Types of clouds:

A
  1. Public Cloud - can be used by any interested party on a pay-per-use basis. Hence, they are often used for applications that need rapid scalability (i.e. the ability to adapt to increase/decreases in demand for processing or data storage), or in cases where there is insufficient capital or the resources to build or expand an IT infrastructure. Amazon.com is a public cloud.
  2. Private Cloud - internal to an organisation and can helpt he organisation to balance demand and supply of computing resources within the organisation.
42
Q

When considering the move to a public cloud-based infrastructure, organisations have to weigh issues such as

A

availability, reliability, scalability, viability, security, privacy, compliance, openness, diversity of offerings, and, costs.

43
Q

Other applications in the cloud include:

A
  1. Service-Oriented Infrastructure (SOA) - business processes are broken down into services that are designed to achieve the desired results for the service consumer. SOA’s must follow three principles: reusability, interoperability, componentization.
  2. Grid Computing: combining computing power of a large number of smaller, independent, networked computers into a cohesive system in order to solve problems that only supercomputer were previously capable of solving.
  3. Content Delivery Network: increase performance of websites as they store copies of content closer to the end user.
  4. Voice over IP (VoIP): the use of Internet technologies for placing telephone calls.
  5. Videoconferencing over IP: the use of Internet technologies to place video calls.
44
Q

a recent trend is Green Computing, as companies realise

A

potential cost savings and a positive effect on the company’s image by implementing ways to reduce energy consumption and waste. It involves helping to use computers more efficiently, doing the same/more with less. For instance, by using virtualisation to replace hundred of individual servers with just a few powerful mainframe computers.