Chapter 3: Computers and mobile devices: Evaluating options for home and work Flashcards

1
Q

It is an electronic device, operating under the control of instructions stored in its own memory.

A

Computer

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2
Q

Is a computing device small enough to hold in your hand.

A

Mobile device

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3
Q

It is a portable computer designed so that a user easily can carry it from place to place, where as desktop is designed to be in a stationary location.

A

Mobile Computer

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4
Q

It is a thin, lightweight mobile computer with a screen in its lid and a keyboard in its base.

A

Laptop

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5
Q

A thin lighter-weight mobile computer that has a touch screen.

A

Tablet

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6
Q

It refers to a device that combines features of a smartphone with a tablet.

A

Phablet

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7
Q

It is a computer small enough to fit in one hand.

A

Handheld computer

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8
Q

It is a computer dedicated to providing one or more services to other computers or devices on a network.

A

Servers

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9
Q

Is the practice of sharing computing services such as servers and storage devices.

A

Virtualization

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10
Q

It uses software to enable a physical server to emulate the hardware and computing capabilities of one or more services.

A

Server virtualizations

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11
Q

A network of several servers together in a single location.

A

Server farm

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12
Q

A possibility to combine the power of multiple servers.

A

Server Farm

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13
Q

Is a large, expensive, powerful server that can handle hundreds or thousands of connected users simultaneously.

A

Mainframe

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14
Q

Is a computer, usually with limited processing power, that enables users to send data to and/or receive information from a server.

A

Terminal

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15
Q

A ______ is a terminal that looks like a desktop but has limited capabilities and components.

A

Thin client

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16
Q

it is the location in a retail or grocery store where a consumer pays for goods or services in the ______.

A

Point-of-sale Terminal (POS)

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17
Q

Is a self service banking terminal that connects to a host computers through a network.

A

ATM (Automated Teller Machine)

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18
Q

It is a freestanding terminal that usually has a touch screen for user interaction.

A

Self-Service kiosks

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19
Q

It is the fastest, most powerful computer, and the most expensive. This is built to perform extremely difficult calculations extremely quickly.

A

Supercomputer

20
Q

It refers to an environment that provides resources and services accessed via the Internet.

A

Cloud computing

21
Q

An internet-capable phone that usually also includes calendar, book, games, browser, and other apps.

A

Smartphone

22
Q

A messaging services that message of up to 160 characters without an attached file.

A

SMS (Short Message Services)

23
Q

A messaging services that can send file, pictures, video, emoji, and is lengthy.

A

MMS (Multimedia Message Services)

24
Q

It is the number of horizontal and vertical pixels in a display.

A

Resolution

25
Is the smallest element in an electronic image.
Pixels
26
A digital camera resolution that is equivalent to 1 million pixels.
Megapixels
27
You can store, organize, and play or view digital view. It is a portable consumer electronics device capable of storing and playing digital media such as audio, images, and video files.
Portable media player
28
Is a mobile device that is used primarily for reading e-books and other digital publications.
E-book reader
29
A device that streams digital media from a computer or network to television, projector, or some other entertainment device.
Digital media player
30
A small, mobile computing device designed to be worn by a consumer.
Wearable Device
31
A wearable device that keeps time, can communicate with a smartphone, read and send messages, and access web.
Smartwatch
32
It is special-purpose computer that functions as a component in a larger product.
Embedded Computer
33
Is the point at which a peripheral device attaches.
Port
34
It joins a cable to a port.
Connector
35
It can connect to 127 different peripheral devices together with a single connector.
USB Port (Universal Serial Bus)
36
It uses short-range radio signals to transmit data between two ________ - enabled computers.
Bluetooth
37
It uses close-range radio signals to transmit data between two ______-enabled services.
NFC (Near field communication)
38
Is a mobile computing device designed for single player or multiplayer video games.
Game Console
39
Is a small mobile device that contains a screen, speakers, controls, and game console all in one unit.
Handheld game device
40
It uses electrical components to provide a stable current flow and minimize the chances of an overvoltage reaching the computer.
Surge Protector
41
Is a device that contains surge protection circuits and one or more batteries that can provide power during a temporary or permanent loss of power.
Uninterruptible Power supply (URS)
42
It is a technology-related condition that affects eyesight. You might feel sore, tired, burning, itching, or dry eyes.
Computer Vision Syndrome (CVS)
43
Is an applied science devoted to incorporating comfort, efficiency, and safety into the design of items in the workplace.
Ergonomics
44
An injury or disorder of the muscles, nerves, ligaments, and joints.
Repetitive Strain Injury (RSI)
45
Occurs when the technology consumes someone's entire social life.
Technology Addiction