Chapter 4: Kinetic Concepts of Human Movement 2 Flashcards

1
Q

General Motion

A

nearly all human movement

- Is a combination of linear or angular motion
- E.g. Running a 100m sprint
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2
Q

Types of Motion

A
  • Angular Motion
  • Linear Motion
  • Projectile Motion
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3
Q

Angular Motion

A

rotation around a central axis or fixed point

  • Seen in human limbs around joints
  • E.g. bicep curl - humorous rotates around elbow joint
  • Axis of rotation can be real or imaginary, external or internal
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4
Q

Torque

A

force that creates angular motion by not acting through an objects center of gravity causing rotation

  • Calculated by Torque = Force x Lever Arm
  • Greater torque by applying force with a longer lever arm
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5
Q

Lever Arm

A

distance from line of axis of rotation to the line of force

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6
Q

Factors that increase torque

A
  • size of force

- length of lever arm

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7
Q

Angular Distance

A

measures the path from start to finish in degrees

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8
Q

Angular Displacement

A

measures the change in position(initial to end position) in degrees

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9
Q

Angular Speed

A

the angular distance covered / time taken in degrees/s

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10
Q

Angular Velocity

A

the angular displacement / time taken in degrees / s

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11
Q

Angular Acceleration

A

the change in angular velocity through (final velocity - initial velocity) / time in degrees/s2

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12
Q

Projectile Motion

A

motion that any object or body possesses when released into the air

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13
Q

Factors that influence Projectiles

A
  • Gravity: a force working against vertical movement

- Air Resistance: a force working against the horizontal motion of a projectile

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14
Q

Factors that Affect Flight Path

A
  • Speed of Release(shorter release = shorter distance / longer release = longer distance)
  • Angle of Release(usually released at an angle of 0-90 degrees but if starting higher than landing point an angle less than 0 might be used at)
  • Height of release(higher than landing point = smaller angle of release/below the landing point = higher angle of release)
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15
Q

Linear Motion

A

movement where all body parts move at the same speed in the same direction

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16
Q

Types of Linear Motion

A
  • Rectilinear: movement along a straight path

- Curvilinear: movement along a curved path

17
Q

Linear Distance

A

measures the path from start to finish

18
Q

Linear Displacement

A

measures the change in position(initial to end position)

19
Q

Linear Speed

A

Distance/time in m/s

20
Q

Linear Velocity

A

displacement / time in m/s

21
Q

Linear Acceleration

A

(Final Velocity - Initial Velocity) / time in m/s2

22
Q

Newtons 1st Law of Angular Motion

A

The angular momentum of a body remains constant unless acted upon by an external torque

23
Q

Newtons 2nd law of Angular Motion

A

A torque applied to an object will produce a change in angular motion in the direction and directly proportional to the size of the torque

24
Q

Newtons 3rd Law of Angular Motion

A

For every torque, there is an equal and opposite torque

25
Q

Angular Momentum

A

the amount of angular motion an object possesses

  • Found by equation Angular motion = Angular velocity x moment of inertia
  • angular momentum never changes
26
Q

Moment of Inertia

A

a measure of a body’s resistance to change in its rate of rotation

  • Dependent on the mass of the object
  • Dependent the distance the weight is distributed from the axis of rotation
27
Q

Conservation of Angular Momentum

A

angular momentum that is conserved when a body is in flight

  • Best observed in diving
  • When Angular momentum is being conserved, there is a trade off between angular velocity(how fast you spin) and moment of inertia(inversely proportionate)