chapter 6 Flashcards

(37 cards)

1
Q

type text

A

u can use type to express the ideas conned in files imaginary or to deliver an additional messageshouild be limited direct and to the point

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2
Q

font

A

the way the characters look

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3
Q

outline type

A

is mathmaticly defined canoe scaled to any size without loosing its sharp edges

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4
Q

bitmap type

A

composed off pixels and can. develop jagged edges when enlarged

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5
Q

serif fonts

A

have tsail or stroke at the end of the characters

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6
Q

sans serif faont

A

does not have tails are commonly used in heaadlines

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7
Q

symbol fonts

A

used to display snipe charecters

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8
Q

points

A

the size of each character is measured in

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9
Q

default size in photoshop is 12pt.

A
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10
Q

structure

A

determines the size and physical properties of the object

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11
Q

shading

A

determines the lighting affects

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12
Q

angle

A

determines where the shadow will fall relative to the text

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13
Q

altitude

A

determines the amount of visible dimension

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14
Q

glosss contore

A

determines the pattern in which light is deflected

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15
Q

hilighte made and shadow mode

A

determine how pigments are combined

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16
Q

rasterized

A

converted a image layer u cannot go back and edit your text

17
Q

distort filters

A

let you create waves or curves in type

18
Q

relife the hight of the ridges within an object

19
Q

adjustments made between changes andlines

A

type scanning

20
Q

monotype

A

each character occupies the same amount of scape

21
Q

proportional scaling

A

each charecter occupies different amounts of space

22
Q

kerning

A

the scape between your words u can adjust it closer or farther apart

23
Q

cxraking

A

selected a space or a uniform amount of space around charecters

24
Q

leading

A

changes the lines spacing

25
all of these are on your character pallet
26
baseline
visible lone type sets on
27
baseline sjhift
vertical distance that a charter move of base line
28
layer style
effects that can enhance the appearance of type
29
drop shadow
where u copy and paste you text and make it look like a shaddow
30
distance
determines how far thew shadow falls form the text
31
spread
determinesnthe width
32
size determines he clarity of the shadow
33
anti arising
partial fills in pixel edges with additi0nal colors
34
none
no anti ailiscing
35
sharp
displays type with the best resolutinon
36
crisp
gives more deffention
37
stronge
type looks thicker